Originally Posted by Macilrille: I have never succeeded in getting the Sweboz reforms, so this time I made sure the following was in order at 190 BC. In fact it has been in order since 225-ish BC.
Spoiler Alert, click show to read:
At least 190BC,
-A (forum)(L3 Market) built in these provinces: Kimbriolandam, Swebolandam, Rugolandam, Herusklandam, Habukolandam, Mrog Actagone (previously Hattolandam)
- (army_barracks_U1)(L4 Regional MIC) in one of these provinces: Luvarottea, Sarmiszegethusa, Burdava, Eburonum, Vindobona, Iuvavoaeta, Veldideno, Aventicos, Vindelicoppidos, Vienna
It is now 189 BC and there is no reform. Do I have to demolish the MIC and rebuild it or?
It's possible to not notice you've gotten the reforms. That's what happened to me. The only thing that changes is that Germanic Heavy Infantry and Germanic Heavy Cavalry appear in the recruitment choices in your homeland provinces (with the highest MIC of course). Nothing else spectacular happens, just those two units.
It is now 180 BC and still no reform, I suspect it will not happen, so I still use the console to create them, then pay for them by giving allies or neutrals money.
And no it is not that one, it is the German Bodyguard infantry and heavy cavalry. The infantry I already had a few of almost from start for many of the Eleutherui that pops up contain a few of them. If your economy is in order, you can bribe them and thus gain those leet units before their time.
I'm not sure what a large army is, but i think i read it's more then 10 unit slots. I can also tell you that your enemy doesn't need to have cataphracts, since the sript can't recognise them, they only need to have a few units of cavalry.
I always got the reforms naturally, just by fighting the battles that happeneded by themselves, so it's not really complicated to get them
Originally Posted by anubis88: I'm not sure what a large army is, but i think i read it's more then 10 unit slots. I can also tell you that your enemy doesn't need to have cataphracts, since the sript can't recognise them, they only need to have a few units of cavalry.
I always got the reforms naturally, just by fighting the battles that happeneded by themselves, so it's not really complicated to get them
That they did not recognize cata's is something I did read here some pages back. I hope that around 10 slots works, because it doesn't come naturally to me, the moments I lose are very rare
So as the Macedonians I've conquered Antiocheia and I can't train Companion calvary or Hypaspists there. Buildings are upgraded. Any fixes or ideas why?
Just wondering if anyone has tested the 'increased cash gained from looting' traits as I am not noticing any difference between a general with no bonuses vs a nomad general with 20-30%+ looting gains when enslaving towns with similar numbers of inhabitants. Seems like the amount gained is always about 75% of the number of people enslaved.
can't say for sure but I've once had a gerneral with like + >100% loot bonus (with KH :D ) and I remembered that he always made an awfull lot of money whereas he mostly conquered settlements in Gaul and the alps. just as an Impression.
Originally Posted by Dram: Just wondering if anyone has tested the 'increased cash gained from looting' traits as I am not noticing any difference between a general with no bonuses vs a nomad general with 20-30%+ looting gains when enslaving towns with similar numbers of inhabitants. Seems like the amount gained is always about 75% of the number of people enslaved.
It works. Earlier I wasn't sure, too, but I got tons of mnai in a sweboz campaign with some family members with lots of cash-gaining-bonus (Alex.exe).
Im using rtw.exe, not sure if it would be different. but anyway, my saka general is now at +50% loot gains so the next time i have a decent sized city to enslave ill see if it improves.
currently rampaging through the east and approaching babylon :)
Someone can tell me what some units descriptions means?
I mean... what is a "Hardy" or "Superior" unit? "Hardy" means that the unit has more stamina and "Superior" means he is better in combat?
Only "Sapping ability" units can dig under the walls, correct?
Where can I found the descriptions of this abilities?
Originally Posted by Dram: Im using rtw.exe, not sure if it would be different. but anyway, my saka general is now at +50% loot gains so the next time i have a decent sized city to enslave ill see if it improves.
currently rampaging through the east and approaching babylon :)
If the city is easy to take, you can test it.
1. Save your game before you attack.
2. Walk your FMs away from your army (so that a captain now leads the army)
3. Take the city and write down how much you loot.
4. Reload.
5. Attack the city with your bonus FM.
6. Check if you earn more.
If the city is well defended you probably don't want to it twice, so pick an easy one for this test.
I'm playing as romans and it's 241 BC, I already hold Segesta, Mediolanum, Patavium, Bononia, Lilibeo, Messana and Syracuse but nothing happens!
Should I wait more? The reforms randomly takes places in the next seasons?
The EB Faq says:
-At least year 242
-Hold 2 of these cities (Segesta, Mediolanum, Patavium, Bononia)
-Hold 2 of these cities (Lilibeo, Messana, Syracuse)
Originally Posted by Fluvius Camillus: Did you activate the script?
And... you need to upgrade your barracks if you want them of course.
Usually an advisor tells you that they happened, but it can be that you missed it.
~Fluvius
Yes, the script is actived. I always active it when I load a saved game.
The advisor told me nothing so far. But anyway, how could I upgrade the barracks when the reforms happen? Is a construction like upgrade? Roma has the best barracks and did not show anything like an upgrade on the construction grid. Should I demolish the old barracks?!
I'll wait three years to see if something happens.
Nothing happens...
Some say the AI is smarter, i use it, and the only difference i see, is that the AI does naval invasions... Also you can use additional features, that are unique to BI, like swiming and night battles
Originally Posted by anubis88: Nothing happens...
Some say the AI is smarter, i use it, and the only difference i see, is that the AI does naval invasions... Also you can use additional features, that are unique to BI, like swiming and night battles
don't forget the shieldwall for hoplites... they are the most accurate "hoplite phalanx" formations available...