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Thread: New units on EB2: What are most likely to be included?

  1. #1

    Default New units on EB2: What are most likely to be included?

    From the previews we have already seen about 10 new units (not present in eb1), what new units we will see when the game is released?

    I only managed to figure these: seleucid agema cavalry, pergamene hetaroi/kataphraktoi and ptolemaic/seleucid "imitation legionaries"

    Most likely is pergamene hetaroi, seleucid agema cavalry in eb1 was apparently represented by hetaroi so maybe it will stay same. Pergamenes are said to have used cataphract like cavalry, but the use of it might not have been significant enough to justify a unit slot. Imitation legionaries is quite delicate subject because reserchers apparently haven't reached conclusion about the accurate nature of these troops, so I don't put high hopes in seeing roman style hellenic infantry other than thureophoroi and thorakitai.

    You can also post units (from eb1) which you suspect will be dropped out due to being historically inaccurate/not significant enough.

    PS. of course we can't give names to most of these units but that doesn't prevent us from speculating with what type will they be.
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  2. #2
    Uergobretos Senior Member Brennus's Avatar
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    Default Re: New units on EB2: What are most likely to be included?

    I can't imagine there will be a great amount of difference between the EB and EBII unit rosters, from what I remember one of the team members stated that although there was an increase in the number of units which can be included in the game its not a massive increase. Although saying that the re-working of the factions may mean that we will see a plethora of new units.

    But if I am going to guess I would suspect that British two handed champions will be dropped (I have my doubts as to their accuracy-Delight me by proving me wrong oudysseos!) as will alot of Goidelc units.



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  3. #3

    Default Re: New units on EB2: What are most likely to be included?

    I doubt any team member ever said that there was any increase in the theoretical maximum number of units that could be supported in EB2 vs what could be achieved in EB1...
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  4. #4

    Default Re: New units on EB2: What are most likely to be included?

    Thorakites is the greek "imitation legionnaire" afaik.

    Also Im pretty sure the Roman Imperial units are going to be removed.

  5. #5

    Default Re: New units on EB2: What are most likely to be included?

    Quote Originally Posted by Tellos Athenaios View Post
    I doubt any team member ever said that there was any increase in the theoretical maximum number of units that could be supported in EB2 vs what could be achieved in EB1...
    So using same base model for multiple units was due to need to save time/effort not because unit slots were near maximum? Using same basic model (for example gaesatae/galatikoi tindonatae) is of course sensible thing to do.

    Although it is enough if most of the eb1 units will be included (reskinned/names changed), it would be still be disappointing if units had to be dropped out only due to number of slots.

    Brennus do you think that lugioi two-handers will share their british cousins fate? Would be shame to see so unique and useful (as celtic faction you can never have enough armor eating units) unit be dropped out. By goidilic units I assume you mean hammer unit, foot tank and maybe eiras?
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  6. #6
    urk! Member bobbin's Avatar
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    Default Re: New units on EB2: What are most likely to be included?

    Quote Originally Posted by FinnishedBarbarian View Post
    So using same base model for multiple units was due to need to save time/effort not because unit slots were near maximum? Using same basic model (for example gaesatae/galatikoi tindonatae) is of course sensible thing to do.
    Model limit is not the same as unit limit. In EB the unit limit was 450 or 500 but the model limit was something like 250, this was why we had to share so much models. In EBII the unit limit is 500 and there is no limit for models (at least no one has found one).

    There is going to be a lot of changes to units in EBII although some areas will change less than others.


  7. #7

    Default Re: New units on EB2: What are most likely to be included?

    In EB 1 the unit limit would've been 500, but towards the end there was some sense of a plan to leave slots for an EB 2. In EB 2 the unit limit is 500. There are about 460 entries in the EB 1 EDU.

    In both cases the limit arises from the constraints placed on the EDU (500 entries), and not DMB (250 and unknown number of entries respectively).
    Last edited by Tellos Athenaios; 05-27-2011 at 14:15.
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    Member Member paullus's Avatar
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    Default Re: New units on EB2: What are most likely to be included?

    There are a lot of new units.
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  9. #9

    Default Re: New units on EB2: What are most likely to be included?

    Quote Originally Posted by paullus View Post
    There are a lot of new units.
    Yes I have read the previews and they contain a lot of new units (all of them great in their own unique way), I merely made this thread for us fans to discuss about their expectations for eb2's unit roster, so I didn't intend this to be thread to which team members would post new units whenever one is finished.

    Good to hear that number of models ain't problem anymore, although it doesn't have huge impact on eb1 it is somewhat stupid that as arverni/aedui you can't recruit some galatian units due to them sharing same base model with for example gaesatae/arjos.

    Back to the topic..

    Celtiberians will probably receive some new units, cavalry and spear units are something they lack in eb1, but this will likely depent on decisions concerning new factions, if celtiberians won't be one of the new ones and unit slots are close to maximum one might argue that those slots would be better used for playable factions.

