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Thread: phalangitai and missile in the woods

  1. #1

    Default phalangitai and missile in the woods

    hi all.
    recently i am conquering greece, as a roman.
    it means, obviously, that i have to face makedonia, epeiros, and koinon ellenon.
    no problem about it - i mean, with legions, who cares how many they are. just ask where they are! - .
    the funny thing is that often i have to face the phalangitai - with sarissae, veery long spears - in the middle of the woods.
    this does not seem to disturb them. they keep formation, move, fight, without any problem.
    this seems to me rather unrealistic...
    moreover, i noticed that the covert of the woods is not that effective against missile troops. i mean: if you are in the woods, bullets and arrows shell like hell as in the open ground. if some missile troops fire from the woods, all their f..ing bullets and arrows arrive straight over your head.
    rather strange, i guess.
    hope i posted it in the right place.
    cheers
    Nec sine Marsis nec contra Marsos triumphari posse
    (Appiano)

  2. #2
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: phalangitai and missile in the woods

    1-think about Alexander Campaign of India phalanxes fought in the forest and they won though nearly Alex died.

    2- think about robin hood he ambushed soldiers in the forest.

    so they are logical but phalanx armies should have a disadvantage like cavalry while phalanx mode on it may be coded in EDU but if you code phalanx has this advantage wether phalanx mode is on or not so current engine limit give no chance to us.

    but archers should be less effective I agree but in ambushes they should have a surprise attack bonus. but AFAIK there is no game engine with that bonus.



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  3. #3
    Member Member seienchin's Avatar
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    Default Re: phalangitai and missile in the woods

    Quote Originally Posted by Atraphoenix View Post
    1-think about Alexander Campaign of India phalanxes fought in the forest and they won though nearly Alex died.

    2- think about robin hood he ambushed soldiers in the forest.

    so they are logical but phalanx armies should have a disadvantage like cavalry while phalanx mode on it may be coded in EDU but if you code phalanx has this advantage wether phalanx mode is on or not so current engine limit give no chance to us.

    but archers should be less effective I agree but in ambushes they should have a surprise attack bonus. but AFAIK there is no game engine with that bonus.
    1, Thats only in the Movie .... ^^

    2. Yes, but Robin Hoods soldier didnt fight in formation like the ones in EB. Buts that the problem with the Rome engine. But anyway units in forests get a bonus against arrows or javelines. But again you cant see it cause in the Rome engine all Missile fly at the target no matter if they hit or not. But you get less casualties.
    Last edited by seienchin; 04-17-2009 at 11:18.

  4. #4
    Satalextos Basileus Seron Member satalexton's Avatar
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    Default Re: phalangitai and missile in the woods

    the biggest mistake you've made is that ur challanging the hellenes as a barbaroi. ur doomed to fail, sorry.




    "ΜΗΔΕΝ ΕΩΡΑΚΕΝΑΙ ΦΟΒΕΡΩΤΕΡΟΝ ΚΑΙ ΔΕΙΝΟΤΕΡΟΝ ΦΑΛΑΓΓΟΣ ΜΑΚΕΔΟΝΙΚΗΣ" -Lucius Aemilius Paullus

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    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: phalangitai and missile in the woods

    shortly possible in life but not with RTW



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    Σέλευκος Νικάτωρ Member Fluvius Camillus's Avatar
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    Default Re: phalangitai and missile in the woods

    Probably something hardcoded, I guess EB team cant do anything about it....
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    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: phalangitai and missile in the woods

    Quote Originally Posted by satalexton View Post
    the biggest mistake you've made is that ur challanging the hellenes as a barbaroi. ur doomed to fail, sorry.


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  8. #8
    Member Member seienchin's Avatar
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    Default Re: phalangitai and missile in the woods

    I just repeat what I said cause nobody seemed to read it


    But anyway units in forests get a bonus against arrows or javelines. But again you cant see it cause in the Rome engine all Missile fly at the target no matter if they hit or not. But you get less casualties.

  9. #9
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: phalangitai and missile in the woods

    OK dude, you don't have to shout.

