Results 1 to 10 of 10

Thread: Random crashes during turns, a patch issue?

  1. #1

    Default Random crashes during turns, a patch issue?

    Hi everyone,

    I'm glad that there is an improved Shogun mod for Medieval Total War. I enjoy it.

    But sadly I experience major crashes in the game.
    2 of them:
    1.During Saving the game and then entering it again.
    2.During turns, where for example the messengers switch positions.

    While I was playing Shogun total War, the game used to crash randomly, but with some patch everything was solved.

    Maybe I skipped one importnant patch for the original MTW, which prevents random crashing during the turns itself?

    My order of installing the game was:
    1.Installed MTW
    2.The Viking expansion
    3.The VI 2.01 patch
    4. And at last, the Shogun mod

    So, do you think I followed the right order of installing the game?


    Thanks in advance, and thanks for the great Mod!

  2. #2
    Nur-ad-Din Forum Administrator TosaInu's Avatar
    Join Date
    Jul 2002
    Posts
    12,326

    Default Re: Random crashes during turns, a patch issue?

    Hello Kenitai,

    Yes, that seems to be the right order. Did you install beta8?
    Ja mata

    TosaInu

  3. #3

    Default Re: Random crashes during turns, a patch issue?

    Beta8 is the only file I know. Unless there was some mod file previously released that fixes my problem?

  4. #4
    ..fears no adversary Senior Member Jochi Khan's Avatar
    Join Date
    May 2002
    Location
    South Wales UK
    Posts
    1,213

    Default Re: Random crashes during turns, a patch issue?

    Hello Kenitai...welcome to the .Org

    You have installed in the correct order.

    There are two versions of the Samurai Wars Mod for MTW/VI.

    The one you have installed, Beta 8 for SP and Beta 5 is for MP.

    Look for any post here by Puzz3D and look in his Signature.

    Happy Hunting.
    R.I.P Great Warrior Ja mata TosaInu


    sat at the..Nomad Alliance..campfire



    Do your best and do it according to your own inner standard
    --call it conscience--
    not just according to society's knowledge and judgement of your deeds.

  5. #5

    Default Re: Random crashes during turns, a patch issue?

    Quote Originally Posted by Kenitai
    But sadly I experience major crashes in the game.
    2 of them:
    1.During Saving the game and then entering it again.
    2.During turns, where for example the messengers switch positions.
    You may have to run dxdiag and post the output here. I'm not sure what you mean by "messengers switch positions".

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  6. #6
    Clan Takiyama Senior Member R'as al Ghul's Avatar
    Join Date
    Jan 2003
    Location
    ignores routers who aren't elite
    Posts
    2,554

    Default Re: Random crashes during turns, a patch issue?

    Quote Originally Posted by Puzz3D
    You may have to run dxdiag and post the output here. I'm not sure what you mean by "messengers switch positions".
    I think he means the strategic pieces, like diplomats etc.
    Savegames can crash, they also do that in vanilla VI. There's no cure for that. I'm not certain what could cause a crash during the computer turn.
    dxdiag may help to determine that. You could also look at the logfiles in the Medieval main folder.

    Singleplayer: Download beta_8
    Multiplayer: Download beta_5.All.in.1
    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
    Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller

  7. #7

    Default Re: Random crashes during turns, a patch issue?

    DXDIAG

    Code:
    ------------------
    System Information
    ------------------
    Time of this report: 1/3/2008, 17:08:26
           Machine name: KENITAI-FF61908
       Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
               Language: Dutch (Regional Setting: Dutch)
    System Manufacturer: VIA
           System Model: K7VM2.
                   BIOS: Default System BIOS
              Processor: AMD Athlon(tm) XP 2200+,  MMX,  3DNow, ~1.8GHz
                 Memory: 768MB RAM
              Page File: 314MB used, 811MB available
            Windows Dir: D:\WINDOWS
        DirectX Version: DirectX 9.0c (4.09.0000.0904)
    DX Setup Parameters: Not found
         DxDiag Version: 5.03.2600.2180 32bit Unicode
    
    ------------
    DxDiag Notes
    ------------
      DirectX Files Tab: No problems found.
          Display Tab 1: No problems found.
            Sound Tab 1: No problems found.
              Music Tab: No problems found.
              Input Tab: No problems found.
            Network Tab: No problems found.
    