    Baltic units could be dropped out if historically they weren't used in significant numbers enough by any of the eb2's factions to justify using unit slots, even though they are likely to be more commonly seen now that baltic has more factions near it.

    Roman imperial troops are one that could be sacrificed, after all they weren used only 30 years or so during the mods timeframe.

    Hopefully nothing has to be dropped out, but being somewhat pessimistic I suspect that some units won't make to the mod due to unit limit.
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    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: New units on EB2: What are most likely to be included?

    Well in Arabia there'll be a lot of changes. Though some might not be that remarkable for people who aren't into Hellenistic Arabia. But there will be some recognisable units as well.

  11. #11

    Default Re: New units on EB2: What are most likely to be included?

    Quote Originally Posted by Moros View Post
    Well in Arabia there'll be a lot of changes. Though some might not be that remarkable for people who aren't into Hellenistic Arabia. But there will be some recognisable units as well.
    Saba was one of the more unique and interesting factions in EB1 and I have great expectations toward them (and anything else) in EB2



  12. #12

    Default Re: New units on EB2: What are most likely to be included?

    I can say that the Celtic units are all but new in concept. Only 1 or 2 contain (Gallicized) names that harken from EB1. It's a fresh start, basically. Hopefully many of them will be in previews in the future.

  13. #13
    That other EB guy Member Tanit's Avatar
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    Default Re: New units on EB2: What are most likely to be included?

    I hope the previews demonstrated how much new thought has gone into the Punic and African units.



  14. #14

    Default Re: New units on EB2: What are most likely to be included?

    Quote Originally Posted by Moros View Post
    Well in Arabia there'll be a lot of changes. Though some might not be that remarkable for people who aren't into Hellenistic Arabia. But there will be some recognisable units as well.
    camel cavalry will drink blood :?

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    Guest Member Populus Romanus's Avatar
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    Default Re: New units on EB2: What are most likely to be included?

    Quote Originally Posted by moonburn View Post
    camel cavalry will drink blood :?
    No, but the vampire cavalry will.

  16. #16
    urk! Member bobbin's Avatar
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    Default Re: New units on EB2: What are most likely to be included?

    Quote Originally Posted by FinnishedBarbarian View Post
    Good to hear that number of models ain't problem anymore, although it doesn't have huge impact on eb1 it is somewhat stupid that as arverni/aedui you can't recruit some galatian units due to them sharing same base model with for example gaesatae/arjos.
    It means quite a lot when making the units, in EB were constrained by what models were available, this meant that some units were not as accurate representations as they could have been.


    Baltic units could be dropped out if historically they weren't used in significant numbers enough by any of the eb2's factions to justify using unit slots, even though they are likely to be more commonly seen now that baltic has more factions near it.
    Our Lugiones faction is primarily proto Baltic in nature so the Baltic region has seen a lot of new units, they are quite different from EB's though.

    Roman imperial troops are one that could be sacrificed, after all they weren used only 30 years or so during the mods timeframe.
    We will only cut them if we have to, and it doesn't look like we will need to right now.

    Hopefully nothing has to be dropped out, but being somewhat pessimistic I suspect that some units won't make to the mod due to unit limit.
    Many units have been dropped or changed beyond recognition for historical reasons, the unit limit isn't a concern right now.


  17. #17

    Default Re: New units on EB2: What are most likely to be included?

    Syracusan Hoplites ;_;
    :'(
    i will miss you, my friends

  18. #18

    Default Re: New units on EB2: What are most likely to be included?

    Quote Originally Posted by fomalhaut View Post
    Syracusan Hoplites ;_;
    :'(
    i will miss you, my friends
    Why were they dropped out? Not used by syracuse during eb's timeframe or use was limited? Well maybe the syracuse will receive somewhat similar hoplitai unit, also they were somewhat inaccurate compared to the unit description which said they had shortswords as secondaries which they don't have in game, same with all classical hoplites maybe due to problem with secondary weapon?

    Concerning the Lugii who are celto-germanic faction with some baltic tribes under their rule, if I understood the preview correctly. This sounds like they will have one of the best factional unit recruitment possibilities, being able to recruit most germanic, celtic and baltic units. This would make them very powerful faction even in eb1.

    Palmyra and nabatae had hellenic influenses so that would probably mean some heavier cavalry and infantry units in these provinces, although not expecting anything along the lines of 200 AD clibinarii, also did either them employ pike-phalanxes?

    One unit type which doesn't seem to raise any passions is artillery which is somewhat problematic in eb1 due to the high price of ballistae/katapeltai, lowering their prices might be ok if they have extremely limited recruitment. Eb1 seems to portrait them accurately so expecting only cosmetic changes concerning them (more ammunition options).
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  19. #19
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: New units on EB2: What are most likely to be included?

