Quote Originally Posted by Askthepizzaguy View Post
The wolf team had a plan, and he was like: no.

And it worked. And the rest of the team got dunked because their wolf plan was a very very very readable wolf plan. They all died for that wolf plan.
It's much more a Pizza-specific fact pattern. Namely, we showed you the plan, you utterly destroyed it within 5 hours of game start, inarguably so - believe me, I tried to argue the case - so I scurried away while...

It was like if Mace Windu and the Masters confronted Palpatine, but with Anakin Skywalker on their side. Palpatine was got dead to rights, nothing for him to do but go out sword a-blazing, but Count Dooku fucked off to the Outer Rim because discretion is the better part of valor. The other apprentices didn't have to stay to confront the Jedi Council out of solidarity, with predictable results. If that makes sense to you.

I could afford to be a towny SK in my one SK game because, well, because it was Old Gameroom, but also because I had NK invulnerability.

But for the past 5 years I haven't even been able to reach 'average' as town unless I can make it to mid-game without a strong theory of the game.

Quote Originally Posted by Askthepizzaguy View Post
But I should already be someone people have an opinion on, a real one, which means RVS can be mercifully done and over with as soon as people cold read me.
You erect these sorts of tiered defensive perimeters and full-spectrum slot reads as any alignment. You love confusing and overwhelming the player base with connections because it works just as well on Mafia as on Town. And you're always improving your game, so AFAIK your scum games used to be more endgame heavy but now your town games probably match them. I haven't caught you red-handed in 9 years, and if I've found you as town-town it was most likely when you were in the process of being wagoned by scum (which you could no longer allow to happen anymore). Even before MU you warned that you're not a good D1 read, and all the less so by now surely.