Difference between revisions of "Template:TWS2 Building"

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{| class="infobox bordered vevent" cellpadding="3" style="float: {{{align|right}}}; border: 1px solid darkgoldenrod; font-size: 90%; text-align: left; width:350px; background-color:#EEE8AA"
+
{| class="infobox bordered vevent" cellpadding="3" style="float: {{{align|right}}}; border: 1px solid darkgoldenrod; font-size: 90%; text-align: left; width:350px; background-color:#e5d8cc"
! colspan="2" style="font-size:150%; text-align: center; background-color: #D00000; border-bottom:1px solid darkgoldenrod;" class="summary" | ''{{{name|<noinclude>Building Name</noinclude>}}}''
+
! colspan="2" style="font-size:150%; text-align: center; color: #fff; background-color: #660800; border-bottom:1px solid darkgoldenrod;" class="summary" | ''{{{name|<noinclude>Building Name</noinclude>}}}''
 
|-
 
|-
! colspan="2" style="font-size:120%; text-align: center; background-color: #D00000; border-bottom:1px solid darkgoldenrod; border-top:1px solid darkgoldenrod;" | Construction Stats
+
! colspan="2" style="font-size:120%; text-align: center; background-color: #ccb8b8; border-bottom:1px solid darkgoldenrod; border-top:1px solid darkgoldenrod;" | Construction Stats
 
|-
 
|-
! width=123px; style="background-color: #F00000;" | Building Cost:
+
! width=123px; style="background-color: #ccb8b8;" | Building Cost:
 
| {{{cost|<noinclude>cost here</noinclude>}}}
 
| {{{cost|<noinclude>cost here</noinclude>}}}
 
|-
 
|-
! style="background-color: #F00000;" | Turns to Build:
+
! style="background-color: #ccb8b8;" | Turns to Build:
 
| {{{turns|<noinclude>number of turns here</noinclude>}}}
 
| {{{turns|<noinclude>number of turns here</noinclude>}}}
 
|-
 
|-
! colspan="2" style="font-size:120%; text-align: center; background-color: #D00000; border-bottom:1px solid darkgoldenrod; border-top:1px solid darkgoldenrod;" | Build Tree Placement
+
! colspan="2" style="font-size:120%; text-align: center; background-color: #ccb8b8; border-bottom:1px solid darkgoldenrod; border-top:1px solid darkgoldenrod;" | Build Tree Placement
 
|-
 
|-
 
{{#if:{{{factions|}}}|
 
{{#if:{{{factions|}}}|
{{!}}style="background-color: #F00000;" {{!}} '''Factions:'''
+
{{!}}style="background-color: #ccb8b8;" {{!}} '''Factions:'''
 
{{!}} {{{factions}}} }}
 
{{!}} {{{factions}}} }}
 
|-
 
|-
 
{{#if:{{{requires|}}}|
 
{{#if:{{{requires|}}}|
{{!}}style="background-color: #F00000;" {{!}} '''Prerequisites:'''
+
{{!}}style="background-color: #ccb8b8;" {{!}} '''Prerequisites:'''
 
{{!}} {{{requires}}} }}
 
{{!}} {{{requires}}} }}
 
|-
 
|-
 
{{#if:{{{allows|}}}|
 
{{#if:{{{allows|}}}|
{{!}}style="background-color: #F00000;" {{!}} '''Allows:'''
+
{{!}}style="background-color: #ccb8b8;" {{!}} '''Allows:'''
 
{{!}} {{{allows}}} }}
 
{{!}} {{{allows}}} }}
 
|-
 
|-
 
{{#if:{{{units|}}}|
 
{{#if:{{{units|}}}|
{{!}}style="background-color: #F00000;" {{!}} '''Units:'''
+
{{!}}style="background-color: #ccb8b8;" {{!}} '''Units:'''
 
{{!}} {{{units}}} }}
 
{{!}} {{{units}}} }}
 
|-
 
|-
 
{{#if:{{{spawn|}}}|
 
{{#if:{{{spawn|}}}|
{{!}}style="background-color: #F00000;" {{!}} '''Spawned Defence:'''
+
{{!}}style="background-color: #ccb8b8;" {{!}} '''Spawned Defence:'''
 
{{!}} {{{spawn}}} }}
 
{{!}} {{{spawn}}} }}
 
|-
 
|-
! colspan="2" style="font-size:120%; text-align: center; background-color: #D00000; border-bottom:1px solid darkgoldenrod; border-top:1px solid darkgoldenrod;" | Province Bonus Stats
+
! colspan="2" style="font-size:120%; text-align: center; background-color: #ccb8b8; border-bottom:1px solid darkgoldenrod; border-top:1px solid darkgoldenrod;" | Building Effects
 
|-
 
|-
{{#if:{{{happy|}}}|
+
! colspan="2" style="font-size: 90%; text-align: center" | {{{effect1|<noinclude>building effect here</noinclude>}}}
{{!}}style="background-color: #F00000;" {{!}} '''Happiness Bonus:'''
 
