Vuk, so are you playing on Very Hard battle difficulty or not? Because this may be the cause of your problems.
Vuk, so are you playing on Very Hard battle difficulty or not? Because this may be the cause of your problems.
A big THANKS to all Total War modders
Heed the wisdom in Omanes Alexandropolites' signature!
RTW Vanilla, slingers are just another versions of peasants with a sling and don't have much use...
EB = Slingers from hell!!! They mow down heavily armoured units... Let us spare the one with large shields, if I was a Hastati, and I faced a lot of slingers, I will cover my face with my shield, rather than hit on the forehead like the foolish goliath...even with their shields, they can't do much if outflanked....
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Also known as SPIKE in TWC
Ignore.
Last edited by KipDan; 03-01-2009 at 18:57.
Many thanks to Durango!
Lol, I remember the time in EB .8 where my sphendontai mowed down half a unit of Prodromoi before it charged the slingers and were routed by the last point blank volley.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
Hmm. . . I don't use slingers much. I may hire 1~2 as mercs during a campaign (except as Saba... who NEED them). This is mostly because my uneducated opinion is that they're too powerful.
Also, the lethality of charge cavalry in ancient battles was VERY dependent on circumstances. A charge into the rear of an engaged levy infantry was absolutely devastating. Frontal charges on prepared and disciplined infantry was suicide. The change I would make would be to give 2 different charge ratings: 1 very high (like we have in EB) for rear or flanking charges and 1 much lower for frontal charges. I doubt this is possible within the game engine.
As to the "units need to be more mortal", I disagree. I think all units should have their defense raised and attacks should stay where they are. Even with the relative nerfing EB gave everything but the missiles via the lethality changes, units still die too quickly. Ancient battles were not decided by which side killed more of the enemy, they were decided by which side's morale broke. It was only AFTER one side broke and ran that the killing would begin in earnest. Therefore, EB's approach of trying to decrease the kill rates in battles is the correct approach (imo).
I kinda agree with Vuk, on that missiles in general are greatly underpowered, at least for the human player, just a few days ago i tested this theory and had 2 alpine shortswordsmen fight each other, they trew their volleys and while mine killed 10 his killed 50!!!!!!!!!!! That was repeated with 2 thureophoroi, and ,while with less losses due to armor i still lost three times more that the AI.
P.S. the conditions were equal for both units, flat terrein, m difficulty and launching of spears commenced at ruffly the same second........
Last edited by Cyrus; 03-01-2009 at 21:14.
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Italians do it better! Chi dice donna dice guai. Abbi donna di te minore, se vuoi essere signore. Donne e buoi dei paesi tuoi. Fiume, grondaia e donna parlatora mandano l'uomo di casa fuora.
And my personal favorite: "Non rimuovere il confine antico fissato dai tuoi padri". In english: "Do not remove the anchent border placed by your fathers". It looses something in the translation......
Indeed the AI is not fair, and neither am I, so as fare for my time, I hereby dub this Vuk...
'Sling-Lord.'
CmacQ
Last edited by cmacq; 03-02-2009 at 05:44.
quae res et cibi genere et cotidiana exercitatione et libertate vitae
Herein events and rations daily birth the labors of freedom.
When you fire javelins at the same time, you leave yourself open for attack if you are late, and they get some time to pull up their shields
Ad vice versa if you're early.
Spoiler Alert, click show to read:
- Proud Horseman of the Presence
Well I am by no means a specialist of ancient weapons. And I have no reliable sources or any real life experience on the effectivenis of such weapons - (maybe just a little with composite bows and I think in EB they are far from being underpowered).
My statement is mostly based on my experience with EB - I'm not sure wether missile troops are underpowered - it depends alot on circumstances. I also think that a unit of skirmishers kills more than 10 people per volley expecially if they are unarmored - in theory armored units should suffer about as many casualities unless they have shields (most armored troops do have them)
I also believe shields to be a quite strong defense against missiles - if Peltastai or any javelin throwing unit trows them at a steady unit of men with shields then they won't cause much damage. Same goes for archers and slingers. The picture however changes alot when they trow the javelins at the rear or side of the formation...
