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Thread: The Full Monty: Simpsons Mafia [Concluded]

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  1. #1
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: The Full Monty: Simpsons Mafia (In Play)

    Day Six

    The town tried to lynch the zombie Wiggum, but unfortunately, they could not. Even if they could catch the zombie, only those with firearms could deliver the fatal blow. And none would step forward and claim that they had a firearm, for fear of being labelled a mafia. Mr Burns was the only one so far who had been brave enough to show he had a gun, and he wasn't willing to give it up. He's also a terrible shot.

    Zombies cannot be lynched, but you're allowed to try.
    -ATPG


    Begin Night Six
    #Winstontoostrong
    #Montytoostronger

  2. #2
    Semi-Corruptible Member White_eyes:D's Avatar
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    Default Re: The Full Monty: Simpsons Mafia (In Play)

    and yet zombies can vote WTH?
    Last edited by White_eyes:D; 11-20-2008 at 18:39.

  3. #3
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: The Full Monty: Simpsons Mafia (In Play)

    Well. I guess THAT's why we should be voting for the mafia instead of the zombies. Ahem.

    *pumps shotgun*

    Here's my conclusion: Zombies are able to vote, but not able to be lynched. However, they can be killed by the mafia. They are also green on ATPG's list. For this reason, I believe they are probably neutral. Perhaps it is that the zombies are even pro-town, considering that killing the mafia is the only way to ensure their survival. Maybe, and this is a stretch, they work sort of like vigilante's. If we manage to get rid of all the mafia, we may then have to defeat the zombies. Or we may not, and we just get victory.

    I don't think we should worry about them too much any longer. It's not like we can do anything to them anyway. And no, my gun doesn't give me a night action. I think it's either self-defense, or just ATPG's little way of screwing the town over further by making me look suspicious.
    Keep your friends close, and your enemies closer: The Gameroom

  4. #4
    Semi-Corruptible Member White_eyes:D's Avatar
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    Default Re: The Full Monty: Simpsons Mafia (In Play)

    Quote Originally Posted by Chaotix27 View Post
    Well. I guess THAT's why we should be voting for the mafia instead of the zombies. Ahem.

    *pumps shotgun*

    Here's my conclusion: Zombies are able to vote, but not able to be lynched. However, they can be killed by the mafia. They are also green on ATPG's list. For this reason, I believe they are probably neutral. Perhaps it is that the zombies are even pro-town, considering that killing the mafia is the only way to ensure their survival. Maybe, and this is a stretch, they work sort of like vigilante's. If we manage to get rid of all the mafia, we may then have to defeat the zombies. Or we may not, and we just get victory.

    I don't think we should worry about them too much any longer. It's not like we can do anything to them anyway. And no, my gun doesn't give me a night action. I think it's either self-defense, or just ATPG's little way of screwing the town over further by making me look suspicious.
    Well, you are a crappy shot

  5. #5
    Ice stink there for a ham. Member Mystery Science Torture 3000 Champion, Mini Putt 3 Champion, Super Hacky Sack Champion, Pencak Champion, Sperm Wars Champion, Monkey Diving Champion Yoyoma1910's Avatar
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    Default Re: The Full Monty: Simpsons Mafia (In Play)




    Oh wait, I know.






    Revive Professor Fink, the zombie killer.




    Last edited by Yoyoma1910; 11-20-2008 at 05:22.

    My kingdom for a .

  6. #6
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: The Full Monty: Simpsons Mafia (In Play)

    Ya! Two votes for me!

  7. #7
    Mercury Member Thermal's Avatar
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    Default Re: The Full Monty: Simpsons Mafia (In Play)

    i am seriously not joking, but i do have the ability to kill zombies, how can you put it past ze geeky super freak that is comic book guy

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