Difference between revisions of "Template:TWS2 Building"
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− | {| class="infobox bordered vevent" cellpadding="3" style="float: {{{align|right}}}; border: 1px solid darkgoldenrod; font-size: 90%; text-align: left; width:350px; background-color:# | + | {| class="infobox bordered vevent" cellpadding="3" style="float: {{{align|right}}}; border: 1px solid darkgoldenrod; font-size: 90%; text-align: left; width:350px; background-color:#e5d8cc" |
− | ! colspan="2" style="font-size:150%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:150%; text-align: center; color: #fff; background-color: #660800; border-bottom:1px solid darkgoldenrod;" class="summary" | ''{{{name|<noinclude>Building Name</noinclude>}}}'' |
|- | |- | ||
− | ! colspan="2" style="font-size:120%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:120%; text-align: center; background-color: #ccb8b8; border-bottom:1px solid darkgoldenrod; border-top:1px solid darkgoldenrod;" | Construction Stats |
|- | |- | ||
− | ! width=123px; style="background-color: # | + | ! width=123px; style="background-color: #ccb8b8;" | Building Cost: |
| {{{cost|<noinclude>cost here</noinclude>}}} | | {{{cost|<noinclude>cost here</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #ccb8b8;" | Turns to Build: |
| {{{turns|<noinclude>number of turns here</noinclude>}}} | | {{{turns|<noinclude>number of turns here</noinclude>}}} | ||
|- | |- | ||
− | ! colspan="2" style="font-size:120%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:120%; text-align: center; background-color: #ccb8b8; border-bottom:1px solid darkgoldenrod; border-top:1px solid darkgoldenrod;" | Build Tree Placement |
|- | |- | ||
{{#if:{{{factions|}}}| | {{#if:{{{factions|}}}| | ||
− | {{!}}style="background-color: # | + | {{!}}style="background-color: #ccb8b8;" {{!}} '''Factions:''' |
{{!}} {{{factions}}} }} | {{!}} {{{factions}}} }} | ||
|- | |- | ||
{{#if:{{{requires|}}}| | {{#if:{{{requires|}}}| | ||
− | {{!}}style="background-color: # | + | {{!}}style="background-color: #ccb8b8;" {{!}} '''Prerequisites:''' |
{{!}} {{{requires}}} }} | {{!}} {{{requires}}} }} | ||
|- | |- | ||
{{#if:{{{allows|}}}| | {{#if:{{{allows|}}}| | ||
− | {{!}}style="background-color: # | + | {{!}}style="background-color: #ccb8b8;" {{!}} '''Allows:''' |
{{!}} {{{allows}}} }} | {{!}} {{{allows}}} }} | ||
|- | |- | ||
{{#if:{{{units|}}}| | {{#if:{{{units|}}}| | ||
− | {{!}}style="background-color: # | + | {{!}}style="background-color: #ccb8b8;" {{!}} '''Units:''' |
{{!}} {{{units}}} }} | {{!}} {{{units}}} }} | ||
|- | |- | ||
{{#if:{{{spawn|}}}| | {{#if:{{{spawn|}}}| | ||
− | {{!}}style="background-color: # | + | {{!}}style="background-color: #ccb8b8;" {{!}} '''Spawned Defence:''' |
{{!}} {{{spawn}}} }} | {{!}} {{{spawn}}} }} | ||
|- | |- | ||
− | ! colspan="2" style="font-size:120%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:120%; text-align: center; background-color: #ccb8b8; border-bottom:1px solid darkgoldenrod; border-top:1px solid darkgoldenrod;" | Building Effects |
|- | |- | ||
− | + | ! colspan="2" style="font-size: 90%; text-align: center" | {{{effect1|<noinclude>building effect here</noinclude>}}} | |
− | |||
− | |||
|- | |- | ||
− | {{#if:{{{ | + | {{#if:{{{effect2|}}}| |
− | {{!}}style=" | + | {{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} {{{effect2}}} }} |
− | {{!}} {{{ | ||
|- | |- | ||
− | {{#if:{{{ | + | {{#if:{{{effect3|}}}| |
− | {{!}}style=" | + | {{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} {{{effect3}}} }} |
− | {{!}} {{{ | ||
|- | |- | ||
− | {{#if:{{{ | + | {{#if:{{{effect4|}}}| |
− | {{!}}style=" | + | {{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} {{{effect4}}} }} |
− | {{!}} {{{ | ||
|- | |- | ||
− | {{#if:{{{ | + | {{#if:{{{effect5|}}}| |
− | {{!}}style=" | + | {{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} {{{effect5}}} }} |
− | {{!}} {{{ | ||
|- | |- | ||
− | ! style="background-color: # | + | {{#if:{{{effect6|}}}| |
− | | style="background-color: # | + | {{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} {{{effect6}}} }} |
+ | |- | ||
+ | {{#if:{{{effect7|}}}| | ||
+ | {{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} {{{effect7}}} }} | ||
+ | |- | ||
+ | {{#if:{{{first|}}}| | ||
+ | {{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} '''First To Build Bonus:''' {{{first}}} }} | ||
+ | |- | ||
+ | ! style="background-color: #ccb8b8; border-top:1px solid darkgoldenrod;" | Building Card: | ||
+ | | style="background-color: #ccb8b8; border-top:1px solid darkgoldenrod; text-align:center;" | {{{card|<noinclude>insert pic</noinclude>}}} | ||
|- | |- | ||
|}<noinclude><br> | |}<noinclude><br> | ||
Line 70: | Line 73: | ||
|units= | |units= | ||
|spawn= | |spawn= | ||
− | | | + | |effect1= |
− | | | + | |effect2= |
− | | | + | |effect3= |
− | | | + | |effect4= |
− | | | + | |effect5= |
+ | |effect6= | ||
+ | |effect7= | ||
+ | |first= | ||
|card= }}</pre></code>''' | |card= }}</pre></code>''' | ||
Line 87: | Line 93: | ||
Units should be units, ships, or agents that require this building. | Units should be units, ships, or agents that require this building. | ||
− | + | Effects should be bonuses/penalties the building generates | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | First is the bonus given if built before any other faction | |
[[Category:Template]]</noinclude> | [[Category:Template]]</noinclude> |
Latest revision as of 15:34, 18 April 2011
Building Name | |
---|---|
Construction Stats | |
Building Cost: | cost here |
Turns to Build: | number of turns here |
Build Tree Placement | |
Building Effects | |
building effect here | |
Building Card: | insert pic |
to use this template use:
{{TWS2 Building
|name=
|cost=
|turns=
|factions=
|requires=
|allows=
|units=
|spawn=
|effect1=
|effect2=
|effect3=
|effect4=
|effect5=
|effect6=
|effect7=
|first=
|card= }}
Most fields are optional (name, cost, turns are necessary).
Factions should be either specific factions, or culture type: Christian or Buddhist.
Requires should be prerequisite buildings, mineral resources, and/or events.
Allows should be buildings that require this one.
Units should be units, ships, or agents that require this building.
Effects should be bonuses/penalties the building generates
First is the bonus given if built before any other faction