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  10. #10
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: phalangitai and missile in the woods

    Quote Originally Posted by seienchin View Post
    1, Thats only in the Movie .... ^^

    2. Yes, but Robin Hoods soldier didnt fight in formation like the ones in EB. Buts that the problem with the Rome engine. But anyway units in forests get a bonus against arrows or javelines. But again you cant see it cause in the Rome engine all Missile fly at the target no matter if they hit or not. But you get less casualties.
    1) Well he did do that crazy Leroy Jenkins move when he went over the wall BY HIMSELF and freaked everyone out. A few siege ladders actually broke under the weight of all the guys trying to save his butt.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  11. #11

    Default Re: phalangitai and missile in the woods

    no. i did read it. i swear it!!!
    Nec sine Marsis nec contra Marsos triumphari posse
    (Appiano)

  12. #12

    Default Re: phalangitai and missile in the woods

    but, i still say, phalangitai simply can't fight in the woods.
    polybius is extremely explicit in this: phalanx can fight only in open space.
    and i don't have ANY historical account over phalanx fighting (and winning) in the woods. the greeks, when campaigning in thrace, had to select special groups of young soldier lighty armed among the phalanx, to face the thracians in the woods.

    oops. i forgot. i am not encountering real difficulties facing makedonian and epeiros.
    they are many, ok.
    but this gives more fun to the struggle .
    (you know... with roman legionairs, it is difficult to get difficult )
    Nec sine Marsis nec contra Marsos triumphari posse
    (Appiano)

  13. #13
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: phalangitai and missile in the woods

    Phalanxes get crazy terrain penalties in forests. They rival heavy cav there, actually. *shrug* Best that can be done under the engine, especially considering that realistically that should only apply to the pikes rather than the much more manageable swords and other sidearms...

    Note, incidentally, that Alexander's phalangites were basically retrained and -armed psiloi skirmishers and thus had little trouble converting to a light-infantry role for "close terrain" combat. By the EB timeframe, however, this was no longer the case, and such "cross-training" was the hallmark of elite units.
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  14. #14
    Barcid Member soup_alex's Avatar
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    Default Re: phalangitai and missile in the woods

    Quote Originally Posted by Watchman View Post
    Phalanxes get crazy terrain penalties in forests. They rival heavy cav there, actually. *shrug* Best that can be done under the engine, especially considering that realistically that should only apply to the pikes rather than the much more manageable swords and other sidearms...
    Yep. I think the problem you're having, belliger, is that even taking into account the hefty penalties that phalangites (and cavalry, and various other footsloggers, too) take when fighting in woods, they're still extremely powerful fighters, and the difficulties of maneouvre-ing and maintaining a phalanx formation in woods that would be clearly observed in reality, just can't be represented any other way in the Rome engine.
    You're going to have to use combined arms and superior manoeuvrability to trump the Hellenes with Roma. Or just use the phalanx-breaker exploit...
    "The pathfinding around town squares is twenty different kinds of horrible."Watchman

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    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: phalangitai and missile in the woods

    Quote Originally Posted by satalexton View Post
    the biggest mistake you've made is that ur challanging the hellenes as a barbaroi. ur doomed to fail, sorry.
    I Challenge you Averni vs your faction of choice.
    'Who Dares WINS!' - SAS
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  16. #16
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: phalangitai and missile in the woods

    Well, well, satalaexton. The Barbaroi are showing us their real faces again. What is the last resort of a failing barbaros? Violence

    Maion
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  17. #17

    Default Re: phalangitai and missile in the woods

    Though oddly enough they don't like killing the Carthies. The OP's problem must be why. All the troops are on pikes.



    I didn't do this. It were all them Mak lovers wot dun it.

  18. #18
    Satalextos Basileus Seron Member satalexton's Avatar
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    Default Re: phalangitai and missile in the woods

    Quote Originally Posted by Celtic_Punk View Post
    I Challenge you Averni vs your faction of choice.
    I choose......Bartix.

    Sorry, u WILL lose that. No hard feelings.




    "ΜΗΔΕΝ ΕΩΡΑΚΕΝΑΙ ΦΟΒΕΡΩΤΕΡΟΝ ΚΑΙ ΔΕΙΝΟΤΕΡΟΝ ΦΑΛΑΓΓΟΣ ΜΑΚΕΔΟΝΙΚΗΣ" -Lucius Aemilius Paullus

  19. #19
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: phalangitai and missile in the woods

    ok whatever. you n me, averni vs makedonia. I'll take you down a notch. SEND ME A PM! it will be done! There will be witnesses, there shall be a dinner at 6 afterwards.


    BE GONE!
    'Who Dares WINS!' - SAS
    "The republic stands for truth and honour. For all that is noblest in our race. By truth and honour, principle and sacrifice alone will Ireland be free."-Liam Mellows


    Who knows? If it's a enough day we may all end up Generals!"

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