    Quote Originally Posted by FinnishedBarbarian View Post
    Palmyra and nabatae had hellenic influenses so that would probably mean some heavier cavalry and infantry units in these provinces, although not expecting anything along the lines of 200 AD clibinarii, also did either them employ pike-phalanxes?
    We indeed have a palmyran unit planned and a few more generic northern bedouin units. Some which are based on nabataean and other tribes/nations of the regions. Possibly the best arab cavalry will come from the east though.
    On phalanxes: no, no evidence or anything that suggests the use of phalanxes by the factions of that area that don't have hellenistic roots. There was hellenistic and Roman influence in the region, especially in the Hasmonean (see 1QM/1Q33, 4QM from the deadsea scrolls) and Nabatean kingdoms (see Petra) at the very end of our timeframe. But those infantry units were more thureophoroi in style. Most information on Palmyran infantry dates back to a few centuries after our time frame. These seem mainly Roman and Parthian influenced though some typical arab traditions seem to be kept as well, such as small round shields for example.

  20. #20

    Default Re: New units on EB2: What are most likely to be included?

    I'm not 100% on Hoplites of Syracuse, but it seems to be the general idea that since Syracuse won't be a faction and there is no evidence to suggest that the Hoplites of Syracuse would operate in a manner significantly different than regular Hoplitai, so the unit concept as a whole isn't justified. Though i think at least a special skin for Hoplitai from Syracuse would be swell................wink wink wink nudge nudge oh god please i beg you



    oh and artillery i hope at least looks better, more like the pretty unit cards at least. are Artillery not allowed to have officers in the EDU? some more distinguished looking dudes, like engineers and officers would look nice compared to literally a pack of peasants moving and operating the most advanced war fighting technology available to my kingdom and the world.
    Last edited by fomalhaut; 05-29-2011 at 06:03.

  21. #21
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: New units on EB2: What are most likely to be included?

    Quote Originally Posted by fomalhaut View Post
    I'm not 100% on Hoplites of Syracuse, but it seems to be the general idea that since Syracuse won't be a faction and there is no evidence to suggest that the Hoplites of Syracuse would operate in a manner significantly different than regular Hoplitai, so the unit concept as a whole isn't justified. Though i think at least a special skin for Hoplitai from Syracuse would be swell................wink wink wink nudge nudge oh god please i beg you
    With that said, also see the Spartans in danger...

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  22. #22
    iudex thervingiorum Member athanaric's Avatar
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    Default Re: New units on EB2: What are most likely to be included?

    I guess the Sabaean Nobles will be wielding a bow instead of the javelins.
    Also, Goidils will probably only have Vellinica-style troops




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  23. #23

    Default Re: New units on EB2: What are most likely to be included?

    oh and artillery i hope at least looks better, more like the pretty unit cards at least. are Artillery not allowed to have officers in the EDU? some more distinguished looking dudes, like engineers and officers would look nice compared to literally a pack of peasants moving and operating the most advanced war fighting technology available to my kingdom and the world.
    full agree here, even if their outfit isnt explicitly wrong it looks so dreadfully boring and wrong :D a subject that has always bothered me^^
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  24. #24
    Member Member Phalanx300's Avatar
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    Default Re: New units on EB2: What are most likely to be included?

    Quote Originally Posted by ziegenpeter View Post
    With that said, also see the Spartans in danger...
    That would mean any region specific unit would be in danger. No Balearic slingers, seeing they were just slingers. etc.

    I hope the region specific units will stay, always added to EB ;).

  25. #25
    urk! Member bobbin's Avatar
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    Default Re: New units on EB2: What are most likely to be included?

    Quote Originally Posted by FinnishedBarbarian View Post
    Concerning the Lugii who are celto-germanic faction with some baltic tribes under their rule, if I understood the preview correctly.
    You got that the wrong way round.


  26. #26

    Default Re: New units on EB2: What are most likely to be included?

    Quote Originally Posted by athanaric View Post
    Also, Goidils will probably only have Vellinica-style troops
    Eiras don't like this :)
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  27. #27
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: New units on EB2: What are most likely to be included?

    Regional units are one of the many things that makes EB amazing...
    No idea which new ones will be included and I love surprises :D

  28. #28

    Default Re: New units on EB2: What are most likely to be included?

    well if no unit limit then can we expect the return of the corinthian hoplites \o i mean that unit was composed of the famous corinthian bussinessman´s a kind of elite pimp unit :X

  29. #29
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: New units on EB2: What are most likely to be included?

    Even though I'd love to see them, and hell even each poleis hoplitai, iirc corinthian were rather regular ones, they sure had ethos, but I mean the classical ones depict them very well imo...
    As for those of a later period the Thorakitai version has that covered too...

  30. #30

    Default Re: New units on EB2: What are most likely to be included?

    i think it'd be really swell to showcase at least some of the most famous hoplites as regionals or at least special skins. just 'hoplitai' units from Syracuse to Thebes would just be really bland and not do justice to the variety at least in ethos, shield design culture, etc of the various regional hoplites.

    who doesn't love the brave defenders from;

    Massilia
    Syracusa
    Sparta
    The Red Sea coast

    ?


    its a way to cheat past the culture and faction limit as well ^_^
    Last edited by fomalhaut; 05-29-2011 at 22:47.

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