Just my thoughts on this: the problem there is that rebel units spawning (therefore acting against the polity in power) makes little sense. Those tensions resulted in killings among the Jewish communities and not against Hellenistic citizens, or even coordinated actions against the power in place...
The Maccabean Revolt happened because the Hellenising faction thought held enough power to implement reforms and acting as local representatives informed the Seleukid Basileus that these could/should be enacted...
Even when this revolt took place, again iirc, most of the violence was directed at other Jews, in order to terrorise them into not siding with the Seleukidai, while of course what forces were mustered fought the armies sent to end the rebellion...
However this resulted from a very specific combination of events, overall in the general religious freedom of the Hellenistic period, especially under the Seleukidai, also keeping in mind as I said that those tensions were of an internal factional nature, I think that script wouldn't be as accurate...
Already the destruction of temples cause the loss of public happiness, making a unique building solely in Ioudaia would be rather arbitrary (any community would revolt whenever sacred grounds would be violated and temples destroyed). I suppose that considering the Zeus temple in Syria kai Phoinike as the temple to Zeus Ouranios already works along those lines...
Then of course, a sub-mod, or scripts for historical revolts could be definitely a possibility. Unfortunately lacking slots for emerging factions, some of these would just be Eleutheroi armies running around and taking at best one settlement...
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