Conserning cavalry - I don't think there too strong - like sad earlier charging them in a line of prepared spearmen (even if light infantry) is not a good idea. If that happens then they most likely will suffer more casualities then they can cause.
Still I can't be sure how close this is to historical accuracy.
A few things which might unbalance testing and should be mentioned: like sad before the difficulty level EB has been made to be played on is Medium - because any other dififculty would give a large advantige to either side and woul upset balance.
- In campaign: the number of command stars a general has can give many bonuses to the abilities of their troops. The AI usually has more stars then your generals will get - this is ment to give the AI a chance of an equal fight against you (since the battle AI can make lots of nonsense).
Vuk. I think you should take this into consideration when testing troop performance - I'm not suspecting you don't know of these but since you haven't confirmed or denied this in your earlier posts I can't know for sure.
In no way am I atempting to insult you or doubt your knowledge. I'm just stating my thoughts.
“Save us, o Lord, from the arrows of the Magyars.” - A prayer from the 10th century.
I am not sure I understand your point Vuk, you say that slingers are not being given their historical role on the battlefield. but in all honesty slingers [to my limited understanding] were very rarely given a true role in a battle, there is a reason that slings are almost never mentioned in battle accounts. they just werent used enmass and used like other traditional units. slingers were mostly treated the same as skirmishers and most of the time had very little equipment. so realy EB has over emphasized slingers as a combat unit. I am not saying that slings arent powerful, I know they are and have had the chance to see its power first hand by someone who has used it for a long time. what I am saying is that in the battlefields of antiquity most often slingers were not treated as some super deadly elite missle corps, but as a irritant to the enemy [I may be wrong, as I said I am no expert, though I wish I was]
Micheal D'Anjou
Spoiler Alert, click show to read:
If you feel the slingers are too weak try tightening up their formation in the EDU, this makes them a LOT more powerful, as i recall the EB team losened their formation a while ago as many people felt that they were overpowered.
As for the cavalry i feel EB is spot on, a frontal charge into braced spearmen will be ineffective while charging swordmen will cause more causalties while charges to rear and flanks will result in a massacare.
Pardon me for getting some sleep, I will be sure to stay awake all night at your pleasure next time.
I have not read all the post since I last posted here, but from what I have glancing over:
I am playing on the hard difficulty.
Slinger's roles on a battle field were in the back (usually on a slope) in a very loose formation. They usually were NOT skirmishers, as the main army would keep the enemy away from them. They were not some elite unit for the reasons aforementioned, and esp since they did little more than harras units with shields. They were also used a lot to defend walls. When I talked about roles though (as you will see if you reread my post), I was referring to the capabilities and roles of many units, not just slingers.
Also, as I have said many times before, those things are not hard coded in. By changing text files (with a little creativity) it is possible to represent units in a much more realistic light. First of all, the # of slingers would be lower to a unit. Slingers were often used enmass in the ancient world, but if you look at the musters in the Bible, the size of the specific units of slingers compared to infantry that were raised from the Tribes of Israel were quite small. (plus, regardless to say, there were many more units of infantry) And Israelites at this time were a shepherd people. 'Units' of slingers were drawn from individual families/tribes, and so were not very big. Also, I think that a bigger distinction needs to be made between professional and nonprofessional slingers, AND that the shield factor needs to be higher. I am sick of saying this, and I am making my own rebalance, so I am not gonna check this thread much/at all until I complete it.
Sorry, I do not mean to be arrogant, but I am doing no good arguing with the whole community over something they all believe. It is not like an intelligent twoway conversation, it is a fifty way conversation with two sides. That said, bye.![]()
Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.
Everything you need to know about Kadagar_AV:
Sorry for sounding like an asshole, but I hate it when important questions go unanswered.
You are playing on hard, therefore unbalancing the game. The difficulty doesn't improve AI, it just give the units bonuses. Play on normal, and see if it is still unbalanced.
