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  1. #1
    the universal person Member everyone's Avatar
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    Default Allied Armies

    good day,

    I had a sudden idea after reading MAA's AAR, regarding those allied armies he used (e.g. the Roman legion used by his Makedon and etc). So I also decided to mod the EDB, EDU, DMB and add a few unit cards here and there, to give myself (playing as Makedon then) the ability to recruit a few more units, namely Roman Camillan units, Armenian units (I think they look cool), Galatian units, Epirote units, and a few others I though interesting.

    so it was a long process of copying-pasting the hidden resource locations and unit names throughout EDB and after a two long afternoons I finally had my Armenian army for the new Satrap of Armenia.

    now the problem is I decided to play as Aedui now and decided to subjugate Rome. however I remembered that I couldn't recruit Roman units (other than the hastati, equites and rorarii) in Italy. and it's going to waste a bit more time making another EDB so that I could recruit Roman/Iberian/etc unit as Aedui.

    Therefore I decided to add a new building in EDB to represent forging alliances with the locals so that I could recruit their units. That new building requires a level 3 or above govt to construct.

    however the problem is that I do not know how to mod EDB so as to include another building. never mind about this paragraph, I found out how as I was typing this paragraph; and spent another three more hours doing it so this topic was delayed.

    presenting my first minimod:

    current version: v0.3 (for EB 1.2, savegame compatible, and it's also compatible if you upgrade from a previous version of this minimod. However this is not compatible with other mods which modifies the files export_descr_buildings, export_descr_units and export_buildings)
    download from:
    -filefront
    -rapidshare
    -mediafire

    (note: because of some strange bug, it does not work properly when you play as Romans.)

    in the current version:
    -Italian/Camillan Roman units for every faction except Romani (for obvious reasons)
    -Galatian units (tindanotae, kuarothoroi, lavotuxri and the klerouch) for all factions
    -Thracian units (rhomphapharoi, triballoi, prodromoi and a few others) for all factions
    -Armenian units (Nakhararakan aspet, zrahakir netadzik, hai nizagamartik, georgian swordsmen and a few other units around Caucasus area)
    -Hoplites (Massilian, Syracusan, Spartan, and those other hoplites that KH uses)

    screenshots:
    Spoiler Alert, click show to read: 








    update log:
    15 Feb: v0.1 (outdated, had some bugs)
    16 Feb: v0.11 updated, fixed the graphic error.
    20 Feb: v0.2 (added new UI picture, Galatian and Thraikian units)
    8 Mar: v0.3 (made the UI picture less unsightly, added Armenian units and Koinon hoplites)

    Known bugs:
    -some units, in particular the greek hoplites, are not recruitable even though it is shown on the "allied armies" building description. not sure why though, still working on it.
    -CTDs occur when there are model conflicts. e.g. Romani with Roman units. the problem is already identified, though it'll take a while to fix it (by inserting a line for every faction and what sprite/model they should use; instead of lazily adding "merc" and let every faction use it)

    Future versions will include:
    -bug fixes, in particular for the Romanoi.
    -Machimoi
    -Goidilic/British
    -Carthaginian (Liby-phoenician, phoenician, etc) units
    -Germanic units
    -other stuff which I may occasionally think of when I subjugate those people in my current campaign
    -local/factional recruitable generals (RGBs) who won't turn into client rulers when you leave them to govern a city (so they're treated like normal FM's just that they don't appear on the family tree)
    ...more when I eventually think of making something else

    and that would be the order which I would work on them.


    If you are currently using other minimods and also wish to play this; this small tutorial helps you to manually install this minimod into existing minimods of yours
    Spoiler Alert, click show to read: 
    1. copy the part in the EDB under ";::::: allied armies by everyone:::::" into your current EDB (with the minimods and stuff)
    2. see the units which are made available to all factions (there are 31 of them); by finding the unit cards under /data/UI/units
    3. search for the units in EDU and add ", mercenary_unit" at the end of the "attributes" line
    4. search the units in DMB and find the skins they use; at the end of "models" and "textures", add a new line and change the faction name into "merc" for example:
    models.........romans_julii filename1 filename1
    models.........slave filename2 filename2
    models.........merc filename1 filename1
    textures.......romans_julii filename1 filename1
    textures.......slave filename2 filename2
    textures.......merc filename1 filename1
    5. and finally dump the unit cards inside the RAR file into /data/UI/units/merc and /data/UI/unit_info/merc
    Last edited by everyone; 03-26-2009 at 15:51.

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