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Thread: How to mod desc_strat ( for those who don't no )

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    Ossie The 1st Member Ossie The Great's Avatar
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    Smile How to mod desc_strat ( for those who don't no )

    From the file desc_strat you can mod start and end date of a campain, the population of a settlement, the buildings in a selltement, the denari a fraction starts of with and make all fractions playble

    allways make a back up file of Desc_strat when u change it



    First you have to go in desc_stat, located in c:/programfiles/activison/rometotalwar/data/world/maps/campain/imperialcampain and there is desc_start text file ( c: stand for hard drive )

    now open the text file and it should look like this


    Make all fractions playble

    campaign imperial_campaign
    playable
    romans_julii
    romans_brutii
    romans_scipii

    end
    unlockable
    egypt
    seleucid
    carthage
    parthia
    gauls
    germans
    britons
    greek_cities

    end
    nonplayable
    romans_senate
    macedon
    pontus
    armenia
    dacia
    numidia
    scythia
    spain
    thrace
    slave
    end


    start_date -270 summer
    end_date 14 summer

    just cut and paste the factions you want into playble but do not make slave playble, the reason for this is that slaves are really buggie .

    Changing the campain end and start date

    you should see this

    start_date -270 summer
    end_date 14 summer

    simply change the numbers ( note - stands for bc )

    changin the population of a settlement

    now scroll down till where u meet

    faction romans_scipii, bureaucrat napoleon
    superfaction romans_senate
    denari 5000
    settlement
    {
    level large_town
    region Campania

    year_founded 0
    population 4800
    plan_set default_set
    faction_creator romans_julii
    building
    {
    type barracks militia_barracks
    }
    building
    {
    type core_building governors_villa
    }
    building
    {
    type defenses wooden_pallisade
    }
    building
    {
    type hinterland_roads roads
    }
    building
    {
    type hinterland_farms farms+1
    }
    }

    all u have to do is change the population to the one u want it to be ( note it make take a while to find the right region )

    Adding a building


    Just add the building name u want like this

    building
    {
    type barracks milta_barracks
    }
    }
    to the end of the list ( note if you want a imperial_palace just type imperial_palace where governors_villa is etc.... )
    Changing the denari of a fraction

    faction romans_scipii, bureaucrat napoleon
    superfaction romans_senate
    denari 5000
    settlement

    just find the fraction you want to change the denari with. and change the number of denari

    p.s my spelling is really bad . but make saw u have the right spelling when you edit this file
    Last edited by Ossie The Great; 05-24-2007 at 12:13.

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