There are about 20 ongoing hotseats right now for Westeros. And 2 more pages of finished or dead games. The released Westeros mod is unplayable (so I was told) in hotseats so everyone uses a submod depending on which era you want the game to be played in. Character and faction names and regions all get revised so choosing you faction becomes important. There is a large amount of imbalance. There are no spies or siege engines in any submod so it depends on who gets their stacks together first or can throw up a line of forts.Proper fort rules are a must! Some new files are being tested right now to improve things.
Autoresolve and the Battle AI used create such different results that autoresolve is almost mandatory. In an A/R siege you would lose about a third of the men you'd lose in fighting the battle.
Actually, both guides, as I have come to learn, have little use in a Westeros hotseat. There's no economy to worry about, spies and siege engines nonexistant, and the only real strategy is - well, I'm not telling![]()
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