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Thread: Six down- four to go to!!: 4 faction slots left

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  1. #1

    Default Re: Six down- four to go to!!: 4 faction slots left

    Quote Originally Posted by Ibrahim View Post
    it's possible, but I don't see any necessity for this being the case. I'd need evidence for the EB team working on a new Gallic faction.
    I think we got plenty of Celtic factions, specialy in that area, just remembering what I heard about gaul not being so crowded at the start. Belgae would be cool but I would personly one more faction in Iberia to make things more interesting to the Lusotannan.. Sorry Brennus :P

    But we must remember that the goal of the EB team isnt just to make a balanced game but mainly to teach us about history and lesser known ancient cultures. So they arent putting factions in just for the sake of filling provinces. So, I would expect some more surprises like the Taksashila ;)


    Btw, talking about Iberia, someone made a very nice proposal about Caucasian Iberians in the TWcenter (I'm a lurker there, can't get enought EB :P), would be interesting to see them ingame
    http://www.twcenter.net/forums/showthread.php?t=175692
    Last edited by LusitanianWolf; 07-16-2011 at 20:55.



  2. #2
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: Six down- four to go to!!: 4 faction slots left

    Quote Originally Posted by LusitanianWolf View Post
    I think we got plenty of Celtic factions, specialy in that area, just remembering what I heard about gaul not being so crowded at the start. Belgae would be cool but I would personly one more faction in Iberia to make things more interesting to the Lusotannan.. Sorry Brennus :P

    But we must remember that the goal of the EB team isnt just to make a balanced game but mainly to teach us about history and lesser known ancient cultures. So they arent putting factions in just for the sake of filling provinces. So, I would expect some more surprises like the Taksashila ;)
    http://www.twcenter.net/forums/showthread.php?t=175692
    I understood that from the beginning: however, there's simply no guarantee there will be a faction there-nice as that would be.
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  3. #3
    Member Member amritochates's Avatar
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    Default Re: Six down- four to go to!!: 4 faction slots left

    The inevitability of an celto-iberian faction can be judged just by looking at this map posted by Casual Tactician at the TWC:
    Click image for larger version. 

Name:	ebiifactionsxl10.png 
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ID:	1563

    made by this utility:
    http://www.twcenter.net/forums/showt...30#post9816030

    The importance of an faction to balance out both the Gauls as well as the Lusotann are self evident. Moreover the faction also conforms to the twin requirements of historical influence as well as well documented sources.

    PS. added a detailed list of probables by Future Filmmaker to the original post(replicated here)

    (Iberia)
    Callaeci
    Arevaci

    (Cisalpine Gaul)
    Insubre

    (Gaul)
    Pictones
    Nervii
    Eburones
    Treverii
    Sequani (denied by team)
    Helvetii (denied by team)
    Massalia (denied by team)

    (Germanic)
    Veneti
    Cimbri
    Suiones
    Bastarnae
    Marcomanni
    Chatti
    Cherusci
    Quadi

    (Baltic)
    Venedi

    Nabataea (denied by team)

    (Nubia)
    Aksum (denied by team)
    Kush
    Meroë

    (Mauritania)
    Mauri

    (Asia Minor)
    Bithynia
    Galatia (denied by team)

    (Arabia)
    Minaeans
    Hadramaut
    Qedarites

    (Georgia)
    Kolkhis (denied by team)
    Iberia (denied by team)

    (Illyria)
    Scordisci
    Delmetae
    Ardiaei
    Taulanti
    Dardani

    (Hellenic)
    Syrakousai
    In the three years of war, necessity gave birth to invention. During those three years, we built bombs, we built rockets, we designed and built our own delivery systems. For three years, blockaded without hope of imports, we maintained engines, machines, and technical equipment. We spoke to the world through a telecommunications system engineered by local ingenuity. In three years of freedom, we had broken the technological barrier. In three years, we became the most civilized, the most technologically advanced black people on earth."
    - General Chukwuemeka Odumegwu Ojukwu


  4. #4
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: Six down- four to go to!!: 4 faction slots left

    Nice map, but Aeduoi and Auernoi will have only one province each, and imo Boioi and Lugoi will have one too...
    The Pritanoi will have the central province, but the Isles will have new borders too...

    Also in that list I think you can remove the followings: Nervii, Eburones, Treverii, Bastarnae and Quadi; maybe also the Marcomanni, as all these weren't present at the start date...
    Last edited by Arjos; 07-17-2011 at 15:09.

  5. #5

    Default Re: Six down- four to go to!!: 4 faction slots left

    i forgot the illiryans the aulletes are probably one of the most deserving one´s including their queen teuta and her pirate rable since we can assume the arevaci or a kelto iberian faction will be in i suspect syracuse is a no go but the kwarzhians still seem a very viable and very reliable choice

    but assuming the team wishes to surprise us then meroe or a an ethiopian faction make for a pretty darn strong case particulary if what i suspect that the steppes are going to be cleaned out of setlements and there will be alot of level 0 permanent stone forts (making up room for 5-6 new regions)

    furthermore the team didn´t released a culture slot for the indians they are represented as persians so if they do the smart thing and join the west and east hellenic cultures into 1 trans hellenic super culture they have the necessary culture slot to put in the ethiopians/sudanese culture

    there´s at least 30 deserving people for a culture including 5 others then the lusitanii in iberia 5-6 in gaul the gallo thracians the basternae noricians kwarzhians the mauritanians the other numidian group the garamantines 2-3 arabian tribes including the nabatu or the palmyreans there should also be 2 other steppes group worth mentioning so they have alot to pick from (almost forgot a few other germanic tribes like the chattii)

  6. #6
    Uergobretos Senior Member Brennus's Avatar
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    Default Re: Six down- four to go to!!: 4 faction slots left

    Up the Bellovaci!



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  7. #7
    Member Member amritochates's Avatar
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    Default Re: Six down- four to go to!!: 4 faction slots left

    Nice map, but Aeduoi and Auernoi will have only one province each, and imo Boioi and Lugoi will have one too...
    The Pritanoi will have the central province, but the Isles will have new borders too...


    Well the map for EB 2 is still a WIP: the map displayed in my post is a fan-made project that transposes the previewed factions onto the old map. So naturally inconsistencies will be there.

    Another option that I had not considered is that the Yuezhi might be brought back; in fact they were in the first public release EB.81 and were only dropped in the later versions- so I would classify them as a strong contender.
    In the three years of war, necessity gave birth to invention. During those three years, we built bombs, we built rockets, we designed and built our own delivery systems. For three years, blockaded without hope of imports, we maintained engines, machines, and technical equipment. We spoke to the world through a telecommunications system engineered by local ingenuity. In three years of freedom, we had broken the technological barrier. In three years, we became the most civilized, the most technologically advanced black people on earth."
    - General Chukwuemeka Odumegwu Ojukwu


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