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Thread: Roman Triumph?

  1. #31
    Sage of Bread Member Rilder's Avatar
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    Default Re: Roman Triumph?

    Another thing, perhaps they should be (reading the above quotation of the file) set to 700-800 for number of friends in battle,(on large unit size) due to the fact that some of us, like myself fight there wars with Half-Stack legions, instead of full stack legions.

  2. #32

    Default Re: Roman Triumph?

    My guy who's governor of Demetrias, fought off 1 full stack that assaulted the town, and was named Imperator. And that was his first battle ever. And while my super general has been crushing carthagian full stacks left and right for 20 years, nadda. Aghhhhh
    I shouldn't have to live in a world where all the good points are horrible ones.

    Is he hurt? Everybody asks that. Nobody ever says, 'What a mess! I hope the doctor is not emotionally harmed by having to deal with it.'

  3. #33
    Member Member Revenant's Avatar
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    Default Re: Roman Triumph?

    So I checked the conditions for receiving "Imperator" trait as posted in the VnV + Ancillaries sticky thread and it seems the conditions changed since.

    The first thing is the requirement of battleodds >0.7 which is curious - the battle has to be less difficult for player now:o

    The second thing is the "battlepoints" trait, and the requirement to be >3 for it.

    I do not completely understand how precisely this hidden trait works, but it seems it rises after successfull battle and rises in accordance with battle difficulty and result: The more difficult battle and better result, the trait is higher.

    So it is possible, in my opinion, that the Imperator trait can be obtained as such: at first, fight one battle and win it (battlepoints trait at least 4 can be obtained pretty easily) and then fight another battle in the same round, which must fulfill the requirements for imperator trait (1.000 soldiers on your side on large settings, battleodds 0.7 or better, at least 30 percent of enemies killed, won the battle, etc..), with the same general, of course. I think he should be awarded with the "Imperator" title after it.

    I go to try this idea now, can somebody comfirm this?

  4. #34
    EB Traitor Member BozosLiveHere's Avatar
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    Default Re: Roman Triumph?

    Yes, the BattleOdds > 0.7 was a mistake, it was interferring with the BattlePoints trait as well. It was caused by the way I tried to fix the Reinforcement CTD.

  5. #35
    aka Artaserse (the Lone Borg) Member Obelics's Avatar
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    Default Re: Roman Triumph?

    is there someone who got a triumph with a postable Screen Shot? Im very curious about this, cause i always arrived very near, but never got it... My greatest generals dyed of age without have had it...

    I think there were somethink wrong with my old 0.80 installation. But still havent tryied to get a triumph with the new 0.81a.

    So if someone has got it, with an unmodded version of EB, it could be very nice to see...
    post a screenshot!

  6. #36
    Member Member Revenant's Avatar
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    Default Re: Roman Triumph?

    Quote Originally Posted by BozosLiveHere
    Yes, the BattleOdds > 0.7 was a mistake, it was interferring with the BattlePoints trait as well. It was caused by the way I tried to fix the Reinforcement CTD.

    Nice, thanks for reply

    So, what are the present requirements? If I change the BattleOdds > 0.7, shall I receive Imperator trait after I win battle with above posted conditions(only one battle, battleodds, number of soldiers, etc..), or are there any other requirements connected with battlepoins?

    I ask because I reversed the battleodds requirement, but still did not get it after battle... The battle was 2/3 against me, which is 0.66666, but maybe the game rounds such number up?

  7. #37
    EB Traitor Member BozosLiveHere's Avatar
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    Default Re: Roman Triumph?

    We might be facing a situation with UnitSize as well. Apparently sometimes it is not being srpead, even though we thought we had it all fixed by now. If you're not afraid to use console commands, you can make sure it is given by giving your Faction Leader the correct UnitSize value (console_command give_trait "LeaderName" UnitSize x, where x is a number between 1 and 4 - 1 for small and 4 for huge). Just wait until next turn and the trait will spread among all family members.

  8. #38
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Roman Triumph?

    Finally some confirmation about the > 0.7 battle odds. ^_^

    Do you have any idea whether the propagation problems and the greater than/less than switch will be done by the next release?
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  9. #39
    EB Traitor Member BozosLiveHere's Avatar
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    Default Re: Roman Triumph?

    They are in the latest internal version, I can't see why not.

  10. #40

    Default Re: Roman Triumph?

    I just won a heroic victory against Carthage, they had 3210 men and I had 1302 and I still haven't been named imperator.

