Results 1 to 4 of 4

Thread: Valid Trait Effects..

  1. #1
    Finder of Little Oddities Senior Member Makanyane's Avatar
    Join Date
    Jan 2006
    Posts
    2,220

    Default Valid Trait Effects..

    Is there a listing anywhere of valid trait effects?

    for example I'd like to know if
    Effect Combat_v_empire_east -1
    etc. would be valid
    inplace of
    Effect Combat_v_Roman -1
    I can only see culture examples at the moment.
    Not used mods before? Looking for something small and fun?!
    Download the:

  2. #2
    Axebitten Modder Senior Member Dol Guldur's Avatar
    Join Date
    Apr 2005
    Location
    England
    Posts
    1,550

    Default Re: Valid Trait Effects..

    Your example shows one of the areas I have not yet tested regarding the creation of the new culture slot. If I remember rightly one of those variants uses a different spelling to the culture type which may indicate they are separate from the culture declaration and possibly hardcoded to it. This would mean the new culture slot would not work for this, and probably that factions would not either.

    I had a list of effects which I believe our anc/trait coder may have firmed up/developed. I'll see if he has it and post back.
    "One of the most sophisticated Total War mods ever developed..."

  3. #3
    Finder of Little Oddities Senior Member Makanyane's Avatar
    Join Date
    Jan 2006
    Posts
    2,220

    Default Re: Valid Trait Effects..

    Thanks - I think I've answered question that for faction it doesn't work - (don't have new culture so don't know about that)

    BozosLiveHere, directed me to Marcus Camillus's post no #150 here:
    https://forums.totalwar.org/vb/showth...t=42905&page=8
    which reminded me you should see effect on command star numbers when you engage relevant enemy, tested for
    Effect Combat_v_Roman 1
    you do see increase in number of stars

    for
    Effect Combat_v_empire_east 1
    Effect Combat_v_Empire_East 1
    Effect Combat_v_EmpireEast 1
    they don't crash but don't make any difference to command star numbers so I assume no effect.

    Annoyingly
    Effect Combat_v_Roman -1
    doesn't actually seem to have any effect either - at least it doesn't show up graphically!
    Not used mods before? Looking for something small and fun?!
    Download the:

  4. #4
    Axebitten Modder Senior Member Dol Guldur's Avatar
    Join Date
    Apr 2005
    Location
    England
    Posts
    1,550

    Default Re: Valid Trait Effects..

    Hmm..thanks for that. Did not know this. A bit limiting then... :(
    "One of the most sophisticated Total War mods ever developed..."

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO