Hello again, agents of chaos, players of the gameroom!
Langley, Virginia
The Central Intelligence Agency has to, of course, recruit agents from time to time. The main thing is, there is no acceptable margin of error.
BUT! Errare humanus est! To err is human, for the non-latinists of us.
Sometimes, the CIA recruits idiots, fools, morons, but this is only very rare. More uncommon, is to recruit a double-agent. An agent who works for a rival Agency, or Nation.
That was yesterday. (That's a metaphor, for, that was a long time ago).
Today, there are 6 Directors. One of them, is the Supreme Director. The 5 others are head of an Overseas Branch. But 1 of them is the Double Agent, who succeeded in biding his time.
The Supreme Director received some evidence that a traitor was amongst them. He knew that the traitor was high placed in the CIA, but didn't know exactly who it was. The Double Agent's mission, the SD surmised, was to kill him. He couldn't let that happen.
And so, he called the 5 highest members. And brought them all to a house, in the country. They would decide each day, democratically, until the Double Agent was found.
The rest, as they say, is yet to come.
6 players
1 Supreme Director
4 Directors
1 Double Agent.
Directors know who the SD is. Double Agent must kill the SD, and can do so at any time by saying "Kill:Person", if right, the Double Agent is victorious and if wrong he loses. If lynched, the Double Agent may try to kill who he thinks is the SD. If right, victory all the same (equivalent of a suicide mission)
Basically, it's a typical mini game. Of course, no in-game out of thread communication.
Players: 6/6 FULL
Omanes Alexandropolites
Waldinger
Andres
Draconian (Welcome to Org Mafia! Prepare for a brute and harsh world! Enjoy yourself most of all!)
Tran (he sent me a PM, sorry Roadkill)
Greaterkhaan
If there are questions, don't hesitate to ask. Don't worry, the story and general presentation will be improved as soon as I've got more time.
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