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Thread: Shogun 2 Realism + | Main Thread: Feedback & Discussion

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  1. #1

    Default Re: Shogun 2 Realism + | Main Thread: Feedback & Discussion

    Sorry if you've already discussed this topic, but over at twcenter.net there was a topic (http://www.twcenter.net/forums/showthread.php?t=434941) about the AI spawning units out of the player's view, which isn't really a fair challenge but a poor substitute for one. Yarkis de Bodemloze came up with a beta mod (http://www.twcenter.net/forums/attac...2&d=1300633011) to fix it. I think this is something to look into that could make this mod better.

  2. #2
    TW Modder Since 2005 Member DaVinci's Avatar
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    Default Re: Shogun 2 Realism + | Main Thread: Feedback & Discussion

    Quote Originally Posted by TylerX5 View Post
    Sorry if you've already discussed this topic, but over at twcenter.net there was a topic (http://www.twcenter.net/forums/showthread.php?t=434941) about the AI spawning units out of the player's view, which isn't really a fair challenge but a poor substitute for one. Yarkis de Bodemloze came up with a beta mod (http://www.twcenter.net/forums/attac...2&d=1300633011) to fix it. I think this is something to look into that could make this mod better.
    Thanks, It's known. If you scroll through the thread, you'll see that i commented there as well (mere the last pages).
    In S2R+ i have solved that issue in the meantime (since a few versions), at least i never encountered such sudden unit uprisings since ages*. If you experience that though, please describe the situations.

    * what i mean here rather is that AI didn't apply unit caps, else, in general i don't believe in AI unit spawns out of thin air.
    Last edited by DaVinci; 06-12-2011 at 02:02.
    TWC Wiki: List of TW Modding Contributions 2005-2011
    Release 12.2012: Third Age TW Realism+
    Release 04.2013: Rise of the Samurai Realism+


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  3. #3
    TW Modder Since 2005 Member DaVinci's Avatar
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    Default Re: Shogun 2 Realism + | Main Thread: Feedback & Discussion

    Info for the meantime: Me and GShock working deeply on the S2R+ development, many things will be changed/improved with the upcoming public version.
    TWC Wiki: List of TW Modding Contributions 2005-2011
    Release 12.2012: Third Age TW Realism+
    Release 04.2013: Rise of the Samurai Realism+


    Support: Greenpeace
    LIVING ...WITH... WAR
    What's really more disappointing than dis-information and non-education?
    A certain degree of intentional ignorance paired with obvious stupidy /DV

  4. #4
    TW Modder Since 2005 Member DaVinci's Avatar
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    Default Re: Shogun 2 Realism + | Main Thread: Feedback & Discussion

    Hey LZ, seeing you currently here ... always a pleasure :)
    TWC Wiki: List of TW Modding Contributions 2005-2011
    Release 12.2012: Third Age TW Realism+
    Release 04.2013: Rise of the Samurai Realism+


    Support: Greenpeace
    LIVING ...WITH... WAR
    What's really more disappointing than dis-information and non-education?
    A certain degree of intentional ignorance paired with obvious stupidy /DV

  5. #5

    Default Re: Shogun 2 Realism + | Main Thread: Feedback & Discussion

    Hi, tried your mod a weekend a few weeks ago, as usual liked it, sadly no time to play now. :-)

    A few weeks of releasing Panzer Corps, I hope you give it a try.

    Cheers,

    Tim aka LZ

  6. #6

    Default Re: Shogun 2 Realism + | Main Thread: Feedback & Discussion

    Hi DaVinci,

    If you want.

    Register here:

    http://www.slitherine.com/sign_up

    Sign in on the Panzer Corps Beta here:

    http://www.slitherine.com/beta_test/panzer_corps_pc


    Than mail me your registered name at Slitherine, so I can get you into the Panzer Corps Beta and you can give us your feedback.

  7. #7
    TW Modder Since 2005 Member DaVinci's Avatar
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    Default Re: Shogun 2 Realism + | Main Thread: Feedback & Discussion

    Hi LZ, i watch the Lordz now go for WWII scenarios, interesting. I know the Slitherine engine/company, since they popped up in the middle of the 2000's years, and had issues to hold with the other engines in regard of popularity, but i heard it shall be a good engine.

    Unfortunately, as for RL, i have only still time to develop/support the S2R+ mod, so any other engagements pc-game wise are impossible for me, as you know, i run an office of my own as architect/consultant.
    But keep us informed about your dev-studio forthcoming, please. Fantastic story, that a former modding-dev-group went on to become a professional pc game company :)
    However, i promise, whenever i have free time for such an undertaking of betatesting a title of your company, i'll come, ie. i might stop the deep modding of TWS2 soon, when a certain version/stand is achieved.
    Btw., i also recommend to get GShock as beta tester, he is actually a professional tester, but i hope he'll stay for now in my S2R+ development ;)
    Last edited by DaVinci; 06-11-2011 at 13:06.
    TWC Wiki: List of TW Modding Contributions 2005-2011
    Release 12.2012: Third Age TW Realism+
    Release 04.2013: Rise of the Samurai Realism+


    Support: Greenpeace
    LIVING ...WITH... WAR
    What's really more disappointing than dis-information and non-education?
    A certain degree of intentional ignorance paired with obvious stupidy /DV

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