    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D:    0/4 (n/a)
    DirectDraw:  0/4 (retail)
    DirectInput: 0/5 (n/a)
    DirectMusic: 0/5 (n/a)
    DirectPlay:  0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow:  0/6 (retail)
    
    ---------------
    Display Devices
    ---------------
            Card name: NVIDIA GeForce FX 5200
         Manufacturer: NVIDIA
            Chip type: GeForce FX 5200
             DAC type: Integrated RAMDAC
           Device Key: Enum\PCI\VEN_10DE&DEV_0322&SUBSYS_13511682&REV_A1
       Display Memory: 128.0 MB
         Current Mode: 1024 x 768 (32 bit) (60Hz)
              Monitor: Plug en Play-monitor
      Monitor Max Res: 1600,1200
          Driver Name: nv4_disp.dll
       Driver Version: 6.14.0011.6371 (English)
          DDI Version: 9 (or higher)
    Driver Attributes: Final Retail
     Driver Date/Size: 9/17/2007 01:07:00, 5783040 bytes
          WHQL Logo'd: Yes
      WHQL Date Stamp: n/a
                  VDD: n.v.t.
             Mini VDD: nv4_mini.sys
        Mini VDD Date: 9/17/2007 01:07:00, 6853088 bytes
    Device Identifier: {D7B71E3E-4062-11CF-D16D-5A3300C2CB35}
            Vendor ID: 0x10DE
            Device ID: 0x0322
            SubSys ID: 0x13511682
          Revision ID: 0x00A1
          Revision ID: 0x00A1
          Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D 
     Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
             Registry: OK
         DDraw Status: Enabled
           D3D Status: Enabled
           AGP Status: Enabled
    DDraw Test Result: Not run
     D3D7 Test Result: Not run
     D3D8 Test Result: Not run
     D3D9 Test Result: Not run
    
    -------------
    Sound Devices
    -------------
                Description: VIA AC'97 Audio (WAVE)
     Default Sound Playback: Yes
     Default Voice Playback: Yes
                Hardware ID: PCI\VEN_1106&DEV_3059&SUBSYS_30591849&REV_50
            Manufacturer ID: 1
                 Product ID: 100
                       Type: WDM
                Driver Name: viaudio.sys
             Driver Version: 6.14.0001.3900 (English)
          Driver Attributes: Final Retail
                WHQL Logo'd: Yes
              Date and Size: 3/24/2003 11:19:00, 88960 bytes
                Other Files: 
            Driver Provider: VIA Technologies, Inc.
             HW Accel Level: Full
                  Cap Flags: 0xF5F
        Min/Max Sample Rate: 8000, 48000
    Static/Strm HW Mix Bufs: 1, 0
     Static/Strm HW 3D Bufs: 0, 0
                  HW Memory: 0
           Voice Management: No
     EAX(tm) 2.0 Listen/Src: No, No
       I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No
                   Registry: OK
          Sound Test Result: Not run
    
    ---------------------
    Sound Capture Devices
    ---------------------
                Description: VIA AC'97 Audio (WAVE)
      Default Sound Capture: Yes
      Default Voice Capture: Yes
                Driver Name: viaudio.sys
             Driver Version: 6.14.0001.3900 (English)
          Driver Attributes: Final Retail
              Date and Size: 3/24/2003 11:19:00, 88960 bytes
                  Cap Flags: 0x41
               Format Flags: 0xFFF
    
    -----------
    DirectMusic
    -----------
            DLS Path: D:\WINDOWS\SYSTEM32\drivers\GM.DLS
         DLS Version: 1.00.0016.0002
        Acceleration: n/a
               Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
                      VIA AC'97 Audio (WAVE), Software (Kernel Mode), Output, DLS, Internal
                      Microsoft MIDI-mapper (emulatie), Hardware (Not Kernel Mode), Output, No DLS, Internal
                      Microsoft GS Wavetable-software (emulatie), Hardware (Not Kernel Mode), Output, No DLS, Internal
            Registry: OK
         Test Result: Not run
    
    -------------------
    DirectInput Devices
    -------------------
          Device Name: Muis
             Attached: 1
        Controller ID: n/a
    Vendor/Product ID: n/a
            FF Driver: n/a
    
          Device Name: Toetsenbord
             Attached: 1
        Controller ID: n/a
    Vendor/Product ID: n/a
            FF Driver: n/a
    
    Poll w/ Interrupt: No
             Registry: OK
    
    -----------
    USB Devices
    -----------
    + USB-hoofdhub
    | Vendor/Product ID: 0x1106, 0x3038
    | Matching Device ID: usb\root_hub
    | Service: usbhub
    | Driver: usbhub.sys, 8/4/2004 13:00:00, 57600 bytes
    | Driver: usbd.sys, 8/4/2004 13:00:00, 4736 bytes
    
    ----------------
    Gameport Devices
    ----------------
    + PCI-bus
    | Matching Device ID: *pnp0a03
    | Service: pci
    | Driver: pci.sys, 8/4/2004 13:00:00, 68224 bytes
    | 
    +-+ Standaardspelpoort
    | | Matching Device ID: *pnpb02f
    | | Service: gameenum
    | | Driver: gameenum.sys, 8/4/2004 00:08:22, 10624 bytes
    
