Great responses in this thread. Thanks guys.

For clarification: Yes, I am indeed talking about average battle length. Sure you can turn off battle time limit but that has no effect on how fast units move, die, etc.

I guess all we can do is hope. As someone said though, I fondly remember the days of maneuver heavy battles from MTW.

On top of this, hopefully CA does not include some insane code that limits the amount of units that can participate in the battle. We had to turn unlimited men on battlefield on in the preference cfg with M2TW in order to allow this to happen. Not that this is a huge issue, but I hope the "out of the box" vanilla features unlimited men as standard. Several stack battles with waves of reinforcements would guarantee long battles later in our campaigns.

We'll see what CA does. I just hope the campaign and battles don't move at the speed of light to get to the meat and potatoes of the battles. That's only a fraction of what playing this game is about.