  11. #41

    Default Re: Roman Triumph?

    I was messing quite a bit with this but even changing the odds didn't work. I tried everything from 0.1 to 0.9 to find out how it works but never worked.

    I think the trait should be changed completely anyway. For example a general who already is a Victor over someone and has something like Capturer of Carthago or Subiugator Athenae would surely get a triumph in Rome. I don't want triumphs for all my generals but once again my top general in my last campaign was:

    Vanquisher of the Carthaginians
    Victor Germaniae
    Victor Galliae
    Vanquisher of the Macedons
    Subiugator Athenae
    Victor Peloponnesi
    and had 3 heroic victories and got no triumph

    I mean the man conquered half of the world for Roma
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  12. #42

    Default Re: Roman Triumph?

    Quote Originally Posted by Obelics
    is there someone who got a triumph with a postable Screen Shot?


    There are no bells, whistles or cut scenes (not complaining!), just the traits: prospective triumphator > triumphator > celebrating triumphus > celebrated triumphator, if memory serves. The last gets you +3 influence.

    AFAICS, once nominated for a second triumph, you lose "celebrated triumphator" and I think the influence as well

  13. #43
    EB Traitor Member BozosLiveHere's Avatar
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    Default Re: Roman Triumph?

    There would be bells and whistles if 1.5 hadn't screwed up console_command test_message. We hope to find a solution for future versions, but I can't make promises.

  14. #44
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Roman Triumph?

    Quote Originally Posted by ereunao


    There are no bells, whistles or cut scenes (not complaining!), just the traits: prospective triumphator > triumphator > celebrating triumphus > celebrated triumphator, if memory serves. The last gets you +3 influence.

    AFAICS, once nominated for a second triumph, you lose "celebrated triumphator" and I think the influence as well
    I'm more impressed by the fact that you have so many EB command stars.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  15. #45

    Default Re: Roman Triumph?

    Heh. Numerius was an unremarkable 16 year old back when a gang of Sweboz jumped on him. They lost.

    His life since then has been a blur of military activity, and his abilities have snowballed.

  16. #46
    Member Member Cata_Tank_Guy#3's Avatar
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    Default Re: Roman Triumph?

    I have a family member that before he was 20 defeated Carthage (in it's entirety), as in no other family member fought Carthage. He fought Pontus for quite awhile (defeated some massive armies of light infantry which seem to just appear). And now he is smashing through the southern flank of the Sweboz.

    Goes from Africanus to Germanicus. Many heroic victories, wiped out 1 faction, faction leader, patrician (if that matters), and still no triumph. He could easily be Imperator. Could be that he leads mainly mercenaries that get recruited after I capture a city (I leave some of the old army as a garrison).

  17. #47
    Member Member Revenant's Avatar
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    Default Re: Roman Triumph?

    I ran several tests concerning this trait.
    I have a savefile just before one big battle and fought it multiple times with changed datafiles to test requirements.

    And what I discovered? I changed battleodds to < 0.7 and disabled both battlepoints and unitsize requirements and got Imperator after battle with battleods 2/3 against me. But if one of the above requirements is active (or both), I never got Imperator after battle.

    So there is probably some problem. Why is there battlepoints requirement after all?

  18. #48
    Member Member Shifty_GMH's Avatar
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    Default Re: Roman Triumph?

    Let me get this straight....

    I have a general that has "Vanquisher of the Carthaginians" and "Conqueror of Cathargo." All that is left is for him to be named Imperator by his troops. The requirements are:

    1. 1000+ troops on each side (I'm with Rilder on this...don't use full stack legions.)
    2. >.7 Battle odds (odds obviously in favor of the enemy)
    3. Not be the attacker (is that correct? I have to be the defender?)
    4. Battlepoints = >3 (Where can I find this info out at???)
    5. At least 30% of enemy killed (not a problem...usually kill almost all of them)

    Is there a requirement that the general has to kill x amount of enemy in that battle to be Imperator?

    Am I missing anything?



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  19. #49

    Default Re: Roman Triumph?

    When you think you've done enough (Cavis Avrelivs Cotta had Marched fromEperious to Byzantium taking every city (after he conqerd scilly) , and giving them away to his allies, he was a ex consul, moderate, faction leader, all in all a great general. And he was attacked by the full macedonian grassion basicly, badly outnumberd. But he won, losing only90 men and destroying 1500 of thhe enemy, and routing them.
    Still nothing, so I open the console, and type in give_trait "Caivsavreivs Cotta" Impretor.
    Done.
    He still hasn't claimed the trimph yet, his legion returned home via Athens (They returned it to the KH my faithfull ally), and I'm seriously tempted to drop him and his vetrens legions in Carthage before claiming that Triumph...

