Fatimid's are up! @dur3x !
Official announcement: as it seems the Venetian Doge became a unreliable ruler.
https://www.mediafire.com/?cunxt45aisaqta2
Fatimid's are up! @dur3x !
Official announcement: as it seems the Venetian Doge became a unreliable ruler.
https://www.mediafire.com/?cunxt45aisaqta2
I really have to know if that in game message was from EBS or Sonnet , the situation is pretty tense , i might start the second war of this HS because of that message and the army positioning i see around my cities.
@yuonyuon
The message is from me.
Ebs asked me after I looked at the situation, to play the faction as if it was mine.
Given the situation I found, I think it would be in the best interest of Moors and Castille to avoid a conflict, and if it was my faction I wouldn't necessarily see Moors in conflict with Castille.
That's why, as he said to play as if it was mine, I proposed a peace deal.
I sent a pm to him, with the details of it. I didn't check if he connected, but in any case if you're interested, try to contact him and you can tell him if you accept his proposal or make a counter-offer.
Hopefully you have some hours in which you might get an answer.
Like I told you in a pm, either make a counter-offer to Ebs, or attack if that's what you want to do.
There's no much I can tell you more than that , since I made a last minute subbing (only 30 minutes to play it in a situation i didn't know).
Losses are expected, because the alternative was either that or disband units to improve the economy and being able to recruit better units.
So some losses is better than disbanding (I'll save money either way since you come after Moors in the turn-order).
You have the special army, and Moors have many armies.
Since I know you'll never put that army at risk, it is needed to put you some bait to deplete it with 2-3 waves (your special units have a very low recruitment rate) each time you'll get higher losses until it's eventually defeated.
Again I acted based on the very limited infos I had (since Moors didn't have a single spy but only many priests with limited range in Toledo region)
The Sultan Sonnet officially declare war on Castille.
Screenshots for the battles.
Spoiler Alert, click show to read:
England UP !! @Emproment @LooseCannon1
Some Jackie Chan SS https://www.mediafire.com/?slik96lieyaxrkj
Portugal destroyed , Aragon just get lucky this turn .
Moors loose 4 stacks all in range of my cities with siege weapons . i didn t have no single unit in range so i considered that as a threat , also the offer was silly .
Last edited by yuonyuon; 07-12-2014 at 23:05.
HRE is next. @Tonno
The infamous William Wallace has finally been executed.
Last edited by Emproment; 07-13-2014 at 08:32.
Just to say that there was clearly no threat.
If I wanted, I could have simply defeated one of the 2 armies guarding Toledo, take the fort and get Toledo (and you'd have lost Seville too..) next turn leaving you like that
or similarly
Like this:
Spoiler Alert, click show to read:
I didn't want to start a war because I thought it wouldn't be beneficial to any of you.
You instead, wanted take advantage of the fact that the player had a the pc broken and needed last minute subbing and that's fine.
But obviously if I wanted to make move to threat you I'd have moved that way, rather than putting armies on ships.
If you moved that way you still loose 4 stacks , i don t see no difference , my santiago units are west of Toledo and they can reach easily.also i have spies in range , that fort is nothing.
you know better that when there is a siege weapon in range that means war , i don t have to explain this , i think is clearly for everyone
i was forced to do so even i was concern more about portugal and aragon, you can see that there is no single units that can reach any of the moorish cities
As far as i know when i m subbing i always make a defensive turn and that is clearly not
anyway i m open to negotiation with moors ....
It is obvious that even God is on our side in this fight against corrupted Pope and his allies, primary Venice that decided to start open war on our rightful cleansing. Venice was hit with the worst plague that has not been seen in years, and with full garrisons in it, the losses of men will be substantial.
The counter attack has already started by our strong Prince Hartmut, we shall not give Venice pig dogs room to breath; in the central Italy Mertin von Lothringen proved him self in fight against Popes mercenary generals and he moved straight up into reach of Bologna, contrary to the directions give by the Prince. We will see what young general has in mind.
Venice is already sorunded by Deitrich Foltz, that has come from the regions of Slavic people where several hundred Slavs joind him in fight agaisnt this corrupted and bankrupt dodge, and Theodorich Zollner that protects army that is under the walls of Milan.
In Innsbruck, on call to war, 200 mounted soldiers answered in just a few days... we are keen to see the full on reaction from German people after they, again, proved to be strong and capable by switching from economy development into full war readiness.
It is expected that Zagreb and Milan will be liberated next seson, while Venice should fall before army from Bari decides to come back, unless they will be needed on some other frontier.
Rumors go that more and more of common people are expecting our banners on the horizon, to set them free of this mad dodge that did nothing for his nation but started war, emptied the kingdoms treasury, put young men into war duty and made the whole kingdoms sky look darkly.
The Emperor is still open to negotiation, the folish dodge will just weaken both of us and after my glorious nation puts him onto his knees he will put his hopes in the last stand making this whole war nothing more then expression of frustration of a kid.
Now sit for the negotiating table you and all of your silly nobles.
Last edited by Tonno; 07-13-2014 at 10:31.
No, you couldn't : you need spies with 60% of chances.
Having spies doesn't mean anything, since you started your campaign with no spies on turn 1. Even if you recruited 2 in Leon and Salamance, those would be untrained .
Show the ss of the spies..and then we can laugh together about what you just wrote.
Like I said, you wanted to take advantage of Ebs needs of subbing in a crucial turn is fine. But at least say the things as they are.
@Tonno : you didn't spread the plague in Venice, right? I'm just asking because that would be against the rules.
My offer to Moors is : 5 turns NAP , he can take Palma .
condition : No siege weapons in range or in ships ,otherwise the war will start again.
due the situation seems fair , and if EBS accept then it is official.
I think that its enough , i don t want to sow too much of my territories .lol
It seems you have been extremely lucky in recruiting spies, considering you don't have a Thieve's guild (and i trust you this ss is form the start of the turn, before performing any mission).
But even then, you wouldn't destroy 4 stacks (your army either go in one direction or another) and your losses would be hurting you more than the moors : to take the fort you'd suffer lost of casualties, and then you either reach the army the defeated your army, or the other one. And the only real option is to reach teh army that defeated yours,because otherwise you'd fall in the range of the other 2 armies risking to be annihilated.
Last edited by sonnet; 07-13-2014 at 11:22.
Dude... you don't show that kind of intel publicly.
It's a game changer...
Well done fake Emperor, well done.
Your are not the real emperor. The real one is on the Byzantium throne. Your empire is fake too many levels. You attacked the pope, so you're fake holy. You are barbarian, so you're fake roman. How dare you call your faction a Holy Roman Empire?
I want to remind everyone that alliances with the Papal States are against the rules. I want anyone who is allied with them to load up their last turn and let me know how many turns it would take for their nearest diplomat (or recruitable diplomat) to reach them to break the alliance. It might be worth it for me to do it manually.
Also, I'm on vacation from tomorrow with no access to this PC until the 21st.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
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Hungary up!
Last edited by Jiub; 07-13-2014 at 19:05.
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