This is from my post in a thread concerning unit cohesion at TWC. Is anyone else here experiencing similar problems with unit behavior and path finding.
Horse Unit path finding problems before sally out for battle.
https://img393.imageshack.us/my.php?...findingvc4.jpg
Note infantry unit in gate way the break up of the unit was caused by horse unit moving through them they where actually in line before the gate
https://img393.imageshack.us/my.php?...gatewaycc5.jpg
Examples of AI lack of response bug even though some people have claimed the AI has improved? This will be fixed in the first patch.
https://img169.imageshack.us/my.php?...2aibug1kd4.jpg
https://img362.imageshack.us/my.php?...2aibug2rp4.jpg
https://img362.imageshack.us/my.php?...2aibug3ll2.jpg
Small examples of unit cohesion beginning to fall apart, horse unit is pursuing routing unit in the middle note that this is at the end of the battle, if this happened (which I have seen) in the middle of a large battle it is very difficult to reorganize that unit. A certain realism about this behavior though unfortunately for game play a problem.
https://img362.imageshack.us/my.php?...reakup1qm6.jpg
https://img400.imageshack.us/my.php?...reakup2hk3.jpg
https://img400.imageshack.us/my.php?...reakup3ok7.jpg
Here are another few examples there is something seriously wrong with unit path finding. I would like to point out that this is only the next turn after my other screens. Here I am attacking a rebel town.
Unit stuck on wall and divided in two it refused to move.
https://img104.imageshack.us/my.php?...nitonwagl7.jpg
Other unit stuck on wall
https://img104.imageshack.us/my.php?...oonwallwn1.jpg
Unit two on wall finally begins to move only if you click away from gateway, watch what happens
https://img104.imageshack.us/my.php?...omovinglx8.jpg
Intercepted by rebels on the wall but its cohesion is non existent
https://img104.imageshack.us/my.php?...woagaindy2.jpg
It gets worse now the rebels have positioned themselves in the middle of my unit
https://img104.imageshack.us/my.php?...emiddlemm3.jpg
and finally note rebel unit foreground they cannot move because some of there unit is still on the wall
https://img126.imageshack.us/my.php?...antmovexx2.jpg
Playing difficulty level on very hard I am finding this behavior a persistent occurrence in my game. I first noticed this in the modded demo, a tendency for units to break up and as a result to get into path finding difficulties very similar to some of the problems with RTW but worse.
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