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  1. #1
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Multiplayer game discussion

    Since we went off topic into all directions in the other thread, here's a fresh one for game discussion (only).

    For starters here's a little screenshot I just had to take from yesterday's King of the Hill: TosaInu


    Singleplayer: Download beta_8
    Multiplayer: Download beta_5.All.in.1
    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
    Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller

  2. #2
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: Multiplayer game discussion

    We've had a very nice 3v3 match this week:
    TosaInu R'as Tomisama vs Asanorin CBR Alexandros

    Especially teppo units had to suffer a lot. Poor ashis:





    Singleplayer: Download beta_8
    Multiplayer: Download beta_5.All.in.1
    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
    Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller

  3. #3
    ..fears no adversary Senior Member Jochi Khan's Avatar
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    Default Re: Multiplayer game discussion

    An interesting Thread Title.

    Some nice battle scenes there R'as
    R.I.P Great Warrior Ja mata TosaInu


    sat at the..Nomad Alliance..campfire



    Do your best and do it according to your own inner standard
    --call it conscience--
    not just according to society's knowledge and judgement of your deeds.

  4. #4

    Default Re: Multiplayer game discussion

    Failed center attack in 3v3.

    Defenders: White, Light Blue, Violet
    Attackers: Yellow, Green, Red




    Red outlined YA and YS are bad matchups against black outlined WM.
    Yellow outlined hatamoto and YS represent leading with the wrong kind of unit.







    Red outlined YS is a bad matchup against black outlined WM.
    The 4 green outlined WM units are bunched up, and the red faction has a YS partially overlapping a WM which is also overlapped by one of the green WM.
    Men fight at 1/2 combat ability if they are squeezed too tight.
    The 6 yellow outlined units are advancing in unsupported charge on the enemy wing instead of holding position and protecting the left flank of the center attack.























    The left flank of the attack has collapsed, and the central salient is eventually crushed from the sides by white and violet.
    Last edited by Puzz3D; 10-09-2007 at 09:50.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  5. #5
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: Multiplayer game discussion

    The 4 green outlined WM units are bunched up, and the red faction has a YS partially overlapping a WM which is also overlapped by one of the green WM. Men fight at 1/2 combat ability if they are squeezed too tight.
    Red/Yellow/Green is attacking, right?
    That looks horrible. (no offense) Red/Yellow/Green puts 10 units against three light blue.
    After they finish the light blue units, green repeats the same mistake on the right in the last pic.
    Yellow attacking on his own on the left is probably a mistake that occurs more often. I think it's an urge to do something when your allies are already fighting h2h. I think people tend to think that it wouldn't be right to not attack but stand there.
    But from these pictures we can clearly see that yellow is moving too far away from his allies.
    There's also a good chance for yellow to be surrounded or at least flanked by white, that isn't taken care of. (not sure where that red cav from pic 1 went)

    R'as
    Last edited by R'as al Ghul; 10-09-2007 at 19:53.

    Singleplayer: Download beta_8
    Multiplayer: Download beta_5.All.in.1
    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
    Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller

  6. #6

    Default Re: Multiplayer game discussion

    Defenders: White, Light Blue, Violet
    Attackers: Yellow, Green, Red

    I added a few more screens between the second and the last screen. What's interesting to note is that, despite the attackers having 10 units (6 of them WM) vs 3 light blue units (1 YS bracketed by 2 WM with a 4th supporting cav arriving) in the center, the light blue units don't rout until they are flanked by additional attacking units.
    Last edited by Puzz3D; 10-09-2007 at 10:22.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

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