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Thread: New SS 6.4 HS: preparations thread (2 turns per week)

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  1. #1

    Default Re: New SS 6.4 HS: preparations thread (2 turns per week)

    Quote Originally Posted by Tonno View Post
    I still say those two guys can't subb us on time. The HS will lose time.

    Well guys, I don't care what you say, I am subbed by Invicta!
    Very well mate, then I'll rely on your for when I'll need to be subbed.

  2. #2
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: New SS 6.4 HS: preparations thread (2 turns per week)

    I still say those two guys can't subb us on time.
    Subbing can be handled by players well enough. Plenty of times I've had Nightbringer as my ally and I've trusted him to sub me. He has done so flawlessly. By the way, saying that the other mod of the TR is inactive is funny

    We will handle your admin needs, you best also have a backup plan regarding subbing. Invicta seems to have the right idea. I'm running a save tonight.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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    Member thankful for this post:

    Jiub 


  3. #3

    Default Re: New SS 6.4 HS: preparations thread (2 turns per week)

    Quote Originally Posted by sonnet View Post
    Very well mate, then I'll rely on your for when I'll need to be subbed.


    You'll have to do a lot of subbing :D

  4. #4

    Default Re: New SS 6.4 HS: preparations thread (2 turns per week)

    Core will sub me

  5. #5
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: New SS 6.4 HS: preparations thread (2 turns per week)

    @sonnet OK i found out why the Fo was messed up. Running the save now.

    We got a pretty solid map. At turn 44 it's very balanced. Then, a Jihad on Constantinople and a Crusade on Hamburg wrecked it. Seeing if it can stabilize (the ERE got a fullstack of Scholarii to reclaim Constantinople and some of Asia Minor)

    If not we can just use it from turn 44.
    Last edited by Myth; 06-30-2014 at 19:39.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  6. #6
    Butcher of Blaviken Member Jiub's Avatar
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    Default Re: New SS 6.4 HS: preparations thread (2 turns per week)

    Quote Originally Posted by Myth View Post
    @sonnet OK i found out why the Fo was messed up. Running the save now.

    We got a pretty solid map. At turn 44 it's very balanced. Then, a Jihad on Constantinople and a Crusade on Hamburg wrecked it. Seeing if it can stabilize (the ERE got a fullstack of Scholarii to reclaim Constantinople and some of Asia Minor)

    If not we can just use it from turn 44.
    I had a go at this, and I personally find it that if you take a turn or two to turn a faction human, use a created stack to kick the shit out of whomever you need to be kicked, and them let if go again. They AI is stupid and unreliable to use a stack of full awesomeness to do much. :(
    Last edited by Jiub; 06-30-2014 at 21:08.

  7. #7
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: New SS 6.4 HS: preparations thread (2 turns per week)

    Aye it sucked with them The AI managed to lose Constantinople with 2 free stacks of Scholarii. Jerusalem fell a few turns later without a Jihad. This game seems to be a Muslim and French stomp. Rolling again.
    Last edited by Myth; 06-30-2014 at 20:38.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  8. #8

    Default Re: New SS 6.4 HS: preparations thread (2 turns per week)

    Quote Originally Posted by Myth View Post
    Aye it sucked with them The AI managed to lose Constantinople with 2 free stacks of Scholarii. Jerusalem fell a few turns later without a Jihad. This game seems to be a Muslim and French stomp. Rolling again.
    Wait... it takes an hour for your pc to turn 50 turns?
    Daaamn.

  9. #9

    Default Re: New SS 6.4 HS: preparations thread (2 turns per week)

    Quote Originally Posted by Myth View Post
    @sonnet OK i found out why the Fo was messed up. Running the save now.

    We got a pretty solid map. At turn 44 it's very balanced. Then, a Jihad on Constantinople and a Crusade on Hamburg wrecked it. Seeing if it can stabilize (the ERE got a fullstack of Scholarii to reclaim Constantinople and some of Asia Minor)

    If not we can just use it from turn 44.
    We need all castle upgraded to fortress , that s why we need to run until turn 60 ,

    you can check again on turn 50 and see the scroll overview , if there is a faction in "danger" just turn it to Human control and add some units (not upgraded) then continue .. the map at turn 60 will be full of Fortress and ready to war.

  10. #10

    Default Re: New SS 6.4 HS: preparations thread (2 turns per week)

    Quote Originally Posted by Myth View Post
    @sonnet OK i found out why the Fo was messed up. Running the save now.

    We got a pretty solid map. At turn 44 it's very balanced. Then, a Jihad on Constantinople and a Crusade on Hamburg wrecked it. Seeing if it can stabilize (the ERE got a fullstack of Scholarii to reclaim Constantinople and some of Asia Minor)

    If not we can just use it from turn 44.
    @Myth
    Now that you have a solid balanced save at turn 44, you can try from there to run it , and see if using this save as a base, you can have a solid map at turn 60-65.
    So this way you can run it faster (as you'll start already from turn 44, only 15-20 turns for each run).

  11. #11
    Butcher of Blaviken Member Jiub's Avatar
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    Default Re: New SS 6.4 HS: preparations thread (2 turns per week)

    @Myth
    I would also like to say that you should try to be proactive, not reactive. Instead of giving factions troops to capture (which they obviously won't) try giving them troops in specific settlements where they might be vulnerable. Try giving them the best quality/upkeep so they don't go into debt and loose that way. Use the descr_units and search it for the faction name to get to the faction's units. Use their name in the descr notepad to learn how to spell it in console so it works. :D

    Usually I've raised the garrisons for turks on the eastern border with Ottoman Infantry a little bit, I've helped HRE with Zweihanders and so fourth. You can just browse in game after turning it to human to see what would be it's best units and use those to raise garrisons in threat zones.

    ALTERNATIVELY! you could just take over the faction that poses the threat and disband a quarrelsome army lol.
    I've also had troumendous success also by simply taking over a certain faction and declaring war on some other factions. I was telling Invicta in a pm when I had a go at making the save that HRE got super big after giving HRE a small boost of Zweihanders right at the start of the game, well, after they got huge, I've declared war on their neighbors and in about 10-15 turns they were almost wiped off. :))

    So there you go, some effective tools at your disposal to play God with. :D
    Last edited by Jiub; 06-30-2014 at 21:41.

  12. #12
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: New SS 6.4 HS: preparations thread (2 turns per week)

    I'm using my PC for other things as well, it's pretty solid as far as hardware goes. I can't let it just run M2TW.

    I got a pretty solid result barring the fact that the HRE is divided and down to 4 provinces (England blitzed them hard) and the KOJ is basically dead. Oh, and Portugal is strong but there is no Leon-Castille, it got wiped out.

    All the other factions seem pretty solid. Should we use that?

    edit: ok here it is unbalanced. i'd like to know if you deem it usable before i strengthen the HRE and KOJ to at least allow them to go out with a bang.

    IMO England at 14 provinces is too much. I might play it solo for a few turns to get some of its land back into the HRE fold.
    Last edited by Myth; 06-30-2014 at 22:21.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

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