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  1. #1
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Updating nationality traits during game

    Quote Originally Posted by General Appo View Post
    That sounds very interesting. Though of course as you say some restrictions would have to remain. For example, I don´t think the Romans would historically have taken in any of the Carthaginians or the Puno-somethings.
    Perhaps not in 200 B.C., but in 272 B.C. the enmity between Roma and Carthage had not started yet. Also, wasn't Emperor Septimus Severus from Libya?
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  2. #2

    Default Re: Updating nationality traits during game

    Quote Originally Posted by Ludens View Post
    Perhaps not in 200 B.C., but in 272 B.C. the enmity between Roma and Carthage had not started yet. Also, wasn't Emperor Septimus Severus from Libya?
    Yes, Septimius Severus was from Leptis Magna.

  3. #3
    Not your friend Member General Appo's Avatar
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    Default Re: Updating nationality traits during game

    Quote Originally Posted by Ludens View Post
    Perhaps not in 200 B.C., but in 272 B.C. the enmity between Roma and Carthage had not started yet. Also, wasn't Emperor Septimus Severus from Libya?
    True, but seeing as I don't think there´s a single recorded event in which the Romans allowed a non-Roman to control a Roman army, I'd be perfectly happy if the Romans didn't get access to any foreign ethnicities at all.
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    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Updating nationality traits during game

    Quote Originally Posted by General Appo View Post
    True, but seeing as I don't think there´s a single recorded event in which the Romans allowed a non-Roman to control a Roman army, I'd be perfectly happy if the Romans didn't get access to any foreign ethnicities at all.
    I can think of several examples, but these were all during the Empire. Point taken.
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    Not your friend Member General Appo's Avatar
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    Default Re: Updating nationality traits during game

    You know...I think that in the future whenever I am attempting to get a point across I will end my argument with yelling "Take point!".


    Yes, a good idea.
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  6. #6
    Member Megas Methuselah's Avatar
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    Exclamation Re: Updating nationality traits during game

    I'm thinking that once you bribe an enemy general into your family, he could be given a simple trait entitled "foreigner" or something of the sort. But this would be largely unsatisfying... In EB1, I generally gave bribed generals an ethnicity trait through RomeShell.

    Quote Originally Posted by Appo
    You know...I think that in the future whenever I am attempting to get a point across I will end my argument with yelling "Take point!".


    Yes, a good idea.
    Wow, that was a spammy comment. (Take Point!)
    Last edited by Megas Methuselah; 12-19-2008 at 21:57.

  7. #7

    Default Re: Updating nationality traits during game

    Well after my test game as the Aedui where i bribed roman generals so they could have children. It appears that the children do not have a nationality trait at all. Neither gaulic nor roman. Shame, is there any way to add one? -Leon

  8. #8

    Default Re: Updating nationality traits during game

    Am I remembering right that in EB2 the trait system will be different, more complex but more fruitful?


  9. #9

    Default Re: Updating nationality traits during game

    Quote Originally Posted by Leon_Corona View Post
    Well after my test game as the Aedui where i bribed roman generals so they could have children. It appears that the children do not have a nationality trait at all. Neither gaulic nor roman. Shame, is there any way to add one? -Leon
    You can give them a nationality trait via console command.
    For example: give_trait "Tancogeistla aeduimocFergalos" AeduiBrannovici
    Just look in export_descr_character_traits.txt for the right ethnicity and in descr_names.txt for the name.

    By the way, that way you can also change nationality during a campaign:
    give_trait "Tancogeistla aeduimocFergalos" AeduiBrannovici -1
    give_trait "Tancogeistla aeduimocFergalos" AeduiAedui

    Now your Brannovici FM is an Aedui.

    You could also use ethnicities from other factions and have greek or persian FMs, but that could produce strange results as ethnicities determine some other traits. Also the ethnicities for Pahlava and the Romans change the displayed name of the character.

  10. #10
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: Updating nationality traits during game

    Quote Originally Posted by Ludens View Post
    Perhaps not in 200 B.C., but in 272 B.C. the enmity between Roma and Carthage had not started yet. Also, wasn't Emperor Septimus Severus from Libya?
    From Leptis Magna.

    not only that, but he spoke Punic as his first language. he had a thick punic accent in his latin too.

    now to get the book and quote it.
    Last edited by Ibrahim; 12-31-2008 at 02:59.
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  11. #11
    Not your friend Member General Appo's Avatar
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    Default Re: Updating nationality traits during game

    Doesn't matter if you qoute it, ye olde Septimus became Augustus 193AD!!!
    What the Romans did 193AD is of no consequence to EBII. At all. No foreigner was ever, ever allowed to command a Roman army during the Roman Republic and for the better part of the Roman Empire as well. For indeed, Septimius was a Roman citizen, since the definition of what it meant to be a Roman had changed since the Republic, but you still had to be a Roman to control Rome's armies.
    And no foreigner would ever, ever ever evere verve rver ve rver ver veever verevv ever have been allowed to command a legion of Senatus Populusque Romanus.
    Therefore I urge that the Romani faction should not be able to obtain any ethnicities at all, but only the various family traits currrently in place in EB.
    Last edited by General Appo; 01-03-2009 at 22:03.
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  12. #12
    Member Member Cartaphilus's Avatar
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    Default Re: Updating nationality traits during game

    Yeah, this is like pretending that one "Obama" could be president of the USA in XIX century.
    A funny joke.
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  13. #13
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Updating nationality traits during game

    Do not worry. It can be modded but mostly it may be an unofficial submod. I do not think that EB team's module will not be so extended to represent this for historical accuracy.
    It depend on common agreement, coding is the easiest part for traits that can be modded and triggered according to available events like "foreigner" trait you can trigger on this trait other nationality traits.
    Last edited by Atraphoenix; 03-15-2009 at 19:47.



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