Difference between revisions of "Template:TWS2 Building"

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(initial revision)
 
(added spawned units)
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{{!}}style="background-color: #F00000;" {{!}} '''Units:'''
 
{{!}}style="background-color: #F00000;" {{!}} '''Units:'''
 
{{!}} {{{units}}} }}
 
{{!}} {{{units}}} }}
 +
|-
 +
{{#if:{{{spawn|}}}|
 +
{{!}}style="background-color: #F00000;" {{!}} '''Spawned Defence:'''
 +
{{!}} {{{spawn}}} }}
 
|-
 
|-
 
! colspan="2" style="font-size:120%; text-align: center; background-color: #D00000; border-bottom:1px solid darkgoldenrod; border-top:1px solid darkgoldenrod;" | Province Bonus Stats
 
! colspan="2" style="font-size:120%; text-align: center; background-color: #D00000; border-bottom:1px solid darkgoldenrod; border-top:1px solid darkgoldenrod;" | Province Bonus Stats
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|allows=  
 
|allows=  
 
|units=  
 
|units=  
 +
|spawn=
 
|happy=  
 
|happy=  
 
|income=  
 
|income=  

Revision as of 03:23, 17 March 2011

Building Name
Construction Stats
Building Cost: cost here
Turns to Build: number of turns here
Build Tree Placement
Province Bonus Stats
Building Card: insert pic


to use this template use:

{{TWS2 Building
|name=
|cost= 
|turns= 
|factions= 
|requires= 
|allows= 
|units= 
|spawn= 
|happy= 
|income= 
|convert= 
|upgrade= 
|notes= 
|card= }}

Most fields are optional (name, cost, turns are necessary).

Factions should be either specific factions, or culture type: Christian or Buddhist.

Requires should be prerequisite buildings, mineral resources, and/or events.

Allows should be buildings that require this one.

Units should be units, ships, or agents that require this building.

Happy should be the percent bonus to provincial happiness the building gives.

Income should be either a percentage or fixed florin number the building gives.

Convert should be the conversion percentages the building performs.

Upgrade should be unit bonuses for troops recruited or retrained in the province. Valour (master level), weapons/armour/morale/discipline.

Notes should include basic facts like 1 per kingdom, that sort of thing.

The description should have building specific info: Income (farming/trade) bonuses? Affects of building lines on Vices/Virtues. Mercenary effects. Number of troops held in castles