Right, I've searched and not found anything.
I only recently got around to looking at various files and eventually found my way to the battle stats folder (which was probably my intention of looking around) where I discovered something.
I noticed for example that:
In one unit from one particular battle, I had two soldiers that started from 0 valour.
One got 15 kills and went up to 1 valour.
The other got 4 kills and went up to 2 valour.
My understanding had been that valour increases were based on number of kills but that is obviously not so.
Unless say 12 of those kills by the first soldier were captures and captures don't count towards valour???
I understand that a units' valour is the rounded average of the constituent soldiers' valour, but I had noticed that even back in Shogun, often enough, a green unit getting lots of kills with few losses may not increase in valour as much as another green unit that got fewer kills and losses.
I get the feeling that the quality of the enemy killed may have something to do with this?
Another issue (I think)
Generally I have found it is very hard to actually increase the valour of units (other than the core of cavalry) by much other than to 1-2 or very occasionally 3 starting from 0.
Most of the valour my units gets are from generals.
Which leads me to ponder, if a unit gets bumped up from 0 valour to 3 valour due to the general, does that mean that unit needs to get the same number of kills as a proper 3 valour unit with a 0 star general would to go up?
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