yeah, but we also planned to include minimal "separate factions" on export_buildings, unless that was important one, and would be scripted. You could see the example on EB, how AI often confused about building plan because the separation factor, and need to be forcibly guided on script... that was possible, but then, it will made the game runs completely slower, and unplayable on most....
On the other hands, I've polished and finished the European factions, and start to work out with Melayu models, maybe we should meet IRL again.... (how about the DVD that I've gave to you? SMS gw, gimana kalo besok di BIP jam 2 an? gw traktir makan dah... (murni traktiran makan, gw pengen nyobain resto yg baru disana, tp konyol kalo sendirian)
Bookmarks