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  1. #1
    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Wishlist for CoD: MW2

    I am compiling a wishlist for what we, as a community want in Call of Duty: Modern Warfare 2.

    I will add your guys' suggestions to the list as we go.

    Heres my wishlist:


    -Map editing/construction set similar to Hao 3's Forge

    -Better thermal/night vision. As it stands now, the night vision can almost never be used to reliably detect a persons heat signature.

    -Addition of new guns. I'd love to see the STG-44 (or, in-game in CoD4, MP-44) replaced with an XM8. More variety would be nice too.

    -Maps that actually require night-vision. In CoD4, night vision was almost exclusively an impairment in MP. How about a couple maps that you ahve to use night-vision on, due to pitch blackness?

    -Better ACOG scopes. I cannot use ACOG scopes right now, because I have a hard time switching between iron-sights, red-dot sight, and ACOG scopes. If they added a cross-hair instead of an arrow in the ACOG scopes, they would be much more useful.

    -Multiple weapon attachments at once. There is no reason I cannot have an M203 grenade launcher on the underside of my barrel, and a red-dot sight above it.

    -More weapons used by true armies rather than insurgents or crappy armies. I'd like to see less and less RPD's and more and more H&K MG4's. Give us more good-guy weapons!

    -More accurate machine guns. I cannot stress this enough. If I cannot hit an enemy with an M60 from perhaps 50 feet away (with a red-dot sight, mind) while going through my ammo, only to have him pop up for a second and shooting me as my gun starts shooting at wild angles, despite my aim staying on their position.

    -Custom Server Choice. By this, I mean that, in addition to the standard match-making already present, there would be a list of custom games you can choose from. This way, people can create their own game variants and maps, and allow anyone to play them.

    -Picture taking and movie playback. Similar to halo 3's mechanism.

    -CoD: WaW's assistance system. In this system, rather than getting 1/5 of the points for aiding somone in killing a person, you get an amount of points proportionate to the damage you do to the enemy. I hate when I have maybe 2 shots left to kill someone, then some douche-bag on my team steals my kill and gets full credit, while i get 2 points.

    -CTF Game Mode. Simple enough: Get into the enemy base, steal the flag, bring it back to your base. In CoD, this could be represented by an intel laptop or something similar.

    -Vehicles. I know what everyone is about to say: Remember the tanks in CoD: WaW? Yes, I do. Personally, I think it adds an extra challenge, and means that you have to compromise between firepower and whatever you want. However, tanks and any other vehicles could not possibly be over-powered in CoD:MW2; in an urban environment, odds are that the only thing you could do is stay at one end of the map, with your team controlling any buildings around you. This forces the enemy to either try to rocket-snipe you and risk getting blown to pieces immediately, or forces them into the side-buildings to get a good shot. With Humvees and APC's, you could quickly get players around in more open maps. Which brings me to the next wish:

    -Open desert/oasis maps for Humvees and light vehicles to drive around. of course, these would have buildings as well as cover in the more open areas, but not too much. Probably best used for Domination and CTF.
    Last edited by Prussian to the Iron; 08-11-2009 at 07:00.
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  2. #2
    Iron Fist Senior Member Husar's Avatar
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    Default Re: Wishlist for CoD: MW2

    Quote Originally Posted by Prussian Iron View Post
    -Better thermal/night vision. As it stands now, the night vision can almost never be used to reliably detect a persons heat signature.
    Night vision doesn't detect a person's heat signature, whether thermal vision that can be worn on the head actually exists I do not know, only seen it in Splinter Cell or other semi-sci-fi.


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  3. #3
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Wishlist for CoD: MW2

    im writing an article on all known features for MW2 in the next issue of the gahzette. stay tuned.
    by the way, its not COD:MW2, just MW2.
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  4. #4
    Iron Fist Senior Member Husar's Avatar
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    Default Re: Wishlist for CoD: MW2

    Quote Originally Posted by Hooahguy View Post
    im writing an article on all known features for MW2 in the next issue of the gahzette. stay tuned.
    by the way, its not COD:MW2, just MW2.
    No it's not.


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  5. #5
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Wishlist for CoD: MW2

    hm. thanks for the info. now i need to change my article a bit.
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  6. #6
    Ultimate Member tibilicus's Avatar
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    Default Re: Wishlist for CoD: MW2

    More diverse and bigger maps, generally there is a set format for maps where by there's two ways round, crossfire and bog for example, it would be nice to have a bigger tactical element.

    More diverse weapons, also no m16. I don't appreciate a gun which can kill me in one shot, 2 shots maximum.

    There the main ones to be honest, also some new perks would be nice. I want it to feel like a new game, not just a cod 4 re-skin..


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