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    Know the dark side Member Askthepizzaguy's Avatar
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    Default Danish campaign: Lands to Conquer

    Greetings fellow forum members.

    This thread will attempt to highlight various diplomatic and campaign map strategies for smaller factions who do not have the power to roll up the map from turn one.

    Fans of my previous vanilla blitz campaigns for England, Russia, and Egypt will probably enjoy this campaign.

    The Danes, Lands to Conquer, VeryHard/VeryHard (aka Hurt Me Plenty)

    This campaign will be significantly more difficult than my previous ones, as Lands To Conquer is considered the "fixed" version of M2TW and is much harder to beat. (beat quickly, that is...)

    The Danish strategy will involve sharp diplomatic maneuvers and exponential growth, followed by a sudden, crushing move which obliterates half of Europe.

    Sit down, grab a beverage of your choice, pop some popcorn, and watch the fireworks. Enjoy!

    Spoiler Alert, click show to read: 




    The opening field for the Danes.

    My analysis:
    With few troops, a single province, and a poor economy, the Danes are in no position to roll up the map just yet. This faction is not a direct threat to anyone, for a sneak attack against their rivals would require the commitment of their entire armed force, with no reserves. A suicidal proposition, perhaps? I think not, against this AI… but if our opponents were competent, it certainly would be a losing proposition.

    Our largest rival and threat lies to the south, the so-called Holy Roman Empire. Their forces are spread out and weak, but they are too large in number and their economy boasts the ability to engage us in a prolonged conflict right from the start. Were they committed to our destruction, they would almost surely have it.

    For now… diplomacy is our greatest weapon. And we have just the emissary to deploy that weapon. Our Princess will engage and defeat the greatest empire in Western Europe, without raising a single sword. Witness the shocking events unfold.



    We have managed to secure a peace with our great nemesis… and so much more. Map exchanges, trade rights, alliances, and three, count them, THREE of their provinces for the bargain basement price of 1000 florins per turn for only 6 short turns. That’s just 2000 florins a province… and they are already making 1861 florins per turn total. In 4 turns, I will have turned a profit on this little exchange.

    I think that our allies are fools. A fool and his empire are soon parted. Not to mention the fact that we have reduced their recruitment capabilities by half, and quadrupled the size of our empire in a single turn.

    With such bold opening moves, you can bet that the rest of the game will not disappoint…



    Still turn one.

    My King recruits a ferry and takes himself much further south this turn than he would have by land. This way we can lay seige to Magdeburg with a full complement of troops and advance towards Prague faster. The mercenary ferry will be disbanded due to it’s upkeep.

    Quite an expensive ferry ride, 1000 florins. I believe it is worth it. You may feel free to disagree.

    Hamburg falls next turn, adding a fifth province by turn two. A rather large jump, wouldn’t you say?



    Observe the money-making power of these recently purchased provinces. Also take note of the fact that the HRE is split in half, and their remaining provinces are pathetic. If you’re looking for AI weaknesses, this would be a rather large one.



    With only 43 troops lost, this battle was easy. Mercenary troops come in handy when you need to seige a settlement. Given our overwhelming 10-3 odds, this was rightfully an auto-resolution battle.

    I prefer to fight pitched battles where my leadership skills are actually needed.



    Magdeburg will be under seige next turn. It is only turn two, and I am already the greatest empire in Western europe.



    A general was adopted this turn. I have declined marriage to a suitor for my princess. She is far too valuable as an emissary. Magdeburg will fall next turn.

    My treasury is almost bare. My mercenary troops desire to be paid… I suppose my only option is to trade on my good name in exchange for florins. More diplomatic strikes are necessary to move forward.



    A diplomat I recruited in 1080 has made it to the british Isles. I have made alliances with the Scots and traded maps and trade rights. I have also secured their loyalties and their treasury in exchange for mere promissory notes to attack their greatest rivals…

    What fools. I have done the same with the Hungarians. They are also our allies and puppets. Their florins are now… mine.



    I have made alliances with the British, the French, and the Milanese. Magdeburg has fallen. Many more promises to attack rivals have been sold to our dimwitted allies.

    Our treasury is now overflowing, and our empire is the richest and most powerful in all of Europe. None dare attack us now. We have too many loyal dogs to unleash upon our enemies.

