Dear Game Designers:
I have a question regarding a Unit Attribute, see below:
stat_sec 11, 0, no, 0, 0, melee, simple, piercing, spear, 0 ,0.125
What does the last "0.125" mean? I read the descr file that the "spear" means weapon sound type. The next "0" means the min delay between attacks. However that "0.125" was not explained. I found that this number differs between most units.
Thanks a lot!
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