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Thread: AAR role-playing cheats

  1. #1
    Zoodling Millipede Member Ariovistus Maximus's Avatar
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    Question AAR role-playing cheats

    Hi all!

    I'm planning an AAR, (Pontic; does that sound good? I plan to write the whole thing, and then post the completed AAR a chapter at a time.) and I need to know about how cheats work in EB. I mainly plan to use the force_diplomacy and maybe the add_money in case a faction goes bonkers.

    I know there's a mod for forced diplomacy on EB, so I will get that for starters.

    But what culture slot does each faction use? If I wanted to add money to the Saba, for instance, I couldn't just write in "Saba." I would have to write in the name of the vanilla faction that the Sab'yn replace in EB right?

    So could somebody just give me an example that I could copy>paste right into Rome_Shell? And a list perhaps of which EB faction replaces what?

    Thanks everybody!



    *EDIT* Oh, I also need to know about posting pics. It looks like it has to be on the internet to use the url? so I can't copy>paste of course; what is the procedure?
    Last edited by Ariovistus Maximus; 05-08-2009 at 17:00.
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  2. #2

    Default Re: AAR role-playing cheats

    Here's the internal faction names:
    seleucid - Romani
    greek_cities - Koinon Hellenon
    thrace - Epeiros
    macedon - Makedonia
    numidia - Ptolemaioi
    romans_julii - Arche Seleukeia
    romans_brutii - Baktria
    romans_scipii - Hayasdan
    carthage - Pontos
    pontus - Saka Rauka
    armenia - Sauromatae
    parthia - Pahlava
    dacia - Getai
    germans - Sweboz
    scythia - Arverni
    gauls - Aedui
    britons - Casse
    spain - Lusotannan
    egypt - Qarthadastim
    saba - Saba


    As far as I know you can't copy/paste directly into the game.

    Also I find it a bit funny that you chose to use Saba as an example since it is the only faction who's faction was renamed.

  3. #3
    Zoodling Millipede Member Ariovistus Maximus's Avatar
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    Default Re: AAR role-playing cheats

    Quote Originally Posted by julius_caesar_the_first View Post
    Here's the internal faction names:
    seleucid - Romani
    greek_cities - Koinon Hellenon
    thrace - Epeiros
    macedon - Makedonia
    numidia - Ptolemaioi
    romans_julii - Arche Seleukeia
    romans_brutii - Baktria
    romans_scipii - Hayasdan
    carthage - Pontos
    pontus - Saka Rauka
    armenia - Sauromatae
    parthia - Pahlava
    dacia - Getai
    germans - Sweboz
    scythia - Arverni
    gauls - Aedui
    britons - Casse
    spain - Lusotannan
    egypt - Qarthadastim
    saba - Saba


    As far as I know you can't copy/paste directly into the game.

    Also I find it a bit funny that you chose to use Saba as an example since it is the only faction who's faction was renamed.
    hahaha! that's funny. I just randomly generated a civ in me head.

    so in rome_shell I would type ("add_money: britons 99999...")? or do i have 2 many spaces or something?

    Thanks Julius I
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  4. #4

    Default Re: AAR role-playing cheats

    Quote Originally Posted by Ariovistus Maximus View Post
    hahaha! that's funny. I just randomly generated a civ in me head.

    so in rome_shell I would type ("add_money: britons 99999...")? or do i have 2 many spaces or something?

    Thanks Julius I
    Nah - type in

    add_money "britons" 40000

    or if that doesnt work try

    add_money, "britons" 40000


    40000 is the highest amount you can give per time entering the command, but of course you can enter the command as many times as you want


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  5. #5
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: AAR role-playing cheats

    Actually it is:

    add_money britons, 40000


  6. #6
    Strategos Autokrator Member Vasiliyi's Avatar
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    Default Re: AAR role-playing cheats

    Since were already on topic of cheating for roleplaying, I would like to know how to use the "create_unit" cheat. Im gonna need it VERY soon for my aar. Would appreciate the help. Thanks.

    4x
    1x

  7. #7
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: AAR role-playing cheats

    Quote Originally Posted by Vasiliyi View Post
    Since were already on topic of cheating for roleplaying, I would like to know how to use the "create_unit" cheat. Im gonna need it VERY soon for my aar. Would appreciate the help. Thanks.
    that cheat "create_unit" does not work on campaign map but works great with scripting, do not why



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  8. #8

    Default Re: AAR role-playing cheats

    Quote Originally Posted by Atraphoenix View Post
    that cheat "create_unit" does not work on campaign map but works great with scripting, do not why
    Actually that isn't completely true, I have often used that one, although it sometimes doesn't work without any obvious reason.
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  9. #9
    the universal person Member everyone's Avatar
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    Default Re: AAR role-playing cheats

    it works, but you need to type in the correct internal unit name, which may or may not be as displayed on the unit card. often it is create_unit "[culture] [unit type] [unit name]" [number] [experience] [weapon] [armour]
    for example, Syracusan Hoplite:
    hellenistic infantry syracuse hoplite
    or daha baexdzhyntae:
    steppe missile cavalry daha baexdzhyntae
    and so on. most of the internal unit names may be found in export_descr_units.

  10. #10
    Strategos Autokrator Member Vasiliyi's Avatar
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    Default Re: AAR role-playing cheats

    Thanks ill have to try it out

    4x
    1x

  11. #11
    Zoodling Millipede Member Ariovistus Maximus's Avatar
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    Default Re: AAR role-playing cheats

    Oooh, I always dreamed that MAA would comment on a thread of mine; I just always thought it would be on the AAR forum!

