Difference between revisions of "Template:M2TW Unit MCalv"
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(Created page with "{| class="infobox bordered vevent" cellpadding="3" style="float: {{{align|right}}}; border: 1px solid grey; font-size: 90%; text-align: left; width:300px; background-color:#E7E2C...") |
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− | {| class="infobox bordered vevent" cellpadding="3" style="float: {{{align|right}}}; border: 1px solid | + | {| class="infobox bordered vevent" cellpadding="3" style="float: {{{align|right}}}; border: 1px solid black; font-size: 90%; text-align: left; width:300px; color:#FAF216; background-color:#43BFE8" |
− | ! colspan="2" style="font-size:150%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:150%; text-align: center; background-color: #341AC7; border-bottom:1px solid black;" class="summary" | ''{{{name|<noinclude>Unit name</noinclude>}}}'' |
|- | |- | ||
− | ! width=100px; style="background-color: # | + | ! width=100px; style="background-color: #0E821C;" | Unit Type: |
| {{{type|<noinclude>Spears, Missile, Swordsmen, Axemen, etc</noinclude>}}} | | {{{type|<noinclude>Spears, Missile, Swordsmen, Axemen, etc</noinclude>}}} | ||
|- | |- | ||
− | ! colspan="2" style="font-size:120%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:120%; text-align: center; background-color: #341AC7; border-bottom:1px solid black; border-top:1px solid black;" | Primary Weapon Stats |
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Charge: |
| {{{charge1|<noinclude>charge value here</noinclude>}}} | | {{{charge1|<noinclude>charge value here</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Attack: |
| {{{attack1|<noinclude>attack value here</noinclude>}}} | | {{{attack1|<noinclude>attack value here</noinclude>}}} | ||
|- | |- | ||
− | ! colspan="2" style="font-size:120%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:120%; text-align: center; background-color: #341AC7; border-bottom:1px solid black; border-top:1px solid black;" | Secondary Weapon Stats |
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Charge: |
| {{{charge2|<noinclude>charge value here</noinclude>}}} | | {{{charge2|<noinclude>charge value here</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Attack: |
| {{{attack2|<noinclude>attack value here</noinclude>}}} | | {{{attack2|<noinclude>attack value here</noinclude>}}} | ||
|- | |- | ||
− | ! colspan="2" style="font-size:120%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:120%; text-align: center; background-color: #341AC7; border-bottom:1px solid black; border-top:1px solid black;" | Combat Stats |
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Morale: |
| {{{morale|<noinclude>morale value here</noinclude>}}} | | {{{morale|<noinclude>morale value here</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Discipline: |
| {{{discipline|<noinclude>discipline value here</noinclude>}}} | | {{{discipline|<noinclude>discipline value here</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Defence: |
| {{{defence|<noinclude>defence value here</noinclude>}}} | | {{{defence|<noinclude>defence value here</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Armour: |
| {{{armour|<noinclude>armour value here</noinclude>}}} | | {{{armour|<noinclude>armour value here</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Shield: |
| {{{shield|<noinclude>shield type here</noinclude>}}} | | {{{shield|<noinclude>shield type here</noinclude>}}} | ||
|- | |- | ||
− | ! colspan="2" style="font-size:120%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:120%; text-align: center; background-color: #341AC7; border-bottom:1px solid black; border-top:1px solid black;" | Projectile Stats |
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Projectile: |
| {{{projectile|<noinclude>arrow, spear, etc.</noinclude>}}} | | {{{projectile|<noinclude>arrow, spear, etc.</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Range: |
| {{{range|<noinclude>range</noinclude>}}} | | {{{range|<noinclude>range</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Ammo: |
| {{{ammo|<noinclude>number of arrows</noinclude>}}} | | {{{ammo|<noinclude>number of arrows</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Armor Piercing: |
| {{{ap|<noinclude>yes or no</noinclude>}}} | | {{{ap|<noinclude>yes or no</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Use: |
| {{{use|<noinclude>thrown or shot</noinclude>}}} | | {{{use|<noinclude>thrown or shot</noinclude>}}} | ||
|- | |- | ||
− | ! colspan="2" style="font-size:120%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:120%; text-align: center; background-color: #341AC7; border-bottom:1px solid black; border-top:1px solid black;" | Mount Stats |
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Mount Type: |
