Hi there,
I've only recently discovered Europa Barbarorum after a friend suggested it during my disappointment with RII. I'm really enjoying engineering a resurgence of the Koinon Hellenon but I am a little bit bewildered by the amount of new stuff, which is both exciting and intimidating. I was hoping to pick up some tips and help here.
1. Most importantly, the hoplite formations on guard mode seem pretty effective, but getting them into a fight is pretty difficult. Often one unit will be sucked into a fight and the unit besides it will remain oblivious, bare metres away from the fight. Is there any way to get them to push into a combat without breaking formation?
2. That being said, the most obvious benefit I have observed about guard mode is how much it preserves stamina. If I have to charge a flank with hoplites, is there any reason to continue using guard mode.
3. When hoplites are being fired on, is guard mode helpful?
4. Is there anything I can do to make phalanxes break faster? Even when entirely surrounded, they regularly fight to 30% strength before breaking.
5. Additionally, they seem able to reverse their spears in the middle of combat and force-push a flanking unit to a convenient distance. Is this intended or is there a way to stop it?
6. For RP purposes, I'm only sending men of Spartan blood through the appropriate training. For everyone else, how effective are schools and academies? Should new generals spend a year or two in a centre of learning before going to war?
7. Is there any way to get effective spies, such as a mechanic I am not aware of yet? The only way I've discovered so far is to have them shadow enemy units and spy on them every turn but even then, they often have very low chances to infiltrate important settlements.
8. Due to wars with Makedon and Epeiros, Athens has been stripped bare of population, from which it's only recovering almost 8 years later; I love this mechanic! However, do the other factions suffer the same issue? While I didn't have a spy able to tell me for sure, it seemed as though Makedon's last holdout was able to summon troops every turn. In the last half of the war, they lost a lot of territory very fast, so I imagine they had the money to do it but population is another matter entirely.
9. Is there any way to tell which units have secondary weapons and, if so, how effective they are? I've read that Thorakitai Hoplites have AP swords, but not Classical Hoplites.
10. Do the Thorakitai intentionally render the Thureophoroi irrelevant or am I missing something?
11. Are Ekdromoi Hoplitai good for anything?
12. The Ptolemaic dynasty is just about the only faction to my east. Is there any way to render them impotent, such as an attack on the Nile cities, or have I already lost this game? They have all the coastal land and have taken the Seleucids cities on the mass of land that includes Halicarnassus.
Regards,
Savriss.
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