{{!}} {{{happy}}} }}
 
 
|-
 
|-
{{#if:{{{income|}}}|
+
{{#if:{{{effect2|}}}|
{{!}}style="background-color: #F00000;" {{!}} '''Income Bonus:'''
+
{{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} {{{effect2}}} }}
{{!}} {{{income}}} }}
 
 
|-
 
|-
{{#if:{{{convert|}}}|
+
{{#if:{{{effect3|}}}|
{{!}}style="background-color: #F00000;" {{!}} '''Religious Conversion:'''
+
{{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} {{{effect3}}} }}
{{!}} {{{convert}}} }}
 
 
|-
 
|-
{{#if:{{{upgrade|}}}|
+
{{#if:{{{effect4|}}}|
{{!}}style="background-color: #F00000;" {{!}} '''Troop Upgrade:'''
+
{{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} {{{effect4}}} }}
{{!}} {{{upgrade}}} }}
 
 
|-
 
|-
{{#if:{{{notes|}}}|
+
{{#if:{{{effect5|}}}|
{{!}}style="background-color: #F00000;" {{!}} '''Notes:'''
+
{{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} {{{effect5}}} }}
{{!}} {{{notes}}} }}
 
 
|-
 
|-
! style="background-color: #F00000; border-top:1px solid darkgoldenrod;" | Building Card:
+
{{#if:{{{effect6|}}}|
| style="background-color: #F00000; border-top:1px solid darkgoldenrod; text-align:center;" | {{{card|<noinclude>insert pic</noinclude>}}}
+
{{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} {{{effect6}}} }}
 +
|-
 +
{{#if:{{{effect7|}}}|
 +
{{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} {{{effect7}}} }}
 +
|-
 +
{{#if:{{{first|}}}|
 +
{{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} '''First To Build Bonus:''' {{{first}}} }}
 +
|-
 +
! style="background-color: #ccb8b8; border-top:1px solid darkgoldenrod;" | Building Card:
 +
| style="background-color: #ccb8b8; border-top:1px solid darkgoldenrod; text-align:center;" | {{{card|<noinclude>insert pic</noinclude>}}}
 
|-
 
|-
 
|}<noinclude><br>
 
|}<noinclude><br>
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|units=  
 
|units=  
 
|spawn=  
 
|spawn=  
|happy=  
+
|effect1=  
|income=  
+
|effect2=  
|convert=  
+
|effect3=  
|upgrade=  
+
|effect4=  
|notes=  
+
|effect5=
 +
|effect6=
 +
|effect7=
 +
|first=  
 
|card= }}</pre></code>'''
 
|card= }}</pre></code>'''
  
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Units should be units, ships, or agents that require this building.
 
Units should be units, ships, or agents that require this building.
  
Happy should be the percent bonus to provincial happiness the building gives.
+
Effects should be bonuses/penalties the building generates
 
 
Income should be either a percentage or fixed florin number the building gives.
 
 
 
Convert should be the conversion percentages the building performs.
 
 
 
Upgrade should be unit bonuses for troops recruited or retrained in the province.  Valour (master level), weapons/armour/morale/discipline.
 
 
 
Notes should include basic facts like 1 per kingdom, that sort of thing.
 
  
The description should have building specific info: Income (farming/trade) bonuses?  Affects of building lines on Vices/Virtues.  Mercenary effects.  Number of troops held in castles
+
First is the bonus given if built before any other faction
  
 
[[Category:Template]]</noinclude>
 
[[Category:Template]]</noinclude>

Latest revision as of 15:34, 18 April 2011

Building Name
Construction Stats
Building Cost: cost here
Turns to Build: number of turns here
Build Tree Placement
Building Effects
building effect here
Building Card: insert pic


to use this template use:

{{TWS2 Building
|name=
|cost= 
|turns= 
|factions= 
|requires= 
|allows= 
|units= 
|spawn= 
|effect1= 
|effect2= 
|effect3= 
|effect4= 
|effect5= 
|effect6= 
|effect7= 
|first= 
|card= }}

Most fields are optional (name, cost, turns are necessary).

Factions should be either specific factions, or culture type: Christian or Buddhist.

Requires should be prerequisite buildings, mineral resources, and/or events.

Allows should be buildings that require this one.

Units should be units, ships, or agents that require this building.

Effects should be bonuses/penalties the building generates

First is the bonus given if built before any other faction