| {{{mount|<noinclude>mount type</noinclude>}}} | | {{{mount|<noinclude>mount type</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Mount Speed: |
| {{{speed|<noinclude>mount speed</noinclude>}}} | | {{{speed|<noinclude>mount speed</noinclude>}}} | ||
|- | |- | ||
{{#if:{{{notes|}}}| | {{#if:{{{notes|}}}| | ||
− | {{!}}style="background-color: # | + | {{!}}style="background-color: #0E821C;" {{!}} '''Notes:''' |
{{!}} {{{notes}}} }} | {{!}} {{{notes}}} }} | ||
|- | |- | ||
{{#if:{{{dismount|}}}| | {{#if:{{{dismount|}}}| | ||
− | {{!}}style="background-color: # | + | {{!}}style="background-color: #0E821C;" {{!}} '''Dismounts to:''' |
{{!}} {{{dismount}}} }} | {{!}} {{{dismount}}} }} | ||
|- | |- | ||
− | ! colspan="2" style="font-size:120%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:120%; text-align: center; background-color: #341AC7; border-bottom:1px solid black; border-top:1px solid black;" | Unit Costs |
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Recruitment: |
| {{{recruit|<noinclude>recruitment cost here</noinclude>}}} | | {{{recruit|<noinclude>recruitment cost here</noinclude>}}} | ||
|- | |- | ||
{{#if:{{{discount|}}}| | {{#if:{{{discount|}}}| | ||
− | {{!}}style="background-color: # | + | {{!}}style="background-color: #0E821C;" {{!}} '''Faction Discount:''' |
{{!}} {{{discount}}} }} | {{!}} {{{discount}}} }} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Upkeep: |
| {{{upkeep|<noinclude>upkeep cost here</noinclude>}}} | | {{{upkeep|<noinclude>upkeep cost here</noinclude>}}} | ||
|- | |- | ||
− | ! colspan="2" style="font-size:120%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:120%; text-align: center; background-color: #341AC7; border-bottom:1px solid black; border-top:1px solid black;" | Unit Restrictions |
|- | |- | ||
{{#if:{{{eras|}}}| | {{#if:{{{eras|}}}| | ||
− | {{!}}style="background-color: # | + | {{!}}style="background-color: #0E821C;" {{!}} '''Eras:''' |
{{!}} {{{eras}}} }} | {{!}} {{{eras}}} }} | ||
|- | |- | ||
{{#if:{{{factions|}}}| | {{#if:{{{factions|}}}| | ||
− | {{!}}style="background-color: # | + | {{!}}style="background-color: #0E821C;" {{!}} '''Factions:''' |
{{!}} {{{factions}}} }} | {{!}} {{{factions}}} }} | ||
|- | |- | ||
{{#if:{{{provinces|}}}| | {{#if:{{{provinces|}}}| | ||
− | {{!}}style="background-color: # | + | {{!}}style="background-color: #0E821C;" {{!}} '''Provinces:''' |
{{!}} {{{provinces}}} }} | {{!}} {{{provinces}}} }} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #0E821C;" | Buildings Needed: |
| {{{buildings|<noinclude>building prerequisites here</noinclude>}}} | | {{{buildings|<noinclude>building prerequisites here</noinclude>}}} | ||
|- | |- | ||
− | ! colspan="2" style="font-size:110%; color: #FFFFFF; text-align: center; background-color: #F4E9DF;" style="background-color: # | + | ! colspan="2" style="font-size:110%; color: #FFFFFF; text-align: center; background-color: #F4E9DF;" style="background-color: #0E821C;" | Unit Card: |
{{{card|<noinclude>insert pic</noinclude>}}} | {{{card|<noinclude>insert pic</noinclude>}}} | ||
|- | |- |
Revision as of 16:11, 10 March 2011
Unit name | |
---|---|
Unit Type: | Spears, Missile, Swordsmen, Axemen, etc |
Primary Weapon Stats | |
Charge: | charge value here |
Attack: | attack value here |
Secondary Weapon Stats | |
Charge: | charge value here |
Attack: | attack value here |
Combat Stats | |
Morale: | morale value here |
Discipline: | discipline value here |
Defence: | defence value here |
Armour: | armour value here |
Shield: | shield type here |
Projectile Stats | |
Projectile: | arrow, spear, etc. |
Range: | range |
Ammo: | number of arrows |
Armor Piercing: | yes or no |
Use: | thrown or shot |
Mount Stats | |
Mount Type: | mount type |
Mount Speed: | mount speed |
Unit Costs | |
Recruitment: | recruitment cost here |
Upkeep: | upkeep cost here |
Unit Restrictions | |
Buildings Needed: | building prerequisites here |
Unit Card:
insert pic |
to use this template use:
{{M2TW_Unit_MCalv
|name=
|type=
|charge1=
|attack1=
|charge2=
|attack2=
|morale=
|discipline=
|defence=
|armour=
|shield=
|projectile=
|range=
|ammo=
|ap=
|use=
|mount=
|speed=
|notes=
|dismount=
|recruit=
|discount=
|upkeep=
|eras=
|factions=
|provinces=
|buildings=
|card= }}
Unit Type should be one of the following: Spearmen, Swordsmen, Axemen, Pikemen, Polearms, Archers, Crossbowmen, Gunpowder, Javelins, Peasants/Militia, Knights, Heavy Cavalry, Missile Cavalry, Light Cavalry, Camels, Artillery.
Shield should be None, Small, Cavalry, Large, or Pavise or numerical value.
Notes should be used to show: AP melee attack, Disciplined/Elite/Impetuous, Hides Anywhere, province bonus
Eras, Factions, and Provinces are optional.
Eras should be either Early, High, Late.
Factions should be specific factions: England, France, Turks, etc.