The debate has been a heated one for ages, but it got completely out of control by the arival of the Egyptian faction description, which turned out to be an 15th century BC implant in the 3rd century BC RTW universe with no mentioning or otherwise of the Graeco-Egyptian culture of the era – and with a few medieval-Arabic style buildings in for good measure.
I am one of those who are extremely disappointed by the way CA is treating the people who’d made big bucks for them (that would be US) but in the same time I am more concerned about the way some people tend to interpret some things.
I’ve seen lots of that kind of talking in the .com forums and some here as well. It’s the “history is dull, CA needs to appeal to the mass market with cool units” bunch.
Even some respectable members of the community and the .org administration (well, since .org is only semi-dependant one could expect that much) are jumping on this particular bandwagon.
I wish to open up a conversation to actually discuss this issue. Do you think historically accurate is dull and shall drive potential buyers away? In what way? How is a fairly (we are not asking for 100% accuracy, that would be true only in dreamland but for a fairly accurate representation of the era the game is supposed to recreate) historically accurate unit lineup, “dull” and “uncool”?
And if “coolness” factor is what matters, why not include in the game transformers, pokemon, star wars stormtroopers, jedi knights, Rohan cavalry – hell, all those are “cool”, ain’t they”? Oh, wait, there are licensing problems, that’s why
Jokes aside, this is not good. First we see rabid dogs and flaming pigs. We say “ok, wtf, it’s just two units, we’ll mod them out or not use them, whatever”. Then a bunch of completely stupid units come up (with the infamous Bullshite Warrior – ie. Cornutus Iberiansis – and the horrendous Druids being the most prominent examples) that trample on each and every sense of historical accuracy. At the same time we start seeing the first signs of the abomination that is going to be Egypt (instead of Hellenistic Ptolemaic Egypt, officially called “Kingdom of the Lagids”, a right-out-of-15th century BC Pharaonic New Kingdom Egypt) but we believe them when they say “they’ll mix accurate Greek units with “cool” hollyweird crap to appeal to the masses”.
Then we see the final (?) depiction of Egypt… and the shit hits the fan.
For me, RTW is dead. After seeing “Egypt”, I change my previous statement (“I’ll buy this game no matter what”) to “I’ll buy it only when the modders come up with a version without kindergarten units and pharaonic Egyptians”.
Fair enough, I think. I am still going to cash out the 50 euros to buy this overhyped piece of shit.
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