Spoiler Alert, click show to read:
- Proud Horseman of the Presence
If one wants to be taken seriously, one must be specific. Also if one wants to be specific and cite a reference, please do so. For example:
II Kings 3:25
׃וְהֶעָרִ֣ים יַהֲרֹ֡סוּ וְכָל־חֶלְקָ֣ה טֹ֠ובָה יַשְׁלִ֨יכוּ אִישׁ־אַבְנֹ֜ו וּמִלְא֗וּהָ וְכָל־מַעְיַן־מַ֤יִם יִסְתֹּ֙מוּ֙ וְכָל־עֵֽץ־טֹ֣וב יַפִּ֔ילוּ עַד־הִשְׁאִ֧יר אֲבָנֶ֛יהָ בַּקִּ֖יר חֲרָ֑שֶׂת וַיָּסֹ֥בּוּ הַקַּלָּעִ֖ים וַיַּכּֽוּהָ׃
New American Standard Bible (1995)
Thus they destroyed the cities; and each one threw a stone on every piece of good land and filled it. So they stopped all the springs of water and felled all the good trees, until in Kir-hareseth only they left its stones; however, the slingers went about it and struck it.
King James
And they beat down the cities, and on every good piece of land cast every man his stone, and filled it; and they stopped all the wells of water, and felled all the good trees: only in Kirharaseth left they the stones thereof; howbeit the slingers went about it, and smote it.
____________________________________________________
Also by use of Tribes of Israel indicates the period from the late middle Bronze age up until the end of the united monarchy. So I believe you're talking about the Near Eastern Late Bronze or Early Iron ages. After this period Israel was not but a pleasant fiction. I'm not entirely sure how that would compare to the EB time frame, that is unless you’re intent is to imply that detailed information that was included for the Tribes of Israel context, actually relates to the late 1st millennium BC. The period in which the text was composed, rather than the period mentioned in the texts?
CmacQ
Last edited by cmacq; 03-02-2009 at 09:03.
quae res et cibi genere et cotidiana exercitatione et libertate vitae
Herein events and rations daily birth the labors of freedom.
Which has been mentionned in at least 75 other threads.
Easy = easy
Medium = realisticly balanced
Hard = the enemy gets bonusses which make the game unbalanced
Very Hard = the enemy gets freaking bonusses which make his local levies slaughter your elite-forces.
Balloon-Count:x 15
Many thanks to Hooahguy for this great sig.
Of course EB Battles are unrealistic and there are many strange things like the almighty Phalangitai, but the slinger are quite powerfull in EB.
But my goodness... Cavalery in EB is completly messed up (Thanks to Vanilla ^^).
Shock Cavallery like medievial nights were unthinkable in the EB time. Without saddles its impossible to stay on your horse, when using your spear to penetrate something. But on the other hand Cavallery dies very quick in close combat or like the cataphraktoi can perform impossible tasks like stay alive alone rounded by 100s of spear men... But the Generals are just hilarious... They just take way to many hits...
But I like the EB Battles.
They are just 10times funnier than Vanilla ones
What you quoted is irrelevant. I know the time period is different (obviously), but what I was saying is that peasant slingers were generally organised in tribal units, which were generally small. I do not have a source for it, so I will not push it as an argument. I have a very hard time reaching any sources right now. :P
Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.
Everything you need to know about Kadagar_AV:
Unfortunately, without any details or sources to back up your argument, it's just a collection of your opinions, which are of no greater intrinsic worth than anyone else's.
Moreover, you have made some assertions that could be reasonably challenged, but claim that you have no access to your "sources", therefore you should be excused from defending your arguments. If that is truly the case, why did you post now? Could you not have waited until you felt ready to respond adequately to the inevitable criticisms of your assertions? This all seems to me like a massive waste of everybody's time.
You state flatly that the EB team is ignorant about the warfare of the period. This is offensive and was perhaps meant to be, but leaving that aside for the moment, in order for this to be taken seriously, you have to demonstrate that you are an unimpeachable expert on every aspect of warfare in the 3rd century. Your bare assertion thatdoesn't quite cut the mustard; for one thing, there is no reason to believe you. People quoting themselves are inevitably experts, yet strangely their claims to expertise can never be substantiated.I none-the-less have a working knowledge of ancient equipment.
