Quote Originally Posted by Paltmull View Post
Well you could script it, right? IIRC, EBI uses a script that replaces poulation whenever the AI recruits soldiers. Then the opposite should pe possible too. But perhaps it wouldn't work with disbanding though...
Why would we? Its much better in M2TW. The whole reason we had the script in question is because the AI would deplete their settlements. This won't happen in EBII, and that is a good thing.

Foot