Hi.

I noticed that the descr_win_conditions.txt file is empty. I'm using BI, so I went into the barbarian_invasion campaign directory and changed the file for the following:

Code:
;Romani
seleucid
hold_regions Latium Etruria Umbria Apulia Campania Kalabria Aemilia Liguria

;Casse
britons
hold_regions Cassemorg Corieltauvae 
take_regions 14

;Koinon Hellenon
greek_cities
hold_regions Attike Lakonike Rhodos Peloponnesos Euboia Aitolia Krete Thessalia
take_regions 14

;Epeiros
thrace
hold_regions Epeiros Dardanoia Scorcouw Dalmatia Sicilia Trinakrie Makedonia Thessalia
take_regions 10
The results were very interesting: the AI behaved exactly as ordered to.

In all my games, Epeiros consistently manages to conquer the roman cities of Arpi and Capua (and sometimes even Rome), while the roman armies are calmly besieging Massilia or any faraway city.

With the modification above, the Epirotes sent a small army against Arpi, but they sent 2 full stacks against Sicilia. They made a "short" stop in Brettia in order to conquer Rhegion and then moved on to conquer Sicilia. Meanwhile, they tried to conquer Pella (in Makedonia) but failed (though they decimated the garrison), but managed to conquer the cities in Dardanoia and Dalmatia.

A similar thing happened with the Romans. They went against the cities indicated in the DWC file with an astounding precision.

My question is: why EB doesn't use DWC to implement the objectives? Are they implemented somewhere else? Am I missing something?