You made some poorly constructed, knee-jerk complaints about the lethality of slings and javelins: you were disappointed that the slingers only achieved 2% casualties in one volley and that javelins only achieve 4% casualties again in only one volley. Have you done any beta-testing for any mods? 'Cos that kind of report would be useless rubbish to anyone trying to balance units: can you do any better at tabulating some battle results, with clear and objective standards and comparisons? It's time consuming, but if you can't be bothered why should anyone listen to your rants? Saying something likeagain begs the question of why did you open this thread at all?my evidence was based on my own experience, and so not testable
Then there is the funny stuff:is endearingly humble, but statements likeI am not a sloppy historianjust make you hard to take seriously.it is not their overall effectiveness that I find fault with, but their historically inaccurate battlefield role and capabilities. The same can be said for most other things in the battle system.
But, truly, sloppiness is the only word for posts like(en masse means 'in large numbers', actually)Slingers were often used enmass in the ancient world,.but if you look at the musters in the Bible, the size of the specific units of slingers compared to infantry that were raised from the Tribes of Israel were quite small.
So which is it? Were slingers used 'en masse', or were they small units drawn from tribes? And what precisely is the point of talking about the military organisation of the late bronze age when you are criticising a model of the late Hellenistic period?
Let's see some contemporary battle narratives with a bit of structured analysis relating to units and their stats: a lot of this material is online, so being in Hungary is no excuse for laziness.
οἵη περ φύλλων γενεὴ τοίη δὲ καὶ ἀνδρῶν.
Even as are the generations of leaves, such are the lives of men.
Glaucus, son of Hippolochus, Illiad, 6.146
Vuk,
as has been stated...you HAVE to set the battle difficulty to medium if you want balanced results
Those who would give up essential liberties for a perceived sense of security deserve neither liberty nor security--Benjamin Franklin
I am playing 1.1, Vuk, and in it, slingers annihilate everything. You can download 1.1 if you wish, although it would be better if you simply modded the stats, which is incredibly easy. Plus, you would not want to miss out on all the 1.2 features would you? Cavalry is already strong enough when properly utilised, so this could be you solution.
The actual historian says...
Pffff... Full of himself, Know-It-All. Play the game properly for a 100 or so or so hours then let us see. Somehow only two of my Roman units have achieved gold chevrons in 61 years of fighting, an Accensii and an Equites... Nuff said.
Thorough and meticulous research based on source criticism is the basis for any historical theory if we are to be distinguished as science from fiction young padowan. In order to be credible you will have to
1) Play enough, using all units to their fullest, to actually form an educated view of each unit's capabilities.
2) Meticulously research the effectiveness and role of the various sorts of ancient military units in various sorts of terrains and against various sorts of opponents, in various geographical locations and at various times (which contrary to what you assume, the EB team has at least made an effort to do)
3) Provided that you have not retired after this long and painstaking work, you can then compare the two and see where something may be amiss.
4) Stop undermining your credibility by quoting The Old Testament, it is about as relevent for EB's timeframe as the Vanilla Egyptian units.
5) Stop making blanket statements unsupported by any valid sources, it does not help your credibility and makes you look like an immature ignorant. Or of course you can try the same style if you ever write your dissertation and see how it goes. Our attitude is the same as the professors evaluating that.
I am sorry, but I cannot take you seriously before you do that. Apart from that, I shall let oudysseos' words stand as wisest in this thread. You have much to learn yet, young Padowan and in my arrogance I fear your blinkers will not allow you to learn it for at least another 20 years.
'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.
"Deliver us oh God, from the fury of the Norsemen", French prayer, 9th century.
Ask gi'r klask! ask-vikingekampgruppe.dk
Balloon count: 13
Completed Campaigns:
Macedonia EB 0.81 / Saby'n EB 1.1
Qart'Hadarst EB 1.2 / Hai EB 1.2
Current Campiagns:
Getai/Sauromatae/Baktria
donated by Brennus for attention to detail.