  20. #50
    EB Traitor Member BozosLiveHere's Avatar
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    Default Re: Roman Triumph?

    Quote Originally Posted by Legio X
    Let me get this straight....

    I have a general that has "Vanquisher of the Carthaginians" and "Conqueror of Cathargo." All that is left is for him to be named Imperator by his troops. The requirements are:

    1. 1000+ troops on each side (I'm with Rilder on this...don't use full stack legions.)
    2. >.7 Battle odds (odds obviously in favor of the enemy)
    3. Not be the attacker (is that correct? I have to be the defender?)
    4. Battlepoints = >3 (Where can I find this info out at???)
    5. At least 30% of enemy killed (not a problem...usually kill almost all of them)

    Is there a requirement that the general has to kill x amount of enemy in that battle to be Imperator?

    Am I missing anything?
    The size of troops is based on your unit size settings (small, normal, large, huge). There's no requirement that you be the defender.

  21. #51

    Default Re: Roman Triumph?

    I simply have to protest against this injustice. My general has just destroyed single-handedly 5 Seleucid stacks in one turn. They lost a little less than 10000 men (everything basically, I play on Huge) and 8 generals. You mean this isn't worth a triumph?!

    Maybe this comes because of the fact that none of them registered as Heroic? Because something's wrong with this in my game. I remember defending a fort with 850 hastati against a 4000-strong gallic horde, killing nearly all of them and getting only a Clear victory

  22. #52

    Default Re: Roman Triumph?

    That depends on the battle odds. 1,000 elite troops vs. 4,000 crappy troops does not give you battle odds of 1 to 4.
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  23. #53
    Member Member atheotes's Avatar
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    Default Re: Roman Triumph?

    Are the triumphs working? I have a couple of generals who have had their names changes, seen the elephant, conqueror of xxx, vanquisher of xxx, popular and actually have 5 and 4 command stars each in the camapaign map. After getting the message "they must be named imperator by their troops...." one has had 4 heroic victories and the other 3...each case more than 1000 enemy troops and mine not always. Been both attacker and defender. for a few turns now, i have kept the last settlements of those factions alive and been funding them to build troops!!! but no "triumph" yet!!!

    Also I know for sure the battle odds in each case where always less than 1:1 (i pull out troops from teh army if i think i might get better odds)

    Anyone got triumph in 0.81a?

  24. #54

    Default Re: Roman Triumph?

    I'm sick to death of this Triumph!!!

    I have 3 generals who have been hailed as Imperator by the troops, and they got a message saying they had earned a Triumph. So when I took my generals back to Rome expecting to see a flashy cut scene with my general looking decidedly and rightfully chuffed with himself for conquering all of Greece/Gaul/Germania, nothing happened.

    I don't understand why the Senate won't let me have it when they say I deserved it!
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  25. #55
    Just your average Senior Member Warmaster Horus's Avatar
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    Default Re: Roman Triumph?

    Well, for now the triumphs are broken, and there is at the end, no flashy cutscene. Only +3 influence for the general who triumphed. So, we just have to wait until the next EB version comes, and hopefully triumphs will be fixed. Maybe there will be a nice video to come with it.
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  26. #56
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Roman Triumph?

    There is no cutscene or message, as messages aren't modable and are stuck to a certain turn number.

    His trait will change though. The next turn it will be 'Celebrating Triumph' and the turn after that it will be 'Celebrated Triumph', which gives the +3 Influence.


  27. #57
    Member Member Reno Melitensis's Avatar
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    Default Re: Roman Triumph?

    At least one of your generals got a distinguished title like Germanicus, africanus etc. but no triumph. One of my characters commanded armies in my war against Epirus, he destroyed the faction, but got no title and no triumph. So I decided to make him governor of Dalminion. After 8 turns he got the title the fat ( maybe he got a nervous breakdown not being awarded a triumph) an later in his live, he was 55 by then he become known as Corpulentus, dead body, what a title foe a great general.

    Cheers.


  28. #58
    Member Member helenos aiakides's Avatar
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    Default Re: Roman Triumph?

    What does the trait "imperator" do

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