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Thread: New update from CA: Better arrow trails

  1. #1
    King of kemet Member Hamata's Avatar
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    Default New update from CA: Better arrow trails

    here is a post from twc from one of there ca members about the new arrow trails

    Hi Guys!

    Thought I’d just illustrate how difficult it is to show off a game that’s as big as Total War when it’s not finished yet. One thing a lot of you noticed were how prominent arrow trails were in our Battle of the Nile video a good example of something that changes and evolves as the game goes through development.

    Projectile trails are important because the player needs some visual indication that their troops are attacking with, or under attack from, ranged weaponry. But as you saw, they were rather prominent in the Battle of the Nile. This was actually caused by all troops firing at once and the trails overlapping each other.

    This screen shows what they look like today – the effect of development progression on just that area of the game; one of hundreds of thousands of tweaks and spots of polish the team are applying on the run up to launch.
    source http://www.twcenter.net/forums/showt...1#post13032141

  2. #2
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: New update from CA: Better arrow trails

    Good news on that front.

    On another; Man do I hate those banners. I trust that, just as w/ all other TW games, the banners can be turned off. Nothing ruins my immersion more than banners.
    "Après moi le déluge"

  3. #3
    Assassins Guild Member The Outsider's Avatar
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    Default Re: New update from CA: Better arrow trails

    Thanks for sharing mate.this is good news in deed

  4. #4
    King of kemet Member Hamata's Avatar
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    Default Re: New update from CA: Better arrow trails

    Quote Originally Posted by The Outsider View Post
    Thanks for sharing mate.this is good news in deed
    your welcome

  5. #5
    Member Member dge1's Avatar
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    Default Re: New update from CA: Better arrow trails

    Think they look a lot better. Hope they get in all the tweaks like this before they have to lock the game down to get it published.

  6. #6
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
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    Default Re: New update from CA: Better arrow trails

    Banners look horrendous. Is it that difficult to have a standard carrier like in EB or any number of mods (or indeed, even vanilla RTW)?
    At the end of the day politics is just trash compared to the Gospel.

  7. #7

    Default Re: New update from CA: Better arrow trails

    There's always been an option to turn off banners. Can't imagine it not being there this time.

  8. #8
    Provost Senior Member Nelson's Avatar
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    Default Re: New update from CA: Better arrow trails

    Quote Originally Posted by Barkhorn1x View Post
    Good news on that front.

    On another; Man do I hate those banners. I trust that, just as w/ all other TW games, the banners can be turned off. Nothing ruins my immersion more than banners.
    Ditto. Any interface overlay is jarring and intrusive IMO. I can tolerate interface graphics that appear only during a mouse-over for a selected unit but I despise the glowing tower owner circles in FotS that can't be turned off. CA should make all info markers optional during a battle.
    Time flies like the wind. Fruit flies like bananas.

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