Amidst the foggy steppes of Rus and beyond the
Kypchacks are innumerable. Nestled in their khaganates and tribes, the Turks of the north are a sleeping power soon to be awoken. For there is something stirring in the steppes—whispers of signs from the gods, warning of some new arousing in the West. And along the bitter coasts of the
Black Sea these whispers most abound. For in that region a new Kypchack warlord has arisen, the likes of which has not been seen since the ancient times of pagan kings and queens. At his behest are a great host of
Ghūl—men whose masks smile but are underneath as gruesome as the ghosts they are named after. The people of the Steppes have come to call this warlord Karakura, a demon of the night. But soon they will call him
Qara-Khan—
Black Khan of the
Qara-Suu Khaganate.
***
The
Qara-Suu Khaganate, or the “
Ghūl” as they are sometimes called, is a Kypchack kingdom formed in
1170. The nation came into being when a man named
Nasreddîn Tasköprülüzâde converted a tribe of Tatars to paganism and conquered the territories north of the Black Sea. They soon became known as the Qara-Suu (Black Water) in reference to the fact that they had come from the
Black Sea.
Not much is known of Nasreddîn, himself. Some have suggested that he was a
Zengid warlord who fled due to internal politics. Others state that the
old women who follows him, who appears more
Khitan or
east Asian, suggests he is from somewhere in Transoxiana. Regardless of his origins, he arrived in the steppes sometime around
1150-1160, and succeeded in gaining much power amidst some of the more disenfranchised tribes in the region. Eventually, the warriors of these smaller tribes were converted to ruthless, fanatical “ghūl”; and when he led his soldiers across the Black Sea to the Kypchacks along the coast, he swiftly annihilated all resistance there and set himself up as khan.
The Qara-Suu follow a very strict law, one dominated by
pagan traditions and
warrior-codes. Capital punishment is the most common form of punishment, and every child is expected to be raised, at least in some respects, as
warriors. Hunting is a requirement of all young boys, and nomadic roots such as these remain dominate in the culture. However, the kypcahcks themselves have for years steadily been developing into a more semi-nomad-ism, influenced by such neighbors as the
Georgians and the
Rus. The Qara-Suu live up to this standard, gathering an unprecedented amount of slave labor in the construction of great citadels and cities.
However, though the laws of the Qara-Suu are absolute and harsh, the rulers of the ghūl actually enjoy relative
autonomy—being bound by strict rules and yet having the freedom to act mostly on their own accord. This allows the Qara Suu a unique, yet organized diversity which few of the other Kypchack confederacies and tribes enjoy. At the head, however, is always the Qara-Khan, who enforces the laws and traditions of the Khaganate. Currently, that Khan is Nasreddîn. However, because Nasreddîn himself claims
no royal lineage, titles (including that of the Qara-Khan itself) is gained solely off
merit. This also serves to keep the warlords in line, as those who most bind themselves to Qara-Suu tradition set themselves up for
better positions in the future.
However, perhaps the most inventive quality about the Qara-Suu is their utter
lack of interest in nationality. With all the various tribes, bloodlines, and even religions in the Khaganate, identifying with a
single national identity is difficult. So, instead, the Khaganate has become largely focused on
profit over identity. In this way, the Qara-Suu have come to lend their services and soldiers to the war efforts of
other nations outside of the steppes. In doing so, the warlords gain profits from acting as
mercenaries and the governors gain income from increased
trade.
Also, despite Paganism’s deep roots in the culture itself, various
other religions have taken a hold of the people.
Orthodox Christianity still carries sway in much of the hearts of the Qara-Suu citizenry. And
Islam has begun to also take root, becoming a growing religion in the ever expanding empire. Though Paganism is still the
dominant religion, time will tell what effects these other faiths will have on the Qara-Suu.
Overall, the ghūl of the Black Sea are a rising power in the north. They identify with
no overall philosophy,
no binding religion, and
no tribal bloodline. They heed only the
coin and the coin alone. The snarls of their horses carry in on the rolling fog, seeping across the Black Sea and whispering to any who might hire them. For a 100 coins they would deliver the head of your enemy. For 1,000 coins they would deliver those of his loved ones. And for 10,000… they would deliver his entire nation…
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