    I am now eyeing these three rebel settlements. None shall resist the rule of the Danish empire. My adopted general builds an early warning system in preparation of betrayal by our so-called allies, the treacherous Roman empire.

    Our southern states build roads and assemble defensive militia.



    An assembly of militia men meet us in the Prague region. This bloated province is too tempting a treat to pass up.




    Mercenaries and militia men lay seige as our generals ride ahead of our main force, which is too slow to lay seige this turn.

    Prague will fall…

    Sicily, Venice, and Poland have joined our little collective, and their florins have been added to our own. I have also drained the HRE’s coffers by repeatedly offering our assistance to their rivals… those florins I paid for their provinces are now returned to us.

    They have exchanged half of their empire, effectively, for a promise to attack.
    Not just cheap and exploitative… crushingly effective.

    I begin recruiting more troops in all my regions, and I send my scouting diplomats to establish peaceful relations with more factions.

    Their cultures will adapt to service us.



    I have allied myself with the Papal State, and have declared war upon the aggressors who have invaded Christendom.

    Their resistance is futile. Our treasury exceeds 36000 florins… a large army would be easily recruited with such a trove.



    We have assimilated thousands of mercenaries into our empire. Our three generals now command the finest army in the Western world. We now spread out to add more provinces to our collective.

    The Holy Roman Empire now looks small and defenseless compared to us… It has only been six short turns.

    Would that I could end this crusade right now, I would conquer Poland and Hungary, and then the HRE and Italy north. None would be able to resist us.

    Spoiler Alert, click show to read: 




    My Princess, having accomplished her mission of conquest, has now conquered again… this time, she has taken a man’s heart and secured his loyalty to my empire. His distinctiveness will be added to our own.



    Another adopted general has joined the collective… and the crusade in progress. He will raise another mercenary army.



    I advance my armies into Stettin and Vilnius. These provinces are minor, but make excellent bargaining chips with Poland.

    They will become one with us.

    A small note, I have secured maps from France after some negotiation.
    The more knowledge of this sector I can acquire, the more florins I can obtain from selling that knowledge.

    Knowledge is power… knowledge yields coin. Coin yields loyalty. Loyalty yields might. Might leads the way to an expansive empire. Until none can oppose us.



    Advancing our drones west, towards our goal… pushing back the Moorish threat.



    As stettin falls, soon will all of Europe.



    Approaching Vilnius.



    My King eyes Oslo… a trading port with Arhus and Stockholm.



    My horde takes a sudden turn south into Italy and Switzerland. The strategic stronghold of Bern secures my advantage in this region.

    Spain has joined my collective.



    Bern has fallen, and I now wrestle Dijon from the hands of the Milanese, who are too late.

    The moors have agreed to a ceasefire in exchange for maps.
    I will not honor our agreements.



    Advancing further south into Italy.
    A sneak attack into Moorish lands by sea will catch them off-balance.



    A small raider force heads towards Algeria. The Russians have agreed to join our coalition. Soon, the Byzantines will join us.



    More generals are adopted into our collective. They in turn raise a grand army for conquest.

    Oslo has become one with us.

    Our large initial florin reserve is being depleted. There is only one course of action.



    Vilnius continues to resist us. They will fail. Our drones should wear them down, and our elite troops will finish what’s left of them.

    We are the Danes… you will be assimilated. Resistance is futile.



    Death is irrelevant. Our collective has grown.



    Russia will conquer Riga before we do. It is of no concern. Soon the Russians will be crushed and Riga will be part of us. My work here is finished.



    My King, prince, and adopted generals assault in unison against the rebels in Antwerp. Metz is also a part of our empire now.

    The Byzantines have joined our collective.



    Kristoffer is making good progress towards our goal to conquer the Spanish moors.
    All of Europe is now under our sphere of influence. We are the reigning superpower.

    All is going according to plan…



    We have decided to rescind our agreements with the Moors. They will be destroyed.



    Ever more troops join our quest.



    Sicily has betrayed us.

    It is of no concern. They mean to take Corsica and Sardinia. These worthless provinces will not alter the course of events. And the Sicilians will be exterminated for their insolence.

    Our treasury is once again bare, but we now have something far more valuable… power.

    Last edited by Askthepizzaguy; 12-12-2007 at 03:31.
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