I, personally, like the idea of this trait, especially since it introduces another level of complexity into the gameplay - specifically, making sure that the player's army does not exceed that of the AI to avoid the trait. I do, however, object to it on the RP grounds. Surely, in real life there could be a general who likes easy battles (and who doesn't?!), but should the penalty really be that severe? Many of my generals seem to pick up that trait very quickly - often after 1 or 2 battles, and in many cases where the numerical advantage was either negligible (such as 10 men) or necessary - especially when fighting against the Gaesatae with an infantry force.
What's worse is I am yet to find a good way to remove this trait - I tried fighting other battles with large numerical disadvantage to myself, but the trait is still there. Should it be more temporary instead? Say, last for ten turns and then disappear if no more "easy battles" are fought? Or maybe a bit harder to get and be more dependant on such traits as "Lazy" or "Dull"? Would that be more realistic?
What do you guys think?
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