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Thread: Grass

  1. #1

    Default Grass

    How do I remove the Prometheus grass, and add back the original?

  2. #2
    Member Member ^RaGe^'s Avatar
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    Default Re: Grass

    and here's the link for the original EB textures
    http://rapidshare.com/files/12599941...types.zip.html
    I assume you mean the campaign map textures.
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  3. #3

    Default Re: Grass

    I don't.

    The Prometheus grass, as in the grass on the battle map, the one differing from vanilla.

  4. #4
    Member Member Havok.'s Avatar
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    Default Re: Grass

    Quote Originally Posted by Cozur View Post
    I don't.

    The Prometheus grass, as in the grass on the battle map, the one differing from vanilla.
    Cant say i know what you talking about mate
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  5. #5
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: Grass

    I do... he's talking about the grass in the battle map (when you're in a battle already)

    I don't know why you would like it back (well you did make the vanilla-EB mod )

    Unfortunately I don't... precisely know.
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  6. #6
    Crazy Russian Member iamphet's Avatar
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    Default Re: Grass

    I haven't done this but it seems you need to update eb/data/descr_grass.txt, changing all lines
    Code:
    texture					eb/data/textures/Promegrass<SOMETHING>.tga
    to
    Code:
    texture					data/textures/#grass.tga
    Make backup and remember that you cannot simply copy vanilla descr_grass.txt over EB because EB's has extra definitions.
    Last edited by iamphet; 12-19-2008 at 18:35.



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