Results 1 to 12 of 12

Thread: Mod Downloads forum

  1. #1

    Default Mod Downloads forum

    The Forge has always been intended for mods in development, limiting each mod to one thread a piece. However, the mixture of mods in development, mods completed and mods with releases but still in development can make it difficult for mod-users looking for something to play to find out what's available for download and what isn't.

    As a result, we're currently working on a Mod Downloads forum which will complement the current Forge (for mods in development) and Mod Discussion (for mod announcements and many other things). Each new version of a mod will have its own thread and no threads without a link to a relevant download will be allowed.

    This forum will be integrated with a Mod Downloads area of the Link Database - so links to new downloads will be entered there by the modder who will be able to associate it to various sub-categories to allow for easy browsing. When a staff member reviews that entry a new thread will be opened in the Mod Downloads area and the content copied in.

    To allow mod-users fair notice about the mod they're downloading certain information will be required in each thread - namely the title, brief description, version compatibility, credits and conditions of use. New entries that don't include at least this information will not be approved for the Links Datbase nor transferred to the Mod Downloads forum and the modder will be contacted.

    Replies will be allowed to threads - however they should be in regards to issues with downloading and compatibility issues. Modders are encouraged to post news announcements with extra content on the Mod Discussion forum and also to keep thei Forge thread updated with the latest links.

    Please feel free to ask questions or make comments here - also we're open to suggestions for the sub-categories that mod-users would like to browse downloads by.
    Last edited by Epistolary Richard; 04-30-2006 at 11:47.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  2. #2

    Post Re: Mod Downloads forum

    Quote Originally Posted by Epistolary Richard
    ...

    This forum will be integrated with a Mod Downloads area of the Link Database - so links to new downloads will be entered there by the modder who will be able to associate it to various sub-categories to allow for easy browsing. When a staff member reviews that entry a new thread will be opened in the Mod Downloads area and the content copied in.

    ...

    Please feel free to ask questions or make comments here - also we're open to suggestions for the sub-categories that mod-users would like to browse downloads by.
    Do you think the inclusion of an optional feedback topic (directly related to the download) should be included in this Mod Downloads area? A mod feedback topic that is created in the Mod Discussion forum may easily become misplaced due to the volume of activity. If a feedback topic is located with (or as close as possible) to the actual download, it may make life easier for both the mod developer / team and the mod downloaders. What do you think?

    As for sub-categories, you may wish to go for a differentiated approach with individual sub-categories dependent upon the type of mod in question. For example:

    • Total Conversion Projects
    • Major Projects
    • Light / Niche Projects


    These areas could then be broken down further, dependent upon the type of mods available.

    Or you could go for a broader approach, namely the classification of mods for RTW and BI.


    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  3. #3
    Bug Hunter Senior Member player1's Avatar
    Join Date
    Feb 2005
    Location
    Belgrade, Serbia
    Posts
    1,405

    Default Re: Mod Downloads forum

    If you ask me, download thread should always include announcements by author.

    So if player subscribes to the thread, he'll always be notified when new version is released, by author posting a change list or notification in download thread.


    P.S.
    That's what I do with bug-fixer in general forum.
    As well as most moders with just single thread that houses their mods.
    BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack

  4. #4

    Default Re: Mod Downloads forum

    Interesting. From my experience some modders with single mods do keep a single thread and update it - others like to post a new thread for the next increment of their mod.

    I can see it argued either way - in truth I can see that it would be better for browsing mod-users to only have the latest supported version available. Essentially there are three policy options:

    1) Allow modders to post a new entry for each new version as they see fit.

    2) Encourage modders to keep a single entry with the latest version supported (or the last version supported for one version of RTW), but do not prevent them if they choose to add a new entry for a new version.

    3) Require modders to keep a single entry for each mod and delete entries which are new versions (if they are for the same version of RTW).

    What do people think?


    In terms of different categories, what do people think of:
    (remember mods can be placed in more than one category)

    - Large mods (above a certain size)
    - Small mods (below a certain size)
    - Historical mods
    - Gameplay mods
    - Fantasy mods
    - Total Conversions
    - Mini/Concept mods
    - Different RTW/BI version categories
    Last edited by Epistolary Richard; 05-01-2006 at 01:45.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  5. #5
    Bug Hunter Senior Member player1's Avatar
    Join Date
    Feb 2005
    Location
    Belgrade, Serbia
    Posts
    1,405

    Default Re: Mod Downloads forum

    I think major releases should have seperate threads.
    Like swtich from RTW6.3 to RTW7.0
    Or Bug-fixer 2.x to Bugfixer 3.0

    But as long as they are incremental builds, they should all be in single thread.
    Not sure should that be forced or not. But should definetly be encouraged.
    BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack

  6. #6

    Default Re: Mod Downloads forum

    Quote Originally Posted by Epistolary Richard
    ...In terms of different categories, what do people think of:
    (remember mods can be placed in more than one category)

