http://www.rockpapershotgun.com/2010...-mike-simpson/
Not hugely revelatory, but some thoughts from Mike Simpson on why Shogy 2 will be good. I've picked the below out, on AI issues of previous games, as it seemed the most important (to me):
"To give an example of the kind of problem we faced: if you were playing against AI on a very high difficulty level in Empire or Napoleon, then you wanted a serious challenge, you wanted to be attacked. The campaign AI wasn’t aggressive enough for most people, it was passive, that problem has gone for Shogun 2, and the very hard and hard levels have beaten me already in testing. There is so much AI grunt that I think we are now dialing that back, which is a better position to be in. I don’t expect to get any of that kind of criticism of the AI in Shogun."
I don’t expect to get any of that kind of criticism of the AI in Shogun
Right, that probably just means the very narrow example of the AI not being aggressive -but that's not really the point, its about the AI being sensibly aggressive. Empire's campaign AI was fully capable of being agressive, even if it had no army left to do it with!
Sorry, I just can't read anything Mark S says without getting riled.
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