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  1. #1
    Master of the Universe Member LooseCannon1's Avatar
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    Default Re: Council of Nobles - discussions of upcoming games

    There are about 20 ongoing hotseats right now for Westeros. And 2 more pages of finished or dead games. The released Westeros mod is unplayable (so I was told) in hotseats so everyone uses a submod depending on which era you want the game to be played in. Character and faction names and regions all get revised so choosing you faction becomes important. There is a large amount of imbalance. There are no spies or siege engines in any submod so it depends on who gets their stacks together first or can throw up a line of forts. Proper fort rules are a must! Some new files are being tested right now to improve things.

    Autoresolve and the Battle AI used create such different results that autoresolve is almost mandatory. In an A/R siege you would lose about a third of the men you'd lose in fighting the battle.

    Actually, both guides, as I have come to learn, have little use in a Westeros hotseat. There's no economy to worry about, spies and siege engines nonexistant, and the only real strategy is - well, I'm not telling

  2. #2
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Council of Nobles - discussions of upcoming games

    Well, there is always room to improve the guide but I've had little time to do so recently. If you have any suggestions please, send them or just post in the thread there.

    As far as Westeros is concerned, economy does matter though the settlements start pretty well developed. I imagine House Lannister being really powerful due to those gold mines and the Longbows they get, but if it's AR only then the guy with the 22 defence, 150 MPU infantry will rock (assuming they didn't mess with the AR engine)

    No spies and no siege weapons doesn't make sense but we can work with that. It means that defensive garrisons actually matter if I assume correctly.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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