Difference between revisions of "Template:TWS2 Building"

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(changed building effects to a more generic solution)
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{| class="infobox bordered vevent" cellpadding="3" style="float: {{{align|right}}}; border: 1px solid darkgoldenrod; font-size: 90%; text-align: left; width:350px; background-color:#EEE8AA"
+
{| class="infobox bordered vevent" cellpadding="3" style="float: {{{align|right}}}; border: 1px solid darkgoldenrod; font-size: 90%; text-align: left; width:350px; background-color:#e5d8cc"
! colspan="2" style="font-size:150%; text-align: center; background-color: #D00000; border-bottom:1px solid darkgoldenrod;" class="summary" | ''{{{name|<noinclude>Building Name</noinclude>}}}''
+
! colspan="2" style="font-size:150%; text-align: center; color: #fff; background-color: #660800; border-bottom:1px solid darkgoldenrod;" class="summary" | ''{{{name|<noinclude>Building Name</noinclude>}}}''
 
|-
 
|-
! colspan="2" style="font-size:120%; text-align: center; background-color: #D00000; border-bottom:1px solid darkgoldenrod; border-top:1px solid darkgoldenrod;" | Construction Stats
+
! colspan="2" style="font-size:120%; text-align: center; background-color: #ccb8b8; border-bottom:1px solid darkgoldenrod; border-top:1px solid darkgoldenrod;" | Construction Stats
 
|-
 
|-
! width=123px; style="background-color: #F00000;" | Building Cost:
+
! width=123px; style="background-color: #ccb8b8;" | Building Cost:
 
| {{{cost|<noinclude>cost here</noinclude>}}}
 
| {{{cost|<noinclude>cost here</noinclude>}}}
 
|-
 
|-
! style="background-color: #F00000;" | Turns to Build:
+
! style="background-color: #ccb8b8;" | Turns to Build:
 
| {{{turns|<noinclude>number of turns here</noinclude>}}}
 
| {{{turns|<noinclude>number of turns here</noinclude>}}}
 
|-
 
|-
! colspan="2" style="font-size:120%; text-align: center; background-color: #D00000; border-bottom:1px solid darkgoldenrod; border-top:1px solid darkgoldenrod;" | Build Tree Placement
+
! colspan="2" style="font-size:120%; text-align: center; background-color: #ccb8b8; border-bottom:1px solid darkgoldenrod; border-top:1px solid darkgoldenrod;" | Build Tree Placement
 
|-
 
|-
 
{{#if:{{{factions|}}}|
 
{{#if:{{{factions|}}}|
{{!}}style="background-color: #F00000;" {{!}} '''Factions:'''
+
{{!}}style="background-color: #ccb8b8;" {{!}} '''Factions:'''
 
{{!}} {{{factions}}} }}
 
{{!}} {{{factions}}} }}
 
|-
 
|-
 
{{#if:{{{requires|}}}|
 
{{#if:{{{requires|}}}|
{{!}}style="background-color: #F00000;" {{!}} '''Prerequisites:'''
+
{{!}}style="background-color: #ccb8b8;" {{!}} '''Prerequisites:'''
 
{{!}} {{{requires}}} }}
 
{{!}} {{{requires}}} }}
 
|-
 
|-
 
{{#if:{{{allows|}}}|
 
{{#if:{{{allows|}}}|
{{!}}style="background-color: #F00000;" {{!}} '''Allows:'''
+
{{!}}style="background-color: #ccb8b8;" {{!}} '''Allows:'''
 
{{!}} {{{allows}}} }}
 
{{!}} {{{allows}}} }}
 
|-
 
|-
 
{{#if:{{{units|}}}|
 
{{#if:{{{units|}}}|
{{!}}style="background-color: #F00000;" {{!}} '''Units:'''
+
{{!}}style="background-color: #ccb8b8;" {{!}} '''Units:'''
 
{{!}} {{{units}}} }}
 
{{!}} {{{units}}} }}
 
|-
 
|-
 
{{#if:{{{spawn|}}}|
 
{{#if:{{{spawn|}}}|
{{!}}style="background-color: #F00000;" {{!}} '''Spawned Defence:'''
+
{{!}}style="background-color: #ccb8b8;" {{!}} '''Spawned Defence:'''
 
{{!}} {{{spawn}}} }}
 
{{!}} {{{spawn}}} }}
 
|-
 
|-
! colspan="2" style="font-size:120%; text-align: center; background-color: #D00000; border-bottom:1px solid darkgoldenrod; border-top:1px solid darkgoldenrod;" | Building Effects
+
! colspan="2" style="font-size:120%; text-align: center; background-color: #ccb8b8; border-bottom:1px solid darkgoldenrod; border-top:1px solid darkgoldenrod;" | Building Effects
 
|-
 
|-
 
! colspan="2" style="font-size: 90%; text-align: center" | {{{effect1|<noinclude>building effect here</noinclude>}}}
 
! colspan="2" style="font-size: 90%; text-align: center" | {{{effect1|<noinclude>building effect here</noinclude>}}}
Line 47: Line 47:
 
{{#if:{{{effect5|}}}|
 
{{#if:{{{effect5|}}}|
 
{{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} {{{effect5}}} }}
 
{{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} {{{effect5}}} }}
 +
|-
 +
{{#if:{{{effect6|}}}|
 +
{{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} {{{effect6}}} }}
 +
|-
 +
{{#if:{{{effect7|}}}|
 +
{{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} {{{effect7}}} }}
 
|-
 
|-
 
{{#if:{{{first|}}}|
 
{{#if:{{{first|}}}|
{{!}}style="background-color: #F00000;" {{!}} '''First To Build Bonus:'''
+
{{!}}colspan="2" style="font-size: 90%; text-align: center; border-top:1px solid darkgoldenrod" {{!}} '''First To Build Bonus:''' {{{first}}} }}
{{!}} {{{first}}} }}
 
 
|-
 
|-
! style="background-color: #F00000; border-top:1px solid darkgoldenrod;" | Building Card:
+
! style="background-color: #ccb8b8; border-top:1px solid darkgoldenrod;" | Building Card:
| style="background-color: #F00000; border-top:1px solid darkgoldenrod; text-align:center;" | {{{card|<noinclude>insert pic</noinclude>}}}
+
| style="background-color: #ccb8b8; border-top:1px solid darkgoldenrod; text-align:center;" | {{{card|<noinclude>insert pic</noinclude>}}}
 
|-
 
|-
 
|}<noinclude><br>
 
|}<noinclude><br>
Line 73: Line 78:
 
|effect4=  
 
|effect4=  
 
|effect5=  
 
|effect5=  
 +
|effect6=
 +
|effect7=
 
|first=  
 
|first=  
 
|card= }}</pre></code>'''
 
|card= }}</pre></code>'''

Latest revision as of 15:34, 18 April 2011

Building Name
Construction Stats
Building Cost: cost here
Turns to Build: number of turns here
Build Tree Placement
Building Effects
building effect here
Building Card: insert pic


to use this template use:

{{TWS2 Building
|name=
|cost= 
|turns= 
|factions= 
|requires= 
|allows= 
|units= 
|spawn= 
|effect1= 
|effect2= 
|effect3= 
|effect4= 
|effect5= 
|effect6= 
|effect7= 
|first= 
|card= }}

Most fields are optional (name, cost, turns are necessary).

Factions should be either specific factions, or culture type: Christian or Buddhist.

Requires should be prerequisite buildings, mineral resources, and/or events.

Allows should be buildings that require this one.

Units should be units, ships, or agents that require this building.

Effects should be bonuses/penalties the building generates

First is the bonus given if built before any other faction