I'm still not happy with the way artillery functions in ETW.
It seems to suffer really badly from target fixation, continuing to fire at its initial target even after it has routed off the field despite having another unit right in front of it closing for the kill.
Plus I've noticed that if for some reason it loses that target e.g. it literally leaves the field, they often turn on the nearest target to them even a friendly unit standing next to them and proceed to blast the hell out of it in frustration.
They still continue firing after you have told them to stop, and in some cases I've had to order them to limber up just to get them to stop firing.
Definately, not as well programmed as the medieval artillery in MTW2.
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