    Hehe thanks MarcusAureliusAntonius!
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  12. #12

    Default Re: AAR role-playing cheats

    So how exactly do you use create_unit?

    How do you place the units where you want them?
    Μηδεν εωρακεναι φoβερωτερον και δεινοτερον φαλλαγγος μακεδονικης

  13. #13
    Loving being a Member Ghaust the Moor's Avatar
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    Default Re: AAR role-playing cheats

    I just use add_money 10000 and that works just fine on my eb games. I guess that wouldn't work if you wanted to give money to another faction. I don't see why you would want too. CURSE YOU SCRIPT AI BONUS!!!!!!!





  14. #14
    Devout worshipper of Bilious Member miotas's Avatar
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    Default Re: AAR role-playing cheats

    Quote Originally Posted by IrishHitman View Post
    So how exactly do you use create_unit?

    How do you place the units where you want them?
    You type the name of the settlement/character that you want them to join between create_unit and the unit name

    so create_unit "Roma" "unit name"

    correct unit name found in the edu as Everyone said.

    If you still need some more help give me the name of the unit you want to make and where you want it and I will give you an exact example.

    - Four Horsemen of the Presence

  15. #15

    Default Re: AAR role-playing cheats

    I would also recommend move_character cheat.

    I believe it's move_character "character name" X Y

    You can get the character's internal name from the descr_names.txt file if it isn't obvious from the display.

    To get the X Y coordinates, bring up the shell, place your cursor over the area and type in show_cursorstat.

    A little more on create character you also have to add in the number of units, the experience level armour level, weapon level (I think, been awhile).

    So create_unit "settlement/character name" "unit name" 4 0 0 0

    Where 4 is the number of units, and the three 0's represent the armour, weapon and experience levels.

    To take screenshots, easiest way is to hit print screen while playing. The pics go to your tga folder in main RTW directory (I think, haven't played EB in awhile). They are in .tga format. Use Irfanview to batch convert to .jpeg and upload them to imageshack or photobucket or whatever pic site works for you.

    regards
    s_i
    Last edited by socal_infidel; 05-17-2009 at 15:32.

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  16. #16

    Default Re: AAR role-playing cheats

    With regard to force diplomacy, could someone please give me a rundown of how to do this exactly?

    Thanks


    Classical history is interesting. Especially when accompianied by EB.

  17. #17
    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: AAR role-playing cheats

    You press tilde (~) and type stuff in. Then press enter.
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  18. #18

    Default Re: AAR role-playing cheats

    I meant in terms of what to type in etc. Currently all I know about is toggle_fow


    Classical history is interesting. Especially when accompianied by EB.

  19. #19

    Default Re: AAR role-playing cheats

    Quote Originally Posted by miotas View Post
    You type the name of the settlement/character that you want them to join between create_unit and the unit name

    so create_unit "Roma" "unit name"

    correct unit name found in the edu as Everyone said.

    If you still need some more help give me the name of the unit you want to make and where you want it and I will give you an exact example.
    If someone can give me the EDU names of these, that would be great:
    Hoplitai (Greek Classical Hoplites)
    Pezhetairoi
    Argyraspides (Hellenic Elite Phalanx)
    Hippeis Thessalikoi (Thessalian Heavy Cavalry)
    Lonchophoroi Hippeis (Hellenic Medium Cavalry)
    Hypaspistai
    Peltastai Makedonikoi (Hellenistic Elite Infantry)
    Hetairoi (Companion Cavalry)
    Agrianikoi Pelekephoroi (Agrianian Assault Infantry)

    As well as their AS equivalents...

    miotas, use one of these and Roma as an example.
    Last edited by IrishHitman; 05-17-2009 at 20:33.
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  20. #20
    Devout worshipper of Bilious Member miotas's Avatar
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    Default Re: AAR role-playing cheats

    Quote Originally Posted by madbriton View Post
    With regard to force diplomacy, could someone please give me a rundown of how to do this exactly?

    Thanks
    You need to check you the force diplomacy thread in the unoficial mods sub forum. here

    Spoiler Alert, click show to read: 
    Quote Originally Posted by IrishHitman View Post
    If someone can give me the EDU names of these, that would be great:
    Hoplitai (Greek Classical Hoplites)
    Pezhetairoi
    Argyraspides (Hellenic Elite Phalanx)
    Hippeis Thessalikoi (Thessalian Heavy Cavalry)
    Lonchophoroi Hippeis (Hellenic Medium Cavalry)
    Hypaspistai
    Peltastai Makedonikoi (Hellenistic Elite Infantry)
    Hetairoi (Companion Cavalry)
    Agrianikoi Pelekephoroi (Agrianian Assault Infantry)

    As well as their AS equivalents...

    miotas, use one of these and Roma as an example.


    Alrighty, you need to go the EDU which is located at Rome - Total War\EB\Data\export_descr_unit.txt

    It is best if you open it in notepad++ or another similar program as it will make things much easier.

    Then you need to open the find window ctrl+f and type in the in-game name of he unit.

    Say I search for pezhetairoi I come up with a line that looks like:

    dictionary hellenistic_infantry_heavy_pezhetairoi ; Pezhetairoi

    hellenistic_infantry_heavy_pezhetairoi being the internal name and what comes after the ; being the in-game name

    so for the cheat I type the next line:

    create_unit Roma "hellenistic infantry heavy pezhetairoi"

    the numbers can be added for extra numbers(5 max), chevrons, sword, and armour(9 max for each)

    There are many variations of similar units in the EDU so providing names for all those is a little tricky but you should have no problem searching for them yourself now.

    Hope I helped

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