    ------------
    PS/2 Devices
    ------------
    + Standaardtoetsenbord (101/102 toetsen) of Microsoft Natural PS/2-toetsenbord
    | Matching Device ID: *pnp0303
    | Service: i8042prt
    | Driver: i8042prt.sys, 8/4/2004 13:00:00, 53760 bytes
    | Driver: kbdclass.sys, 8/4/2004 13:00:00, 25216 bytes
    | 
    + Toestenbordstuurprogramma voor Terminal Server
    | Matching Device ID: root\rdp_kbd
    | Upper Filters: kbdclass
    | Service: TermDD
    | Driver: termdd.sys, 8/4/2004 00:03:48, 40840 bytes
    | Driver: kbdclass.sys, 8/4/2004 13:00:00, 25216 bytes
    | 
    + PS/2-compatibele muis
    | Matching Device ID: *pnp0f13
    | Service: i8042prt
    | Driver: i8042prt.sys, 8/4/2004 13:00:00, 53760 bytes
    | Driver: mouclass.sys, 8/4/2004 13:00:00, 23552 bytes
    | 
    + Stuurprogramma voor muis van Terminal Server
    | Matching Device ID: root\rdp_mou
    | Upper Filters: mouclass
    | Service: TermDD
    | Driver: termdd.sys, 8/4/2004 00:03:48, 40840 bytes
    | Driver: mouclass.sys, 8/4/2004 13:00:00, 23552 bytes
    
    ----------------------------
    DirectPlay Service Providers
    ----------------------------
    DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
    DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
    DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
    DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
    Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.2180)
    IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.2180)
    Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.2180)
    Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.2180)
    
    DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run
    DirectPlay Test Result: Not run
    Registry: OK
    
    -------------------
    DirectPlay Adapters
    -------------------
    DirectPlay8 Serial Service Provider: COM1
    DirectPlay8 TCP/IP Service Provider: LAN-verbinding - IPv4 - 
    
    -----------------------
    DirectPlay Voice Codecs
    -----------------------
    Voxware VR12 1.4kbit/s
    Voxware SC06 6.4kbit/s
    Voxware SC03 3.2kbit/s
    MS-PCM 64 kbit/s
    MS-ADPCM 32.8 kbit/s
    Microsoft GSM 6.10 13 kbit/s
    TrueSpeech(TM) 8.6 kbit/s
    
    -------------------------
    DirectPlay Lobbyable Apps
    -------------------------
    
    ------------------------
    Disk & DVD/CD-ROM Drives
    ------------------------
          Drive: C:
     Free Space: 0.1 GB
    Total Space: 2.5 GB
    File System: FAT32
          Model: Maxtor 6K040L0
    
          Drive: D:
     Free Space: 0.9 GB
    Total Space: 8.0 GB
    File System: NTFS
          Model: Maxtor 6K040L0
    
          Drive: E:
     Free Space: 0.3 GB
    Total Space: 1.0 GB
    File System: NTFS
          Model: Maxtor 6K040L0
    
          Drive: F:
     Free Space: 9.8 GB
    Total Space: 15.5 GB
    File System: NTFS
          Model: Maxtor 6K040L0
    
          Drive: G:
     Free Space: 0.4 GB
    Total Space: 1.0 GB
    File System: NTFS
          Model: Maxtor 6K040L0
    
          Drive: H:
     Free Space: 0.8 GB
    Total Space: 11.2 GB
    File System: NTFS
          Model: Maxtor 6K040L0
    
          Drive: I:
          Model: DVD-16X DVD-ROM BDV316C
         Driver: d:\windows\system32\drivers\cdrom.sys, 5.01.2600.2180 (Dutch), 8/4/2004 13:00:00, 49536 bytes
    
          Drive: J:
          Model: LITE-ON LTR-52327S
         Driver: d:\windows\system32\drivers\cdrom.sys, 5.01.2600.2180 (Dutch), 8/4/2004 13:00:00, 49536 bytes
    Ofcourse the file is way bigger, but the thread would get insanely big...

  8. #8

    Default Re: Random crashes during turns, a patch issue?

    MTW/VI should work ok with your hardware. Check out this thread, and consider trying the Nvidia 61.77 driver mentioned in that thread.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  9. #9

    Default Re: Random crashes during turns, a patch issue?

    Thanks for the great help! The game runs flawless now. =)

  10. #10
    ..fears no adversary Senior Member Jochi Khan's Avatar
    Join Date
    May 2002
    Location
    South Wales UK
    Posts
    1,213

    Default Re: Random crashes during turns, a patch issue?

    Glad it is all sorted for you.

    Happy hunting.
    R.I.P Great Warrior Ja mata TosaInu


    sat at the..Nomad Alliance..campfire



    Do your best and do it according to your own inner standard
    --call it conscience--
    not just according to society's knowledge and judgement of your deeds.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO