We do not sow.
This was before the Friday patch, I dont know if they changed it since since I stopped converting agents completely to not break the game. It might very well have been a bug. Will test it as soon as Im at the PC
It's luck. I believe it's a system introduced in Shogun 2. There are 2 types of success, regular success and critical success. With assassinations, success just means wounding the target. Critical success, which is not displayed, is the chance to kill. With manipulations, I believe success just means removing the target's next turn. You need critical success to bring them over.
I managed to get one of my important faction people married, so forget what I said about it being useless =P
The marriage has to be 'initiated' by another house/internal faction as in arrange marriage. I guessed normally that means they want some support and get it that way but this marriage has given me support (+7 senators) instead. Now I can have my character divorce the wife again (-25 senators) or have her assassinated to get rid of her. So far, she gives my general +1 authority. I wonder if that changes over time. I will keep an eye on it.
http://cloud-2.steampowered.com/ugc/...07368CBFD9310/
It's odd that your family doesn't appear to be any more important really than the others.
I have a feeling that family trees havent been added yet, and as such, the whole marriage and politics aspect will be expanded on.
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
Perhaps dlc? I can sense a BI 2; My favorite time frame in Europe specifically. There were some features cut from Rome 2 and some legacy code from Shogun 2, maybe mods will find a way to add those stuff in game.
Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!
https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM
Nah, I think it will be patched in, though maybe there will be a BI 2, and if so, I would be pretty excited. I did enjoy BI, though I hated those damn hordes, seemed way too cheap for me.
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
No, it's not, and I am gonna try keeping it that way. If everyone stays at 25-30% influence, no one can get mad, right? ^^
On a sidenote, I might not find out what happens to characters with good wives after all because I manouvered this general into a bit of stupid situation with his army in forced march stance and under attack from a much larger barbarian army >.<
Last edited by Sp4; 09-15-2013 at 17:21.
I have no idea. Maybe it's love.
-E-
It actually says on the button, what a marriage will bring you/cost you.
http://cloud-2.steampowered.com/ugc/...4A0FB3B01B1DD/
I've now managed to marry all my generals to someone, or had it proposed anyways but in all cases, it has given me influence and not taken it away, so I am not sure why the AI decided to do this stuff. Either way, wives don't seem to 'upgrade' over time, so they only provide mini buffs, like +1 authority, +1 gravitas per turn, that sort of stuff.
I have yet to see a 'bad' wife.
Last edited by Sp4; 09-16-2013 at 04:26.
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