I wonder what new voicemods there will be in EB2? I hope for one for Hayasdan and one of the steppe factions.
I like your name, lenin!
Anyway, can EB II reuse the old EB I voicemods? They are just sound files, which can be reapplied to EB II units. Right?
Partly.
Nope, text files which contronl among other things how the sound files *must* be named, what sound files *can* be played and when/if they will.They are just sound files
Partly., which can be reapplied to EB II units.
Not entirely because it is not certain the 'unit footprint' of EB 1 will be carried over to EB 2 in its entirety without modification: if an internal unit name changes that incurs work because the file has to be renamed, if the external name (what you see on its description) changes that incurs more work because the file must be re-made, if the unit gets dropped altogether so does the file, and if new units appear then new files will have to as well.Right?
Excluding the work needed on text files.
- Tellos Athenaios
CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread
“ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.
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