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Thread: TBS ,16 new units from king Luis Assurbanipal, night battles and more

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  1. #1

    Default TBS ,16 new units from king Luis Assurbanipal, night battles and more



    download
    http://files.filefront.com/TBS_v_031.../fileinfo.html
    fix to 0.31 http://files.filefront.com/Fix_to_TB.../fileinfo.html
    1. Install a fresh copy of RTW and BI, patch it to 1.6.
    2. Install EB
    3. EB with BI:
    - Make a shortcut with a targetline:
    "your install folder\RomeTW-BI.exe" -mod:eb -nm -show_err
    - make a copy of
    your install folder\eb\data\world\maps\campaign\imperial_campaiagn
    and rename that copy to barbarian_invasion (you should now have two folders in that location)
    -delete
    your install folder\eb\data\world\maps\base\map.rwm and from Bi\data\world\maps\base and Data\world\maps\base
    4.Unzip the file
    5. Copy from TBS EB folder and copy into your Rome directory, overwrite all files.(this version with new EDU)
    6.Delete map.rwm from RTW\Data\world\maps\base and from BI\Data\world\maps\base
    8. Play from Provincial Campaign or EB Campaign or CB

    What is Thorlof Battle System (TBS):
    -You can a play in EB with BI
    -16 New units from King Luis Assurbanipal































    - first cohorts
    -Sinuhet with Darth formation Ai in one with adjust(my) to EB with Bi
    - Shield wall, schiltrom , units can swim, warcry adds
    -change some units to berserker (holy freze units)
    -some new formation (my)
    -new battle system
    -night battles
    -ctd fix
    - and some small change
    Next
    -more change in old formation
    -new formation
    -new units (mayby)
    -add units to Colony (mayby)
    -and more
    Last edited by Thorlof; 03-27-2007 at 15:47.

  2. #2

    Default Re: TBS ,16 new units from king Luis Assurbanipal, night battles and more

    Could we get some info on the new units?

    Edit: Okay I see there are lot of new greek hoplites. Just curious: are they originally meant for AE 3.0 (on which we are still eagerly waiting)?
    Last edited by kalkwerk; 03-18-2007 at 15:20.

  3. #3

    Default Re: TBS ,16 new units from king Luis Assurbanipal, night battles and more

    AE 3.0 ? i dont now this units from King Luis Assurbanipal . He work with another units , which added to this mod (I hope)

  4. #4

    Default Re: TBS ,16 new units from king Luis Assurbanipal, night battles and more

    Well Im pretty sure he said theyd be included in 3.o a few months ago. But as the mod still isnt out, he probably now let EB use them.

  5. #5

    Default Re: TBS ,16 new units from king Luis Assurbanipal, night battles and more

    I have personal consent from King to use he units in my mod. King, Beleg and I mayby build new big submod to EB. If You know polish ;) look http://totalwar.org.pl/board/viewtop...=asc&start=210

  6. #6
    Closet Celtophile Member Redmeth's Avatar
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    Default Re: TBS ,16 new units from king Luis Assurbanipal, night battles and more

    Wouldn't it be better if you guys would join the EB, because your mod has grown pretty complex, I'm only using the formations files in it, I mean berserk Gaesatae are just too much they are tough in EB because they don't have the BI ability of berserk and if you add it they just become to strong the same thing for shield wall hoplites that become completely unmovable, a bit unrealistic I'd say kinda like a rock, you'd have to tweak the units in order for the abilities to not totally imbalance the game.

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