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Thread: Rome Total War Realism Custom Edition

  1. #1
    Member Member wipeout140's Avatar
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    Exclamation Rome Total War Realism Custom Edition

    Rome: Total Realism Custom Edition 3.2 Final is a complete modification for Rome Total Realism 5.4.1. Adding many new features and giving you a new experience.

    Version 1 - 600 Downloads - Late March/ Early April 2005

    Main changes for Version 1

    • Minor changes to the unit stats
    • Minor changes to the campaign
    • Gave some factions more money at the start of the campaign
    • Also few other minor changes
    • Used Rome Total Realism 5.4

    Version 2 - 676 Downloads - Early May/ Middle May 2005

    Main changes for Version 2

    • Changed the mod to Rome Total Realism 5.4.1
    • Fixes a road problem in Rome Total Realism 5.4.1
    • Uses Darths Varder formation files 2.0
    • Disasters happen more and bigger effect
    • Uses Archer sky mod 1.1
    • 0 build time all troops
    • Fixed some bugs which were in version 1
    • More changes to unit stats
    • Reduced Squalor
    • Changed faction standing e.g. allied/war/natural
    • Few changes to buildings stats and costs
    • Adds few events back
    • Senate Removed
    • All missile troops have 1 weapon level and improved range of firing,
    • Took peasants out of the campaign so you can only use them in custom battles

    Version 3 - 2320 Downloads which include beta versions of RTR CE Version 3 - Late May to Present

    Main changes for Version 3

    • Mass overhaul on unit stats.
    • All cavalry improved
    • Added lot of units back to custom battle
    • Adds many more custom battles (18 in total)
    • All barbarian family members have the ambush trait
    • All faction leader and heirs have bodyguard trait
    • All barbarian troops have hide “anyway”
    • Changed ships stats
    • Harder Roman Campaign
    • Added a few new quotes in
    • Heavily modified descr_strat.txt for better campaign
    • Changed resources
    • Need timber resource for bigger and better ships
    • Reduced cost for forts and watchtowers
    • Increase of land trade
    • Improved accuracy on artillery units like Ballistae, Scorpions and Repeating Ballistae
    • AI expands a lot quicker
    • All factions more advance
    • Diversified Roman Family Tree. Rather than starting out with just Julii family members, you have members from all roman factions in one faction
    • Updated the campaign descriptions
    • Did few changes to menu_english file e.g. Difficulties – easy/medium/hard/very hard
    • Changed spies, assassins, diplomats, admiral they cost less
    • You can burn all the buildings now in battle mode
    • Edited descr_auto_optimise_options for full graphics
    • Senate Removed (fixed ctd on 50th province)
    • Romans have most of Italy
    • Greek Cities have southern Italy
    • Added Epirus they have replaced Thrace
    • Eprius now have the correct starting location (South of Italy and Eprius) and i have given them bigger unit selection
    • Uses Archer sky mod 1.2 - Link to the thread on more information on this mod - Night Battles & Weather Effects Project 1.2
    • Uses Darths Varder formation files 6.6 which are used in Darth Mod 5.3.2, - Link to the thread on more information on this mod - NEW!!!Darth_Formations_6.6_standalone_version
    • Uses a modified movement mod made by me for RTR CE 3.2 Final
    • You can burn all the buildings now in battle mode
    • Moved all Parthian armies so there in their own lands
    • Changed the Parthian Cavalry structure
    • Go city view you see more town watch on patrol for example
    • More men in each unit for more epic battles
    • Changes the rebels so AI expands quicker
    • Improved accuracy of siege weapons
    • As you build better building there experience is better e.g. army barracks - experience 4 troops straight away. So you face better armies, harder challenge
    • All factions more advance
    • More mercenaries in-game
    • Britannia haves only 2 provinces
    • Reduced the upkeep of armies
    • Updated the faction maps so there right now
    • In Roman Army every unit has a standard bearers – Here is a standard bearer on horseback - Mounted Standard Bearer
    • Longer Battles
    • Many updates to all the files
    • Edited the Character traits
    • New textures

    Extra Information
    You need Rome: Total Realism 5.4.1 to play this mod,
    Rome: Total Realism Custom Edition 3.2 Final was uploaded on 16th July 2005,
    Rome: Total Realism Custom Edition 3.2 Final comes with a installer and a batch file for backing up your files,

    Want to improve the mod?, Just give your opinion on the mod, or talk about it, Or see it from start of version 3 to last developments of version 3 go here:
    Rome Total Realism Custom Edition Thread,

    Enjoy Rome: Total Realism Custom Edition,

  2. #2

    Default Re: Rome Total War Realism Custom Edition

    tell me why you and many others want to remove the Senate!! The Senate was the symbol of freedom in Ancient Rome, a freedom which was destroyed by the Emperors. The real ruin of Ancient Rome was actually the fall of the Republic with the Senate as ruler and the creation of the Empirel!!

  3. #3

    Default Re: Rome Total War Realism Custom Edition

    I don't think it's an ideological disagreement with the Republican system, rather it's solely a game thing because the way the Senate works can make it quite annoying to mod around.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  4. #4

  5. #5
    Member Member wipeout140's Avatar
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    Default Re: Rome Total War Realism Custom Edition

    3.1.2 is out
    Friday should be 3.2


    Lastest version of beta now includes a batch file for backing up your files before installing the mod also a installer
    For the Sig put that in your sig [IMG] - http://mercury.walagata.com/w/wipeout140/RTRCE3-sig.jpg - [/IMG] with out the spaces and -.

  6. #6
    Fidei Defensor Member metatron's Avatar
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    Default Re: Rome Total War Realism Custom Edition

    Quote Originally Posted by HenryLet
    tell me why you and many others want to remove the Senate!! The Senate was the symbol of freedom in Ancient Rome, a freedom which was destroyed by the Emperors. The real ruin of Ancient Rome was actually the fall of the Republic with the Senate as ruler and the creation of the Empirel!!
    No. Not in the least.
    [War's] glory is all moonshine; even success most brilliant is over dead and mangled bodies, with the anguish and lamentations of distant families.
    — William Tecumseh Sherman


  7. #7
    Member Member wipeout140's Avatar
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    Default Re: Rome Total War Realism Custom Edition

    3.2 Beta uploaded.Just updated the page. Do the readme and updated beta tomorrow
    Download is 3.1.2 and 3.2 Beta

  8. #8
    Member Member Silentio's Avatar
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    Default Re: Rome Total War Realism Custom Edition

    Hey come on now, don't read too much modern thoughts into the past. Yes, the Senate was a symbol of freedom and the ancient liberties of old, but simply put it was incapable of ruling the lands it conquered. Basically you have nearly 100 years of nearly constant civil unrest before Octavian and Agrippa put an end to it. Also look to the governing of the provinces under the republic, it was far more cruel and brutal than under the empire.

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