Nice sarcasm ;-)
But let me reassure you.
With 16 years of fighting with swords and spears I know from experience that people who constantly try new weapons and styles will not master any. It is yet another sign of immaturity, lack of patience... the same as is displayed by someone who has little experience with the game jumps in here and starts spouting opinions based on that and some superficial knowledge of the subject matter, tinted by some obvious bias already... wait... I just realised, it is one and the same.
Now Vuk, you may of course think us biased and evilly against you, and to some extent we are, but we would not have been had you done as I outlined in my above post. People here generally have some sense if presented with valid arguments based on methodical research. The only exception being of course all the Hellene Lovers (not of course us Rome Lovers, who are always perfectly objective and sensible, LOL).
'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.
"Deliver us oh God, from the fury of the Norsemen", French prayer, 9th century.
Ask gi'r klask! ask-vikingekampgruppe.dk
Balloon count: 13
I am not impatient, and I do not move from one to another. I started with Taekwondo which I practice to this day. I never tried to master the atl atl, or the bow and arrow, or the sling, I just wanted to see if I could make and use one, and I could. I still practice most of the sword forms I have learned, still practice my knife forms, and am learning spear, staff, and fan next semester. I never claimed to be a master of any of these, simply that I had some working knowledge.
As a history major I of course realise the importance of sources, and regret creating the need for them so ill prepared. I did not intend for this turn into such a debate. I cannot help that it is now when I decided to try EB, and I am in Hungary without a single familiar book. :P The reason I stopped arguing further is because the need for sources did develop and I am currently completely ill/unequipped. I do though, resent your accusations about my "immaturity, lack of patience". Just because I curious enough to dabble into more areas than I can work to master does not mean that I do not have patience. It simply means that I am open minded.
Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.
Everything you need to know about Kadagar_AV:
er... before everything, may you please play EB for about 100 game years on Medium Campaign difficulty AND Medium Battle difficulty? I believe that it was your choice of game difficulty settings, which is not entirely your fault (hardly anybody reads the faqs), that has led to this regretable (and somewhat humourous to some) misunderstanding between you and the others.
now may peace be with the world (preferably under a makedonian banner)
Frankly I do not really care whether or not you resent my perception of you as based on your statements here.
Or rather, I care about as much as you probably do about whether or not the EB team might resent being called ignorant. If you dish out something, do not complain when you get the same back. It is not as if you came and presented a well-thought out argument supported by research and politely presented.
Go and read my first post again, digest it and adhere to it, till then...
/me puts on Ignore.
'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.
"Deliver us oh God, from the fury of the Norsemen", French prayer, 9th century.
Ask gi'r klask! ask-vikingekampgruppe.dk
Balloon count: 13
Now, Vuk, putting aside for a moment what has been said here before: You must play on "medium" battle difficulty and without chevrons and upgrades to judge unit balance in EB.
Slingers, I can assure you, are absolute killers in EB. In fact, there have been complaints that they were too strong. Five units of Arab slingers (one of the weaker slinger units) on a stone wall can badly maul a whole army. Had a lot of battles with these guys as main missile troops. And everyone here sings the praise of Rhodian and Balearic slingers.
Archers are extremely effective as well. There are many players, including myself, who have managed to defeat fullstack AI armies with only a few Nomad horse archer units.
Regarding heavy cavalry: In my experience, one unit of Ysaninu Aysiramjä (Saka Cataphracts) can kill ca. 30 out of 82 legionaries with the initial charge. One of my units of Grivpanvar (Pahlava Elite Cataphracts) could stand up to a Praetorian cohort in melee. And that after they had killed another cavalry unit, also in melee. I wouldn't call that too weak vs. infantry.
Also, you do, of course, realize that the EB team had a lot of pain making video game units as historically accurate as possible? How would you support your initial statement that they got it all wrong?
You have experience using a weapon as a single man, but do you also have experience fighting in a unit?
This is an assumption, and, as such, comes across as unnecessarily offensive.It is yet another sign of immaturity, lack of patience...
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