    - Large mods (above a certain size)
    - Small mods (below a certain size)
    - Historical mods
    - Gameplay mods
    - Fantasy mods
    - Total Conversions
    - Mini/Concept mods
    - Different RTW/BI version categories
    I think there are too many categories there. maybe just
    - for RTW
    - for BI

    the mods themselves will describe what they did anyway. too amny categories will just add to the confusion
    Ramon Gonzales y Garcia

    If we had gone so far, it is because we stand on the shoulders of giants

  7. #7
    Viceroy of the Indian Empire Member Duke Malcolm's Avatar
    Join Date
    Oct 2003
    Location
    Dùn Dèagh, the People's Republic of Scotland, the United Kingdom of Great Britain and Ireland.
    Posts
    2,783

    Default Re: Mod Downloads forum

    Will you need a new Asst. Mod. Mod for this new forum?

    Also, perhaps as sush:
    -Full mods
    -Mini mods
    -Gameplay mods

    along with different RTW/BI categories for each
    Last edited by Duke Malcolm; 05-24-2006 at 17:45.
    It was not theirs to reason why,
    It was not theirs to make reply,
    It was theirs but to do or die.
    -The Charge of the Light Brigade - Alfred, Lord Tennyson

    "Wherever this stone shall lie, the King of the Scots shall rule"
    -Prophecy of the Stone of Destiny

    "For God, For King and country, For loved ones home and Empire, For the sacred cause of justice, and The freedom of the world, They buried him among the kings because he, Had done good toward God and toward his house."
    -Inscription on the Tomb of the Unknown Warrior

  8. #8
    Axebitten Modder Senior Member Dol Guldur's Avatar
    Join Date
    Apr 2005
    Location
    England
    Posts
    1,550

    Default Re: Mod Downloads forum

    Platform: RTW or BI
    Period: Roman Era, Historical, Non-historical
    Type: Full, Mini, Enhancement/Gameplay


    I feel it woukd be important to have the Roman Era period classification otherwise the other "historical" mods will get lost in all the Roman Era mods (of which there are many!)
    "One of the most sophisticated Total War mods ever developed..."

  9. #9

    Default Re: Mod Downloads forum

    That's a good point.

    The Mod Download database and forum is finished enough for people to start looking around and adding stuff. It should become visible at some point in the near future. I've added a few of my own mods as examples - others are welcome to do the same. Questions and feedback should be posted in this thread.

    Quote Originally Posted by Duke Malcolm
    Will you need a new Asst. Mod. Mod for this new forum?
    It's early days for many of these new features and there's more on the way. You don't have to be an AMM to help out in improving the forums though - there's lots of ways to help out depending on your interests.
    Last edited by Epistolary Richard; 05-25-2006 at 01:34.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  10. #10
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
    Join Date
    Feb 2005
    Posts
    1,773

    Default Re: Mod Downloads forum

    So how does this new section work? How do we submit our mods to the new section?

  11. #11

    Default Re: Mod Downloads forum

    Good question - in a similar way to TWC the Mod Downloads forum is just a mirror of the new entries that are made to the Mod Downloads database. A new entry in the database will - once reviewed by staff - create a new thread in the Mod Downloads forum.

    Adding an entry to the database is just like adding a link to a tutorial in the Tutorials section. Navigate to the All Mods subcategory and hit 'add link'. There are instructions as to the information you should include there.

    You get best viewing of the database - BTW - if you collapse the entries so you only see their names and not all their full descriptions; you can do this by hitting the double triangle on the right hand side of where it says Entries within a subcategory.

    Here's a more expanded description from the Why can't I create a new thread in this forum thread.

    This is where we're starting from, but in these early stages we'll be looking to address any bugs or issues with this process and try and find the approach which hits the best balance of accessibility for mod-users, convenience for modders and sustainability for staff.

    For example, we've been discussing whether direct links to downloads should be included in entries themselves - for if you download from within the entry it won't register as a 'hit'.

    Equally, should the main link go straight to the download rather than a page with a download on it - it would be a better way of determining actual downloads - but it may also be considered as hotlinking if the mod is hosted on another TW site.
    Last edited by Epistolary Richard; 05-26-2006 at 19:30.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  12. #12

    Default Re: Mod Downloads forum

    Another question is whether a mod should maintain only a single entry or one for every single patch or somewhere in between.

    This is what I'd propose to start off with:

    A new thread for each download?

    We would recommend that modders start a new thread for each major release, but for patches to edit their original entry (so for example, a mod at v1 should have a new thread for a v2 release, but a v1.1 patch should be included in the v1 entry). Please be aware that you will have to edit the thread and the database entry separately.

    Also, if any versions of a mod are no longer available for download then please inform the staff who can close the relevant thread and remove the entry.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO