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  1. #1
    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: Pirate ships....

    CA seem to be operating on the principles of movie pirates rather than actual pirates. Just be glad there isnt a pirate brotherhood and a secret pirate base where ships from all over the world meet.

    Actually that sounds awesome. But then I'm a fan of the romanticised version of piracy.


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  2. #2

    Default Re: Pirate ships....

    Quote Originally Posted by Sir Beane View Post
    CA seem to be operating on the principles of movie pirates rather than actual pirates. Just be glad there isnt a pirate brotherhood and a secret pirate base where ships from all over the world meet.

    Actually that sounds awesome. But then I'm a fan of the romanticised version of piracy.
    If all you met were single ship pirates, they would be absolutely no challenge. Sine the AI is pants, they needed to group pirates to give them a chance.

  3. #3

    Default Re: Pirate ships....

    One the other hand, it would give Brigs, Sloops, and 6th Rates a chance to operate in the historical role (Commerce Raiders, Pirate/Privateer Hunters, Convoy Escorts).
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  4. #4
    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: Pirate ships....

    Quote Originally Posted by Belid Hagen View Post
    If all you met were single ship pirates, they would be absolutely no challenge. Sine the AI is pants, they needed to group pirates to give them a chance.
    I agree. I'd much rather have challenging pirates than single ships popping up here and there.


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  5. #5
    Rip, Slip, Brush, Ahh Member crazyviking03's Avatar
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    Default Re: Pirate ships....

    Pirate fleets are scarey as hell, but I find that if you focus your fire (especially if you are playing as the Dutch, those Fluyts aint too shabby) things can go better than you'd think. I've noticed that if you can get crossfire focused on a Galleon, they have a habbit of exploding. I love it, have taken down 5 or 6 that way. Not sure if the fire from shps hitting both sides at once raises the chances of a powder room hit or what, because in all but 1 of those explosions, the Galleon's armor was never below 50% on any side.
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