Fairly simple: I'm finishing up my Casse campaign, if I can keep the Sweboz in check (they are charging into my lands, of course), and can't decide who to play as next. Your advice would be gratefully received.
Fairly simple: I'm finishing up my Casse campaign, if I can keep the Sweboz in check (they are charging into my lands, of course), and can't decide who to play as next. Your advice would be gratefully received.
inde consilivm mihi pavca de Avgvsto et extrema tradere, mox Tiberii principatum et cetera, sine ira et stvdio, qvorvm cavsas procvl habeo.
My vote goes to the Getai, mainly because all others are considered hard factions.
Maion
~Maion
Voted Pontus, Getai are great fun but very easy. Sauromatae are considered hard?
..he can't hide behind phalangites with those factions <_< >_>
Just kidding Maion.
This space intentionally left blank.
I would say Getae; they are not very easy as it sounds, and besides they have the potential to expand into Greece and Rome early on. Not counting the "feel" barbarian factions have, which makes for a cool game IMO. I'm playing Casse now and will play the Arverni or Aedui when I finish.
i was tempted by arverni and aedui...but after the battles in gaul i've had with them, i wanted something different.
i have in fact tried sauromatae before, back on 1.0 i think. it was fantastic, but those wastes do seem vast, even with the speed of the HAs and all.
thank you for everyone who's been responding. morte66, thank you in particular for your estimation of the pros & cons of each faction, gratefully received. I suppose I'm fairly attracted to pontus/hayasdan simply because they start small, like casse. I imagine all three factions will have fairly different troops (all cavalry strong) from my all-infantry casse style fights. so yeah.....i'll wait and see how the votes pan out. thank you again everyone.
inde consilivm mihi pavca de Avgvsto et extrema tradere, mox Tiberii principatum et cetera, sine ira et stvdio, qvorvm cavsas procvl habeo.
I voted for Pontus, because they are really good during my romani campaign, and i'd like to play them soon. And the colour is cool *GG*
Balloon-Count:x 15
Many thanks to Hooahguy for this great sig.
It depends on which difficulty u play on...if hard/hard or highertry Hayasdan or Pontus-it will be hard time against Arche Seleukeia+someone else
...My vote for Getai-interesting location+cool units. Sauromatae are boring for me.
Spartans do not ask:how many? but:where they are?"
Hayasdan is really cool. Really difficult, but really cool. On the other hand, the start is somewhat easier than Pontos/Pahlava, because you can hold off the Seleukide hordes quite easily at the mountain passes.
This space intentionally left blank.
Pontus: Pretty much guaranteed an extended slugging match against the Seleucids, whose armies are much like yours only bigger and better. Settle down for a long hard war. Try to only fight one superpower at a time. Decent tech and government, but not much native recruiting area. You need to improvise a lot with this faction, your troops and position and enemies are always changing.
Getai: Easy start, decent units in an interesting mix. You get to pick your enemies more than most factions. You really need to work that recruitment viewer and plan the conquests/MICs to get your good troops, as recruitment is somewhat variegated. Not so great for tech tree, government zones etc -- government and logistics get to be a bit of a slog once you're past about 15 provinces.
Hayasdan: Pretty much guaranteed an extended slugging match against the Seleucids; you have better cavalry and worse infantry. Your family members will really earn their living on the battlefield. Government reform system makes for a slow start, then it "encourages" you to expand in a certain direction (you get lousy governments unless you go southeast).
Sauromatae: If you're really good at this, you can turn the rest of the map into as big a wasteland as the place you came from -- it's not like you have the tech tree to build anything after conquering. Battles get a bit samey. Horse archers are not natural siege troops, but it can be done.
I'd play the Sauromatae, since they offer the biggest different from your previous faction.
Fight like a meatgrinder
Bookmarks