Code:
STRAT_SELECT_CARD, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
STRAT_DESELECT_CARD, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
UI_MULTIPLAYER_TOGGLE_RECIEVE_INCOMING, // (90, 91)
UI_MULTIPLAYER_TOGGLE_RECIEVE_OUTGOING, // (90, 91)
UI_TEXT_FIELD_ENTERED, // (43, 94)
UI_FIELD_CHANGED, // (43, 94)
STRAT_SELECT_CHARACTER, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
STRAT_BATTLE_ZOOM, // (163, 190)
STRAT_PANEL_MENU_SCROLL_BALL, // (232, 233, 113, 65, 112, 39, 56, 36, 35, 40)
STRAT_PANEL_MENU_SCROLL_ARROWS, // (232, 233, 113, 65, 112, 39, 56, 36, 35, 40)
STRAT_PANEL_MENU_SCROLLING, // (234, 41, 114)
STRAT_PANEL_MENU_TICK_BOX_ON, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
STRAT_PANEL_MENU_TICK_BOX_OFF, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
STRAT_CLICK_ON_RADAR_TELEPORTS_SCREEN, // (128, 243)
STRAT_PICKUP_CARD, // (276, 131, 183)
STRAT_DROP_CARD, // (277, 154, 148, 132)
STRAT_SHOW_UNITS_IN_GARRISON, // (135, 134, 133, 195, 136, 187)
STRAT_SHOW_BUILDS_IN_SETTLEMENT, // (135, 134, 133, 195, 136, 187)
STRAT_SHOW_VISITORS_IN_SETTLEMENT, // (135, 134, 133, 195, 136, 187)
STRAT_SHOW_UNITS_ON_SHIP, // (135, 134, 133, 195, 136, 187)
STRAT_MOVE_CAMERA_TO_SELECTION_BUTTON, // (137, 161)
STRAT_SELECT_NEXT, // (140, 139, 150)
STRAT_SELECT_PREVIOUS, // (140, 139, 150)
STRAT_DROP_BUILDING, // (277, 154, 148, 132)
STRAT_DROP_UNIT, // (277, 154, 148, 132)
STRAT_LOCATE_POSITION_OF_SETTLEMENT, // (140, 139, 150)
STRAT_LOCATE_SELECTED_CHARACTER_ON_MAP, // (137, 161)
STRAT_VIEW_SETTLEMENT_ON_BATTLEMAP, // (163, 190)
STRAT_MESSAGE_DISMISS, // (237, 239, 188)
STRAT_DIPLOMACY_ARROW_BUTTONS, // (135, 134, 133, 195, 136, 187)
BATTLE_PANEL_MENU_SCROLL_BALL, // (232, 233, 113, 65, 112, 39, 56, 36, 35, 40)
BATTLE_PANEL_MENU_SCROLL_ARROWS, // (232, 233, 113, 65, 112, 39, 56, 36, 35, 40)
BATTLE_PANEL_MENU_SCROLLING, // (234, 41, 114)
BATTLE_PANEL_MENU_TICK_BOX_ON, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
BATTLE_PANEL_MENU_TICK_BOX_OFF, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
BATTLE_PANEL_MENU_CLOSE_BUTTON, // (237, 239, 188)
BATTLE_PANEL_MENU_X_BUTTON, // (237, 239, 188)
BATTLE_ZOOM_UNIT, // (128, 243)
BATTLE_TURN_MUSIC_ON, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
BATTLE_TURN_MUSIC_OFF, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
BATTLE_TURN_SOUND_EFFECTS_ON_, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
BATTLE_TURN_SOUND_EFFECTS_OFF, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
BATTLE_DOUBLE_SPEED, // (273, 272)
BATTLE_TRIPLE_SPEED, // (273, 272)
BATTLE_SELECT_CARD, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
BATTLE_DESELECT_CARD, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
BATTLE_PICKUP_CARD, // (276, 131, 183)
BATTLE_DROP_CARD, // (277, 154, 148, 132)
BATTLE_ZOOM_TO_UNIT, // (279, 278)
BATTLE_ZOOM_GENERAL, // (279, 278)
BATTLE_SELECT_ALL, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
BATTLE_DESELECT_ALL, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
UI_HELP_DIALOG_CHECK, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
UI_QUIT_DIALOG_X, // (32, 29)
UI_ERROR_DIALOG_CHECK, // (32, 29)
UI_DROP_MENUS_DOWN, // (232, 233, 113, 65, 112, 39, 56, 36, 35, 40)
UI_DROP_MENUS_UP, // (232, 233, 113, 65, 112, 39, 56, 36, 35, 40)
UI_DROP_MENU_SCROLL_ARROW_HEAD, // (232, 233, 113, 65, 112, 39, 56, 36, 35, 40)
UI_DROP_MENU_SCROLL_BALL, // (232, 233, 113, 65, 112, 39, 56, 36, 35, 40)
UI_DROP_MENU_SCROLLING, // (234, 41, 114)
UI_CONTINUE_CAMPAIGN, // (46, 49, 66)
UI_SELECT_A_FACTION, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_FACTION_SHIELD_BUTTONS, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_START_THE_CAMPAIGN, // (46, 49, 66)
UI_SELECT_CAMPAIGN, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_SELECT_BATTLE, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_CHOOSE_AN_ARMY, // (68, 52)
UI_START_THE_HISTORICAL_BATTLE, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_CHOOSE_LOCATION, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_CUSTOMISE_THE_BATTLE, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_ARROW_BUTTONS, // (232, 233, 113, 65, 112, 39, 56, 36, 35, 40)
UI_ATTACKER_BUTTON, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_DEFFENDER_BUTTON, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_NO_FACTION_BUTTON, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_CUSTOMISE_THE_ARMIES, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_PICK_UP_CARD, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
UI_DROP_CARD, // (24, 235, 275, 129, 244, 97, 257, 130, 62, 308, 116, 236, 258, 256, 115, 274, 255, 61)
UI_SELECT_UNIT, // (181, 63)
UI_REMOVE_UNIT, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_LEVELS_ARROWS, // (232, 233, 113, 65, 112, 39, 56, 36, 35, 40)
UI_START_THE_BATTLE, // (46, 49, 66)
UI_GAME_DISAPPEARS, // (68, 52)
UI_REFRESH_GAME_LIST, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_SORT_BY_COLUMN_BUTTONS, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_SELECT_GAME, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_CHOOSE_CONDITIONS_FOR_BATTLE, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_LOAD_SELECT_GAME, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_APPLY_VIDEO_SETTINGS, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_SELECT_FUNCTION, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_START_REASSIGNMENT, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_KEY_REASSIGNED, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
UI_RESTORE_DEFAULT_KEYS, // (50, 59, 75, 78, 47, 81, 72, 79, 64, 74, 76, 51, 48, 60, 58, 54, 73, 77, 57, 53, 55, 80)
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